Player Matchup

Chang'e
Chang'e
Silver IV
KreiserGames
Chang'e
Silver IV
Level 110
God Stats
37W - 33L
1,508 SR
Queue Stats
177W - 235L
820 MMR
Solo
Amaterasu
Amaterasu
Silver V
LORD-CHUPISTRAKI
Amaterasu
Silver V
Level 113
God Stats
1W - 4L
1,306 SR
Queue Stats
93W - 117L
651 MMR
Party 1
Fenrir
Fenrir
Silver I
thelastjedi12345
Fenrir
Silver I
Level 50
God Stats
15W - 12L
1,644 SR
Queue Stats
158W - 159L
1,165 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,486 SR
878 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,404 SR
376 MMR
Vulcan
Vulcan
Bronze V
Aka3ongParty
Vulcan
Bronze V
Level 98
God Stats
3W - 10L
1,323 SR
Queue Stats
15W - 61L
-50 MMR
Party 2
Danzaburou
Danzaburou
Bronze V
SmokesMadP0T
Danzaburou
Bronze V
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 38L
295 MMR
Party 2
Horus
Horus
Silver III
vVStr33tLegalVv
Horus
Silver III
Level 159
God Stats
1W - 3L
1,389 SR
Queue Stats
100W - 120L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KreiserGames
Chang'e
15
4 / 4 / 5
12,608
742
15,778
15,544
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
15
2 / 0 / 9
12,065
710
9,589
17,520
21,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
6 / 3 / 5
12,621
742
13,318
18,157
18,065
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediAphroditeVamanaAchillesAtlas

VS

Bans
CerberusZeusChaacPoseidonMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 5 / 3
11,755
691
13,774
13,027
5,764
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SmokesMadP0T
Danzaburou
14
3 / 4 / 4
12,367
727
14,043
15,821
6,723
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 4
11,337
667
9,117
16,889
15,985
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
7
7
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
5
3
0.7
W
Chang'e
KreiserGames
Chang'e
4
4
5
1.63
W
Amaterasu
2
0
9
6.5
L
Danzaburou
SmokesMadP0T
Danzaburou
3
4
4
1.25
W
6
3
5
2.83
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
36,934
51,221
Taken
45,737
45,391
Mitigated
28,472
9,889
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,774
8,635
0
695
13,027
5,764
0
5,203
7,824
53,101
0
W
Chang'e
KreiserGames
Chang'e
15,778
239
1,412
4,649
15,544
5,787
0
3,949
11,595
60,602
0
W
Amaterasu
9,589
3,725
0
2,352
17,520
21,539
578
6,146
11,374
0
32,935
L
Danzaburou
SmokesMadP0T
Danzaburou
14,043
9,412
0
2,929
15,821
6,723
75
5,013
10,808
0
46,980
W
13,318
3,627
0
1,476
18,157
18,065
1,111
4,668
13,489
0
45,231
L
9,117
3,762
1,640
3,191
16,889
15,985
48
6,449
10,440
0
27,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,294
Gold Earned
35,459
138
Minions Killed
156
0
Camps Cleared
0
917,287
Distance Traveled
846,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,755
691
76
4
0
274,216
0
W
Chang'e
12,608
742
67
4
0
280,650
0
W
Amaterasu
12,065
710
38
2
0
306,059
0
L
Danzaburou
12,367
727
58
3
0
291,720
0
W
Fenrir
12,621
742
33
2
0
330,578
2
L
Horus
11,337
667
22
1
0
280,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role