Player Matchup

Merlin
Merlin
AlaMorn
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
PetiterTheBeater
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Poontana
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,726 SR
Queue Stats
67W - 62L
1,517 Elo+
Party 1
Sol
Sol
SlugmaNut
Sol
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,568 Elo+
Party 1
Ishtar
Ishtar
sp00ky_skelet0nz
Ishtar
Level 155
God Stats
1W - 2L
1,454 SR
Queue Stats
26W - 27L
1,538 Elo+
Party 1
Team Averages
Level 124
1,536 SR
1,519 Elo+

VS

Team Averages
Level 151
1,488 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AO Ramrod
Janus
Level 177
God Stats
11W - 15L
1,444 SR
Queue Stats
663W - 659L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Ice Cold NoS
Ne Zha
Level 154
God Stats
2W - 0L
1,689 SR
Queue Stats
116W - 121L
1,506 Elo+
Solo
Izanami
Izanami
MrsMclazykins
Izanami
Level 158
God Stats
2W - 6L
1,309 SR
Queue Stats
149W - 153L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
UmbrellaSwat
Sun Wukong
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlaMorn
Merlin
13
0 / 5 / 3
7,482
680
4,706
7,366
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 4
7,731
703
2,514
9,483
3,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Poontana
Ah Muzen Cab
15
4 / 3 / 1
8,307
755
7,883
9,877
4,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
7,203
655
7,422
9,461
3,407
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 6 / 2
7,667
697
8,242
11,640
4,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 2 / 15
8,841
804
13,507
6,906
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
AO Ramrod
Janus
17
6 / 3 / 9
10,598
963
11,848
8,605
4,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
15
9 / 4 / 10
9,499
864
12,115
9,424
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
14
2 / 2 / 14
8,781
798
4,306
6,292
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
UmbrellaSwat
Sun Wukong
16
4 / 1 / 10
9,126
830
3,971
12,821
12,738
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
7
Kills
23
23
Deaths
12
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
15
4.75
W
Janus
AO Ramrod
Janus
6
3
9
3.5
L
Merlin
AlaMorn
Merlin
0
5
3
0.3
W
Ne Zha
9
4
10
3.5
W
Izanami
2
2
14
4.5
L
0
5
4
0.4
L
Ah Muzen Cab
Poontana
Ah Muzen Cab
4
3
1
1.5
L
1
4
4
0.75
W
Sun Wukong
UmbrellaSwat
Sun Wukong
4
1
10
9
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,767
Damage
45,747
47,827
Taken
44,048
18,348
Mitigated
28,566
9,703
Healing
15,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,507
124
1,718
1,227
6,906
3,180
1,022
2,542
4,364
19,974
0
W
Janus
AO Ramrod
Janus
11,848
99
1,106
1,715
8,605
4,609
516
2,765
5,840
36,156
0
L
Merlin
AlaMorn
Merlin
4,706
42
0
0
7,366
2,492
0
4,879
2,487
13,340
0
W
Ne Zha
12,115
866
1,072
1,216
9,424
5,222
850
3,850
5,574
0
21,589
W
Izanami
4,306
2,288
1,184
1,048
6,292
2,817
3,457
1,099
5,193
0
11,352
L
2,514
113
236
1,043
9,483
3,563
0
4,599
4,884
16,214
0
L
Ah Muzen Cab
Poontana
Ah Muzen Cab
7,883
2,337
612
1,146
9,877
4,102
0
5,686
4,191
0
19,467
L
7,422
1,951
297
3,144
9,461
3,407
0
5,105
4,356
14,020
0
W
Sun Wukong
UmbrellaSwat
Sun Wukong
3,971
228
1,030
4,533
12,821
12,738
94
4,386
8,435
0
8,985
L
8,242
5,116
1,120
2,105
11,640
4,784
0
5,086
6,554
0
13,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
46,845
104
Minions Killed
138
0
Camps Cleared
0
843,735
Distance Traveled
989,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,841
804
13
1
0
205,438
0
W
Janus
10,598
963
84
8
0
175,030
0
L
Merlin
7,482
680
19
2
0
150,469
0
W
Ne Zha
9,499
864
14
1
0
187,290
0
W
Izanami
8,781
798
16
1
0
196,762
0
L
Thoth
7,731
703
31
3
0
168,754
0
L
Ah Muzen Cab
8,307
755
20
2
0
188,386
0
L
Sol
7,203
655
18
2
0
174,198
0
W
Sun Wukong
9,126
830
11
1
0
224,544
0
L
Ishtar
7,667
697
16
1
0
161,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role