Player Matchup

Vamana
Vamana
AidanKratos
Vamana
Level 29
God Stats
1W - 1L
2,017 SR
Queue Stats
147W - 117L
1,653 Elo+
Party 1
Skadi
Skadi
CamSK
Skadi
Level 104
God Stats
11W - 4L
1,794 SR
Queue Stats
123W - 90L
1,621 Elo+
Party 1
Janus
Janus
Killer101749
Janus
Level 68
God Stats
4W - 4L
1,524 SR
Queue Stats
304W - 243L
1,598 Elo+
Party 1
Set
Set
dhyan
Set
Level 120
God Stats
2W - 2L
1,735 SR
Queue Stats
96W - 68L
1,635 Elo+
Solo
Terra
Terra
mythymoo3
Terra
Level 69
God Stats
1W - 2L
1,614 SR
Queue Stats
303W - 249L
1,602 Elo+
Party 1
Team Averages
Level 78
1,737 SR
1,622 Elo+

VS

Team Averages
Level 117
1,622 SR
1,607 Elo+
Sylvanus
Sylvanus
Chief 69
Sylvanus
Level 129
God Stats
11W - 10L
1,608 SR
Queue Stats
52W - 43L
1,698 Elo+
Party 2
Serqet
Serqet
JunkyxLon
Serqet
Level 106
God Stats
1W - 3L
1,667 SR
Queue Stats
152W - 109L
1,594 Elo+
Solo
Hera
Hera
PacificSturgeon
Hera
Level 44
God Stats
1W - 1L
1,299 SR
Queue Stats
20W - 25L
1,452 Elo+
Solo
Bellona
Bellona
Wapf
Bellona
Level 159
God Stats
7W - 1L
1,964 SR
Queue Stats
51W - 48L
1,691 Elo+
Party 2
Xbalanque
Xbalanque
XFatalBigRedX
Xbalanque
Level 146
God Stats
4W - 3L
1,572 SR
Queue Stats
40W - 39L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 1 / 2
8,141
582
6,538
12,471
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
CamSK
Skadi
12
2 / 4 / 1
7,476
534
9,588
10,129
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
3 / 1 / 1
8,293
592
9,878
10,787
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
dhyan
Set
12
2 / 2 / 1
7,059
504
7,499
14,023
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
mythymoo3
Terra
11
1 / 3 / 4
7,214
515
4,877
13,342
11,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chief 69
Sylvanus
11
1 / 1 / 6
7,325
523
5,770
14,117
12,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
JunkyxLon
Serqet
14
3 / 1 / 3
7,963
569
7,926
11,030
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,652
547
10,368
9,063
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Wapf
Bellona
15
1 / 1 / 3
8,891
635
12,188
13,411
14,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
XFatalBigRedX
Xbalanque
14
2 / 2 / 4
8,129
581
6,672
10,493
4,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
9
11
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
2
1
L
Skadi
CamSK
Skadi
2
4
1
0.63
W
Sylvanus
Chief 69
Sylvanus
1
1
6
4
W
Serqet
JunkyxLon
Serqet
3
1
3
4.5
L
3
1
1
3.5
W
2
3
1
0.83
W
Bellona
Wapf
Bellona
1
1
3
2.5
W
Xbalanque
XFatalBigRedX
Xbalanque
2
2
4
2
L
Set
dhyan
Set
2
2
1
1.25
L
Terra
mythymoo3
Terra
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
42,924
60,752
Taken
58,114
35,268
Mitigated
41,841
11,959
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,538
2,918
0
1,336
12,471
9,861
365
0
11,335
0
72,947
L
Skadi
CamSK
Skadi
9,588
3,935
0
970
10,129
3,302
801
2,414
7,551
0
65,307
W
Sylvanus
Chief 69
Sylvanus
5,770
1,540
4,728
5,712
14,117
12,866
143
4,856
9,261
19,889
0
W
Serqet
JunkyxLon
Serqet
7,926
1,592
0
890
11,030
5,002
0
2,146
8,793
0
64,023
L
9,878
614
0
4,003
10,787
3,899
0
2,149
7,842
70,091
0
W
10,368
2,234
0
385
9,063
4,374
152
3,619
5,444
76,104
0
W
Bellona
Wapf
Bellona
12,188
3,677
0
4,063
13,411
14,959
39
2,870
9,760
0
84,972
W
Xbalanque
XFatalBigRedX
Xbalanque
6,672
2,117
0
3,866
10,493
4,640
0
1,264
9,229
0
67,030
L
Set
dhyan
Set
7,499
2,606
0
1,770
14,023
6,332
0
7,303
6,531
0
60,568
L
Terra
mythymoo3
Terra
4,877
1,292
248
3,632
13,342
11,874
10
4,272
9,019
26,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
39,960
500
Minions Killed
509
0
Camps Cleared
0
1,500,536
Distance Traveled
1,505,026
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,141
582
132
9
0
325,437
0
L
Skadi
7,476
534
102
7
0
273,514
2
W
Sylvanus
7,325
523
29
2
0
290,205
5
W
Serqet
7,963
569
94
7
0
352,806
1
L
Janus
8,293
592
118
8
0
310,116
0
W
Hera
7,652
547
136
10
0
271,002
2
W
Bellona
8,891
635
141
10
0
302,477
0
W
Xbalanque
8,129
581
109
8
0
288,536
3
L
Set
7,059
504
112
8
0
303,313
0
L
Terra
7,214
515
36
3
0
288,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role