Player Matchup

Nemesis
Nemesis
PermDaddyClutch
Nemesis
Level 117
God Stats
0W - 2L
1,489 SR
Queue Stats
71W - 66L
1,434 Elo+
Party 2
Martichoras
Martichoras
ToastyNA
Martichoras
Level 14
God Stats
0W - 3L
1,301 SR
Queue Stats
4W - 10L
1,245 Elo+
Party 3
Ganesha
Ganesha
Wetjellyfish
Ganesha
Level 86
God Stats
1W - 2L
1,679 SR
Queue Stats
17W - 23L
1,439 Elo+
Party 3
Arachne
Arachne
XoReaper
Arachne
Level 80
God Stats
50W - 25L
1,727 SR
Queue Stats
150W - 138L
1,496 Elo+
Party 2
Sol
Sol
danazaneongp
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,453 Elo+
Party 3
Team Averages
Level 65
1,539 SR
1,413 Elo+

VS

Team Averages
Level 89
1,524 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CraftyRooster
Ymir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,468 Elo+
Party 4
Zeus
Zeus
KingAlexT2P
Zeus
Level 83
God Stats
32W - 31L
1,519 SR
Queue Stats
77W - 97L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Rainbowman56
Cernunnos
Level 51
God Stats
15W - 12L
1,611 SR
Queue Stats
95W - 126L
1,437 Elo+
Party 1
Neith
Neith
pfann08
Neith
Level 48
God Stats
4W - 4L
1,492 SR
Queue Stats
72W - 83L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,014
438
6,611
19,693
11,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
ToastyNA
Martichoras
12
0 / 2 / 1
7,256
454
6,741
6,745
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Wetjellyfish
Ganesha
10
0 / 3 / 3
7,459
466
3,966
14,514
13,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
XoReaper
Arachne
14
4 / 2 / 1
8,552
535
7,162
13,796
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 3 / 0
9,118
570
10,236
13,866
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 1 / 4
8,763
548
8,807
10,338
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 7
8,697
544
6,097
12,414
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 1
9,059
566
7,337
8,301
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Rainbowman56
Cernunnos
13
3 / 3 / 3
8,173
511
9,352
11,317
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Neith
pfann08
Neith
16
2 / 1 / 4
9,477
592
13,423
9,362
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
14
14
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
4
6
W
2
1
7
5.5
W
3
2
1
1.75
L
0
4
1
0.13
W
Cernunnos
Rainbowman56
Cernunnos
3
3
3
1.5
L
Martichoras
ToastyNA
Martichoras
0
2
1
0.25
L
Ganesha
Wetjellyfish
Ganesha
0
3
3
0.5
L
Arachne
XoReaper
Arachne
4
2
1
2.25
L
4
3
0
1.33
W
Neith
pfann08
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,716
Damage
45,016
68,614
Taken
51,732
38,814
Mitigated
28,552
16,570
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,807
4,502
0
1,616
10,338
4,307
168
3,160
7,178
0
70,340
W
6,097
1,262
137
2,687
12,414
12,739
0
3,898
8,516
39,513
0
W
7,337
393
0
2,436
8,301
3,363
395
4,760
3,541
64,907
0
L
6,611
1,835
0
4,352
19,693
11,238
244
2,124
17,569
0
42,847
W
Cernunnos
Rainbowman56
Cernunnos
9,352
4,541
0
3,977
11,317
4,379
94
2,384
8,933
0
55,525
L
Martichoras
ToastyNA
Martichoras
6,741
1,921
0
1,563
6,745
2,870
130
2,122
4,623
0
53,573
L
Ganesha
Wetjellyfish
Ganesha
3,966
335
0
2,312
14,514
13,745
0
2,756
11,758
25,736
0
L
Arachne
XoReaper
Arachne
7,162
5,619
0
2,716
13,796
6,050
684
1,280
12,516
0
69,880
L
10,236
4,424
0
5,627
13,866
4,911
684
5,852
8,014
65,731
0
W
Neith
pfann08
Neith
13,423
7,419
0
4,510
9,362
3,764
1,743
0
9,362
0
77,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
44,169
355
Minions Killed
503
0
Camps Cleared
0
1,532,119
Distance Traveled
1,564,551
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,763
548
89
6
0
391,004
1
W
Ymir
8,697
544
54
3
0
310,707
3
W
Zeus
9,059
566
137
9
0
321,313
2
L
Nemesis
7,014
438
43
3
0
290,858
0
W
Cernunnos
8,173
511
95
6
0
286,608
1
L
Martichoras
7,256
454
112
7
0
294,858
0
L
Ganesha
7,459
466
3
0
0
321,164
4
L
Arachne
8,552
535
91
6
0
342,795
0
L
Sol
9,118
570
106
7
0
282,444
0
W
Neith
9,477
592
128
8
0
254,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role