Player Matchup

Bacchus
Bacchus
A Relaxed Puma
Bacchus
Level 78
God Stats
3W - 6L
1,297 SR
Queue Stats
59W - 62L
1,046 Elo+
Party 1
Danzaburou
Danzaburou
BigBezels
Danzaburou
Level 100
God Stats
3W - 4L
1,566 SR
Queue Stats
17W - 32L
1,353 Elo+
Party 1
Vamana
Vamana
Superploop
Vamana
Level 124
God Stats
0W - 3L
1,486 SR
Queue Stats
128W - 151L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
WooptyScoopPoop
Ne Zha
Level 74
God Stats
0W - 2L
1,557 SR
Queue Stats
115W - 121L
1,314 Elo+
Party 1
Vulcan
Vulcan
yizzabizz
Vulcan
Level 57
God Stats
4W - 8L
1,529 SR
Queue Stats
32W - 51L
1,046 Elo+
Party 1
Team Averages
Level 87
1,487 SR
1,240 Elo+

VS

Team Averages
Level 103
1,567 SR
1,449 Elo+
Xing Tian
Xing Tian
Elvaronplata
Xing Tian
Level 83
God Stats
83W - 82L
1,553 SR
Queue Stats
454W - 452L
1,509 Elo+
Solo
Anubis
Anubis
Enviezs
Anubis
Level 107
God Stats
1W - 2L
1,598 SR
Queue Stats
34W - 43L
1,435 Elo+
Party 2
Artemis
Artemis
Isaivh
Artemis
Level 114
God Stats
2W - 5L
1,610 SR
Queue Stats
139W - 148L
1,420 Elo+
Party 2
Cerberus
Cerberus
KING_DRE_HOE
Cerberus
Level 123
God Stats
2W - 1L
1,714 SR
Queue Stats
169W - 164L
1,439 Elo+
Solo
Thanatos
Thanatos
StraitNickel186
Thanatos
Level 87
God Stats
13W - 24L
1,360 SR
Queue Stats
223W - 211L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,919
395
2,498
12,782
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BigBezels
Danzaburou
11
1 / 4 / 3
7,306
487
6,813
11,773
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Superploop
Vamana
15
1 / 1 / 0
8,824
588
6,014
9,769
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 8 / 3
7,259
484
7,420
12,844
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
yizzabizz
Vulcan
11
1 / 7 / 0
7,033
469
7,267
9,432
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Elvaronplata
Xing Tian
13
0 / 0 / 1
6,917
461
4,765
8,073
10,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Enviezs
Anubis
16
13 / 0 / 3
10,319
688
14,640
11,803
6,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Isaivh
Artemis
13
2 / 1 / 7
7,532
502
7,462
7,481
3,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
KING_DRE_HOE
Cerberus
12
3 / 2 / 9
7,797
520
5,444
14,648
11,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
15
6 / 3 / 4
9,131
609
7,343
12,598
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
24
24
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Danzaburou
BigBezels
Danzaburou
1
4
3
0.63
W
Xing Tian
Elvaronplata
Xing Tian
0
0
1
0.5
W
Anubis
Enviezs
Anubis
13
0
3
14.5
W
Artemis
Isaivh
Artemis
2
1
7
5.5
W
Cerberus
KING_DRE_HOE
Cerberus
3
2
9
3.75
W
Thanatos
6
3
4
2.67
L
Vamana
Superploop
Vamana
1
1
0
1
L
3
8
3
0.56
L
Vulcan
yizzabizz
Vulcan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,012
Damage
39,654
56,600
Taken
54,603
25,848
Mitigated
36,834
6,724
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,498
803
0
2,530
12,782
8,675
0
3,291
9,491
10,591
0
L
Danzaburou
BigBezels
Danzaburou
6,813
3,147
0
2,253
11,773
3,944
45
5,049
6,724
0
41,683
W
Xing Tian
Elvaronplata
Xing Tian
4,765
96
0
58
8,073
10,440
203
0
7,338
40,655
679
W
Anubis
Enviezs
Anubis
14,640
252
0
6,762
11,803
6,126
1,302
3,327
8,374
95,062
0
W
Artemis
Isaivh
Artemis
7,462
3,719
0
1,961
7,481
3,034
1,826
976
6,505
0
43,713
W
Cerberus
KING_DRE_HOE
Cerberus
5,444
267
1,381
4,157
14,648
11,664
0
4,115
10,533
23,035
0
W
Thanatos
7,343
1,661
0
9,683
12,598
5,570
490
1,860
10,654
0
74,249
L
Vamana
Superploop
Vamana
6,014
2,700
0
670
9,769
7,373
12
4,552
5,217
0
71,006
L
7,420
2,327
0
325
12,844
3,795
0
5,000
7,844
0
39,841
L
Vulcan
yizzabizz
Vulcan
7,267
2,364
0
946
9,432
2,061
0
6,278
3,154
44,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
41,696
323
Minions Killed
399
0
Camps Cleared
0
1,481,570
Distance Traveled
1,518,341
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,919
395
10
1
0
238,394
1
L
Danzaburou
7,306
487
63
4
0
296,051
3
W
Xing Tian
6,917
461
42
3
0
284,386
0
W
Anubis
10,319
688
151
10
0
298,443
2
W
Artemis
7,532
502
54
4
0
301,356
4
W
Cerberus
7,797
520
43
3
0
318,126
1
W
Thanatos
9,131
609
109
7
0
316,030
0
L
Vamana
8,824
588
126
8
0
314,419
4
L
Ne Zha
7,259
484
50
3
0
337,968
8
L
Vulcan
7,033
469
74
5
0
294,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role