Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BRADSAA
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
BigLuvinPSR
Guan Yu
Level 107
God Stats
5W - 2L
1,789 SR
Queue Stats
17W - 16L
1,571 Elo+
Party 2
Chiron
Chiron
OFFICERNASTYCHAV
Chiron
Level 106
God Stats
1W - 1L
1,528 SR
Queue Stats
24W - 19L
1,595 Elo+
Party 2
Atlas
Atlas
PSRGameover
Atlas
Level 156
God Stats
2W - 2L
1,967 SR
Queue Stats
91W - 66L
1,618 Elo+
Party 2
Team Averages
Level 134
1,657 SR
1,570 Elo+

VS

Team Averages
Level 123
1,534 SR
1,566 Elo+
Medusa
Medusa
ElB3RL1N
Medusa
Level 38
God Stats
4W - 1L
1,670 SR
Queue Stats
96W - 72L
1,678 Elo+
Solo
Serqet
Serqet
JewishDiglet
Serqet
Level 129
God Stats
10W - 17L
1,447 SR
Queue Stats
377W - 336L
1,483 Elo+
Party 1
Janus
Janus
Prokchop9258
Janus
Level 149
God Stats
3W - 3L
1,335 SR
Queue Stats
29W - 25L
1,581 Elo+
Solo
Ix Chel
Ix Chel
ThatFbomb
Ix Chel
Level 203
God Stats
13W - 9L
1,586 SR
Queue Stats
210W - 171L
1,542 Elo+
Party 1
Surtr
Surtr
mufffdiver
Surtr
Level 96
God Stats
20W - 12L
1,630 SR
Queue Stats
192W - 188L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 5 / 8
7,710
771
11,114
12,215
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
BRADSAA
The Morrigan
13
3 / 6 / 6
7,297
730
10,613
6,729
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
BigLuvinPSR
Guan Yu
14
2 / 6 / 4
7,035
704
4,759
14,683
15,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 10
7,492
749
7,549
12,408
5,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 4
7,720
772
4,742
15,682
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElB3RL1N
Medusa
14
2 / 6 / 12
7,854
785
9,233
11,817
4,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
14
2 / 5 / 7
7,874
787
5,701
7,754
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 0 / 7
9,529
953
14,696
7,641
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
ThatFbomb
Ix Chel
16
4 / 1 / 8
8,552
855
10,890
7,382
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
17
11 / 3 / 11
9,585
959
13,130
10,149
8,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
15
Kills
28
28
Deaths
15
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
8
1.6
L
The Morrigan
BRADSAA
The Morrigan
3
6
6
1
L
Guan Yu
BigLuvinPSR
Guan Yu
2
6
4
0.67
W
Medusa
ElB3RL1N
Medusa
2
6
12
1.33
W
Serqet
2
5
7
1.1
L
3
6
10
1.33
L
3
5
4
1
W
9
0
7
12.5
W
Ix Chel
ThatFbomb
Ix Chel
4
1
8
8
W
Surtr
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
53,650
61,717
Taken
44,743
43,365
Mitigated
24,040
6,672
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,114
4,230
0
220
12,215
5,503
0
2,467
9,610
0
22,342
L
The Morrigan
BRADSAA
The Morrigan
10,613
1,083
0
398
6,729
2,573
0
3,368
3,092
23,247
3,563
L
Guan Yu
BigLuvinPSR
Guan Yu
4,759
646
187
890
14,683
15,055
0
5,567
9,070
0
15,971
W
Medusa
ElB3RL1N
Medusa
9,233
5,693
0
412
11,817
4,940
0
2,955
8,862
0
17,292
W
Serqet
5,701
1,237
0
125
7,754
4,135
912
1,866
5,888
0
23,100
L
7,549
3,261
416
1,666
12,408
5,287
0
6,434
5,974
0
22,211
L
4,742
1,459
144
2,751
15,682
14,947
0
8,031
7,459
20,473
0
W
14,696
808
85
2,732
7,641
3,466
348
2,594
5,047
43,977
0
W
Ix Chel
ThatFbomb
Ix Chel
10,890
1,354
997
1,881
7,382
3,232
195
1,136
6,246
41,165
0
W
Surtr
13,130
5,557
0
750
10,149
8,267
230
3,542
6,607
892
26,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
43,394
162
Minions Killed
244
0
Camps Cleared
0
959,111
Distance Traveled
1,083,168
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,710
771
24
2
0
198,431
0
L
The Morrigan
7,297
730
39
4
0
192,880
0
L
Guan Yu
7,035
704
39
4
0
207,752
0
W
Medusa
7,854
785
13
1
0
189,436
0
W
Serqet
7,874
787
38
4
0
229,941
0
L
Chiron
7,492
749
35
4
0
177,094
0
L
Atlas
7,720
772
25
3
0
182,954
0
W
Janus
9,529
953
83
8
0
219,407
2
W
Ix Chel
8,552
855
83
8
0
246,740
0
W
Surtr
9,585
959
27
3
0
197,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role