Player Matchup

Atlas
Atlas
BretimusVIII
Atlas
Level 137
God Stats
1W - 6L
1,482 SR
Queue Stats
70W - 64L
1,520 Elo+
Party 2
Arachne
Arachne
RavenousHippo
Arachne
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
heymiki
Skadi
Level 60
God Stats
25W - 33L
1,446 SR
Queue Stats
48W - 64L
1,353 Elo+
Party 2
Team Averages
Level 94
1,476 SR
1,458 Elo+

VS

Team Averages
Level 98
1,568 SR
1,426 Elo+
Sun Wukong
Sun Wukong
JawnnnJay
Sun Wukong
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,570 Elo+
Party 1
Ra
Ra
Lybednav
Ra
Level 88
God Stats
2W - 0L
1,649 SR
Queue Stats
88W - 96L
1,374 Elo+
Solo
Neith
Neith
Mvelez21
Neith
Level 70
God Stats
6W - 3L
1,556 SR
Queue Stats
49W - 62L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
10,816
676
10,176
22,808
28,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
15
5 / 4 / 2
12,123
758
12,061
18,530
15,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
heymiki
Skadi
13
1 / 5 / 0
10,427
652
11,544
9,704
4,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JawnnnJay
Sun Wukong
18
9 / 0 / 7
13,692
856
15,264
17,188
17,195
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 8
11,168
698
9,799
10,628
4,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mvelez21
Neith
15
5 / 3 / 7
12,358
772
14,900
13,283
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
16
16
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Sun Wukong
JawnnnJay
Sun Wukong
9
0
7
12.5
W
2
4
8
1.5
W
Neith
Mvelez21
Neith
5
3
7
2.83
L
Arachne
5
4
2
1.5
L
Skadi
heymiki
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
39,963
51,042
Taken
41,099
48,873
Mitigated
27,842
5,638
Healing
16,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,176
4,539
0
1,673
22,808
28,850
112
3,310
19,382
25,673
0
W
Sun Wukong
JawnnnJay
Sun Wukong
15,264
3,403
0
6,873
17,188
17,195
1,361
5,336
11,852
0
60,399
W
9,799
1,005
3,334
2,747
10,628
4,572
550
2,297
8,331
37,076
0
W
Neith
Mvelez21
Neith
14,900
6,746
0
4,006
13,283
6,075
1,260
3,059
10,224
0
45,607
L
Arachne
12,061
7,385
0
3,499
18,530
15,778
152
5,733
12,714
0
42,293
L
Skadi
heymiki
Skadi
11,544
5,089
0
466
9,704
4,245
0
680
8,958
0
48,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
37,218
126
Minions Killed
193
0
Camps Cleared
0
767,526
Distance Traveled
789,942
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,816
676
20
1
0
245,097
0
W
Sun Wukong
13,692
856
60
4
0
303,174
3
W
Ra
11,168
698
57
4
0
250,069
0
W
Neith
12,358
772
76
5
0
236,699
0
L
Arachne
12,123
758
42
3
0
301,640
3
L
Skadi
10,427
652
64
4
0
220,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role