Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GingerPinger
Izanami
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,461 Elo+
Party 3
Achilles
Achilles
LilMrD
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,451 Elo+
Party 3
Ah Puch
Ah Puch
Rueledeluz
Ah Puch
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,252 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
icedragon52897
Ah Muzen Cab
Level 144
God Stats
3W - 0L
1,973 SR
Queue Stats
221W - 74L
1,750 Elo+
Party 1
Team Averages
Level 135
1,595 SR
1,483 Elo+

VS

Team Averages
Level 124
1,552 SR
1,508 Elo+
Kumbhakarna
Kumbhakarna
Berserk420Qc
Kumbhakarna
Level 127
God Stats
1W - 2L
1,508 SR
Queue Stats
230W - 232L
1,444 Elo+
Party 2
Thor
Thor
HeLLbOy5464
Thor
Level 129
God Stats
5W - 1L
1,751 SR
Queue Stats
162W - 131L
1,582 Elo+
Party 4
Bacchus
Bacchus
Hemlock69
Bacchus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JohanEliteXx
Morgan Le Fay
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,464 Elo+
Party 4
Maui
Maui
Willy junky
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 4 / 17
9,932
903
6,851
16,125
17,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
GingerPinger
Izanami
15
4 / 1 / 17
9,153
832
10,288
5,445
2,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
LilMrD
Achilles
14
3 / 5 / 11
8,775
798
5,478
12,221
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Rueledeluz
Ah Puch
19
8 / 1 / 15
10,832
985
18,267
10,022
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
icedragon52897
Ah Muzen Cab
16
8 / 4 / 16
10,332
939
22,184
13,669
6,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Berserk420Qc
Kumbhakarna
13
0 / 7 / 8
7,863
715
5,084
20,411
21,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 5 / 3
9,067
824
14,660
12,707
7,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hemlock69
Bacchus
14
0 / 5 / 8
7,890
717
3,100
13,445
19,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
JohanEliteXx
Morgan Le Fay
17
6 / 4 / 6
9,481
862
11,749
11,231
7,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 10
7,770
706
3,808
14,453
9,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
26
Kills
13
15
Deaths
28
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
4
17
2.88
L
Kumbhakarna
Berserk420Qc
Kumbhakarna
0
7
8
0.57
W
Izanami
GingerPinger
Izanami
4
1
17
12.5
L
6
5
3
1.5
L
Bacchus
Hemlock69
Bacchus
0
5
8
0.8
L
Morgan Le Fay
JohanEliteXx
Morgan Le Fay
6
4
6
2.25
W
Achilles
LilMrD
Achilles
3
5
11
1.7
W
Ah Puch
Rueledeluz
Ah Puch
8
1
15
15.5
L
1
7
10
0.86
W
Ah Muzen Cab
icedragon52897
Ah Muzen Cab
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,068
Damage
38,401
57,482
Taken
72,247
49,203
Mitigated
64,936
17,920
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,851
812
2,006
2,147
16,125
17,131
135
7,891
8,234
17,369
0
L
Kumbhakarna
Berserk420Qc
Kumbhakarna
5,084
230
1,322
2,236
20,411
21,713
28
5,647
14,499
9,329
0
W
Izanami
GingerPinger
Izanami
10,288
5,476
1,350
1,562
5,445
2,364
3,175
1,980
3,465
0
16,701
L
14,660
1,301
1,246
2,076
12,707
7,118
0
3,968
8,641
0
22,899
L
Bacchus
Hemlock69
Bacchus
3,100
244
1,081
1,822
13,445
19,090
362
3,709
9,577
8,956
0
L
Morgan Le Fay
JohanEliteXx
Morgan Le Fay
11,749
1,109
689
2,893
11,231
7,227
88
5,148
6,032
30,720
0
W
Achilles
LilMrD
Achilles
5,478
952
1,046
1,409
12,221
17,216
334
4,980
7,241
0
8,705
W
Ah Puch
Rueledeluz
Ah Puch
18,267
942
1,276
4,786
10,022
5,678
1,521
3,161
6,861
34,286
0
L
3,808
400
185
1,246
14,453
9,788
0
6,646
7,628
9,208
0
W
Ah Muzen Cab
icedragon52897
Ah Muzen Cab
22,184
9,233
920
1,418
13,669
6,814
3,934
5,729
7,940
0
36,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,024
Gold Earned
42,071
120
Minions Killed
126
0
Camps Cleared
0
1,041,903
Distance Traveled
990,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,932
903
20
2
0
198,984
0
L
Kumbhakarna
7,863
715
10
1
0
197,863
0
W
Izanami
9,153
832
20
2
0
242,996
0
L
Thor
9,067
824
19
2
0
208,195
0
L
Bacchus
7,890
717
20
2
0
202,028
0
L
Morgan Le Fay
9,481
862
60
5
0
208,763
0
W
Achilles
8,775
798
14
1
0
187,611
0
W
Ah Puch
10,832
985
41
4
0
207,909
0
L
Maui
7,770
706
17
2
0
173,486
0
W
Ah Muzen Cab
10,332
939
25
2
0
204,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role