Player Matchup

Bacchus
Bacchus
Brizzy135
Bacchus
Level 107
God Stats
10W - 3L
1,529 SR
Queue Stats
249W - 239L
1,398 Elo+
Party 2
Bakasura
Bakasura
LonathVkng
Bakasura
Level 99
God Stats
4W - 11L
1,371 SR
Queue Stats
94W - 104L
1,440 Elo+
Party 2
Anubis
Anubis
RigorousPeen
Anubis
Level 28
God Stats
1W - 2L
1,177 SR
Queue Stats
33W - 63L
1,327 Elo+
Party 2
Cupid
Cupid
freecream9599
Cupid
Level 107
God Stats
1W - 0L
1,278 SR
Queue Stats
217W - 206L
1,413 Elo+
Party 2
Horus
Horus
llKingWeedll
Horus
Level 159
God Stats
24W - 31L
1,485 SR
Queue Stats
747W - 726L
1,550 Elo+
Solo
Team Averages
Level 100
1,368 SR
1,426 Elo+

VS

Team Averages
Level 83
1,379 SR
1,526 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FireBlazermon
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,578 Elo+
Party 1
Lancelot
Lancelot
TakodaRocks
Lancelot
Level 68
God Stats
0W - 4L
1,290 SR
Queue Stats
19W - 20L
1,450 Elo+
Party 1
Mulan
Mulan
blackmood1999
Mulan
Level 47
God Stats
24W - 32L
1,435 SR
Queue Stats
108W - 105L
1,563 Elo+
Solo
Sol
Sol
kakyu
Sol
Level 96
God Stats
0W - 2L
1,171 SR
Queue Stats
43W - 34L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brizzy135
Bacchus
8
1 / 1 / 4
5,247
525
2,503
8,849
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
LonathVkng
Bakasura
10
6 / 0 / 7
6,662
666
5,370
8,065
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
6 / 0 / 1
7,088
709
5,603
5,769
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 0 / 1
4,965
497
272
5,161
2,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 4
6,829
683
7,518
10,767
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 1
4,890
489
6,451
3,856
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,409
541
3,523
5,174
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
TakodaRocks
Lancelot
9
0 / 4 / 0
5,085
509
1,956
9,118
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
4,690
469
4,186
9,852
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
kakyu
Sol
9
1 / 2 / 0
5,032
503
4,551
5,467
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
1
1
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
W
Bacchus
Brizzy135
Bacchus
1
1
4
3
L
0
4
0
0
W
Bakasura
LonathVkng
Bakasura
6
0
7
9.5
W
Anubis
6
0
1
6.5
L
Lancelot
TakodaRocks
Lancelot
0
4
0
0
L
0
6
0
0
W
0
0
1
0.5
L
Sol
kakyu
Sol
1
2
0
0.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
20,667
38,611
Taken
33,467
26,449
Mitigated
11,277
16,436
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,451
1,013
0
0
3,856
1,068
160
1,124
2,685
29,393
0
W
Bacchus
Brizzy135
Bacchus
2,503
363
0
2,965
8,849
8,171
0
5,273
3,576
12,067
0
L
3,523
336
144
578
5,174
1,240
0
4,007
1,112
37,023
0
W
Bakasura
LonathVkng
Bakasura
5,370
4,062
0
3,510
8,065
3,227
96
1,582
6,414
0
29,123
W
Anubis
5,603
227
0
3,341
5,769
2,794
0
2,202
3,462
49,883
0
L
Lancelot
TakodaRocks
Lancelot
1,956
929
0
480
9,118
2,987
0
1,632
7,073
0
37,837
L
4,186
502
0
2,620
9,852
4,515
0
649
8,553
0
23,936
W
272
272
80
2,028
5,161
2,032
0
4,787
374
0
28,113
L
Sol
kakyu
Sol
4,551
2,242
0
1,618
5,467
1,467
138
766
4,591
33,093
0
W
7,518
2,843
390
4,122
10,767
10,225
112
548
9,743
72
37,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
25,106
280
Minions Killed
265
0
Camps Cleared
0
1,030,452
Distance Traveled
1,019,567
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,890
489
40
4
0
201,940
0
W
Bacchus
5,247
525
12
1
0
210,256
1
L
Ra
5,409
541
66
7
0
192,319
0
W
Bakasura
6,662
666
62
6
0
267,179
0
W
Anubis
7,088
709
85
9
0
178,464
3
L
Lancelot
5,085
509
68
7
0
242,522
0
L
Mulan
4,690
469
32
3
0
195,271
0
W
Cupid
4,965
497
57
6
0
165,096
1
L
Sol
5,032
503
59
6
0
187,515
0
W
Horus
6,829
683
64
6
0
209,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role