Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BackStabberLoki
Guan Yu
Level 28
God Stats
2W - 3L
1,565 SR
Queue Stats
3W - 8L
1,197 Elo+
Party 1
Neith
Neith
ElesisRising
Neith
Level 95
God Stats
2W - 1L
1,576 SR
Queue Stats
4W - 7L
1,313 Elo+
Party 1
Team Averages
Level 57
1,547 SR
1,337 Elo+

VS

Team Averages
Level 73
1,614 SR
1,618 Elo+
Serqet
Serqet
TigerAlpha
Serqet
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,621 Elo+
Party 2
Mulan
Mulan
WaffyTaffy1
Mulan
Level 14
God Stats
4W - 1L
1,635 SR
Queue Stats
8W - 3L
1,581 Elo+
Party 2
Nox
Nox
ttvRenjet
Nox
Level 125
God Stats
2W - 0L
1,706 SR
Queue Stats
38W - 22L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 7 / 2
7,926
793
5,294
9,764
4,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 8 / 3
8,024
802
2,391
11,855
12,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
1 / 6 / 4
8,164
816
5,818
9,944
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
TigerAlpha
Serqet
12
9 / 2 / 10
9,626
963
11,083
5,940
3,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 12
8,387
839
3,875
9,783
9,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
10 / 1 / 10
10,109
1,011
12,626
5,186
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
21
21
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
7
2
0.43
L
2
8
3
0.44
L
1
6
4
0.5
W
Serqet
TigerAlpha
Serqet
9
2
10
7
W
2
2
12
4
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
27,584
31,563
Taken
20,909
19,959
Mitigated
15,424
2,926
Healing
1,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,294
615
0
591
9,764
4,711
171
3,658
6,057
17,425
0
L
2,391
277
999
721
11,855
12,240
18
4,715
6,973
114
8,465
L
5,818
2,578
115
500
9,944
3,008
312
4,430
5,381
0
29,957
W
Serqet
TigerAlpha
Serqet
11,083
1,692
0
180
5,940
3,219
1,340
993
4,947
0
32,854
W
3,875
547
0
220
9,783
9,968
196
3,320
6,463
0
9,907
W
12,626
809
0
686
5,186
2,237
1,334
1,378
3,808
47,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
28,122
69
Minions Killed
109
0
Camps Cleared
0
465,723
Distance Traveled
528,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,926
793
28
3
0
144,749
0
L
Guan Yu
8,024
802
7
1
0
171,943
0
L
Neith
8,164
816
34
3
0
149,031
0
W
Serqet
9,626
963
33
3
0
182,764
0
W
Mulan
8,387
839
13
1
0
170,315
0
W
Nox
10,109
1,011
63
6
0
175,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role