Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BlazenStorm1234
Bacchus
Level 24
God Stats
1W - 2L
1,523 SR
Queue Stats
34W - 48L
1,425 Elo+
Party 3
Izanami
Izanami
Endmeplease6042
Izanami
Level 77
God Stats
5W - 8L
1,389 SR
Queue Stats
105W - 104L
1,478 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Marteenii
Cu Chulainn
Level 38
God Stats
0W - 1L
1,689 SR
Queue Stats
13W - 12L
1,286 Elo+
Solo
Thanatos
Thanatos
Zealouus
Thanatos
Level 147
God Stats
2W - 6L
1,566 SR
Queue Stats
22W - 24L
1,473 Elo+
Party 3
Team Averages
Level 81
1,533 SR
1,432 Elo+

VS

Team Averages
Level 62
1,535 SR
1,399 Elo+
Pele
Pele
BanhhMii
Pele
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 105L
1,398 Elo+
Party 2
Persephone
Persephone
Gadgetjiro
Persephone
Level 114
God Stats
13W - 8L
1,602 SR
Queue Stats
83W - 119L
1,405 Elo+
Party 2
Tyr
Tyr
Utopic_Inferno
Tyr
Level 77
God Stats
7W - 3L
1,572 SR
Queue Stats
129W - 153L
1,489 Elo+
Party 2
Zeus
Zeus
vI Byakko Lv
Zeus
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 96L
1,470 Elo+
Party 1
Medusa
Medusa
z KnighT RydER
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,416
1,083
0
0
0
11
0 / 3 / 1
6,308
1,262
3,064
8,077
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,972
1,194
2,689
3,730
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Marteenii
Cu Chulainn
11
0 / 3 / 1
5,976
1,195
4,493
8,936
8,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Zealouus
Thanatos
11
2 / 2 / 0
6,448
1,290
5,750
6,515
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

319

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 0 / 3
7,049
1,410
4,802
3,721
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Gadgetjiro
Persephone
12
2 / 1 / 4
7,210
1,442
7,958
3,306
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 5
7,341
1,468
3,721
6,071
7,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 7
6,459
1,292
4,634
1,518
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 6
6,237
1,247
2,874
3,333
1,178
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
8
8
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Pele
3
0
3
4.5
L
0
3
1
0.17
L
0
0
1
0.5
W
Persephone
Gadgetjiro
Persephone
2
1
4
4
L
Cu Chulainn
Marteenii
Cu Chulainn
0
3
1
0.17
W
2
0
5
4.5
L
Thanatos
Zealouus
Thanatos
2
2
0
1
W
0
0
7
3.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
23,989
27,258
Taken
17,949
22,991
Mitigated
10,801
3,881
Healing
588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Pele
4,802
1,098
0
38
3,721
1,415
0
455
3,266
0
13,722
L
3,064
395
0
640
8,077
10,299
0
3,580
4,497
8,170
0
L
2,689
1,623
0
83
3,730
1,573
0
1,277
2,453
0
14,630
W
Persephone
Gadgetjiro
Persephone
7,958
0
0
85
3,306
759
0
608
2,697
28,756
0
L
Cu Chulainn
Marteenii
Cu Chulainn
4,493
1,340
0
722
8,936
8,495
0
3,735
5,201
0
12,865
W
3,721
604
0
465
6,071
7,052
0
1,232
4,839
0
5,362
L
Thanatos
Zealouus
Thanatos
5,750
167
0
2,436
6,515
2,624
0
4,000
2,515
0
15,673
W
4,634
1,385
0
0
1,518
397
0
454
1,064
18,780
0
W
2,874
1,579
0
0
3,333
1,178
0
315
3,018
0
6,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
34,296
78
Minions Killed
118
3
Camps Cleared
9
443,105
Distance Traveled
605,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,416
1,083
0
0
0
0
0
W
Pele
7,049
1,410
30
6
7
133,591
0
L
Bacchus
6,308
1,262
10
2
0
106,153
0
L
Izanami
5,972
1,194
33
7
1
105,468
0
W
Persephone
7,210
1,442
52
10
1
114,274
0
L
Cu Chulainn
5,976
1,195
20
4
1
110,357
0
W
Tyr
7,341
1,468
6
1
1
146,686
0
L
Thanatos
6,448
1,290
15
3
1
121,127
0
W
Zeus
6,459
1,292
22
4
0
103,540
0
W
Medusa
6,237
1,247
8
2
0
107,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role