Player Matchup

Ymir
Ymir
LeDraegon
Ymir
Level 158
God Stats
1W - 3L
1,512 SR
Queue Stats
213W - 211L
1,598 Elo+
Party 2
Xbalanque
Xbalanque
VENTURA ROMAN
Xbalanque
Level 177
God Stats
42W - 19L
1,688 SR
Queue Stats
2,133W - 1,405L
1,706 Elo+
Party 2
Nox
Nox
xoArixJhene
Nox
Level 157
God Stats
62W - 61L
1,302 SR
Queue Stats
1,160W - 810L
1,653 Elo+
Party 2
Team Averages
Level 164
1,501 SR
1,652 Elo+

VS

Team Averages
Level 84
1,307 SR
1,604 Elo+
Zhong Kui
Zhong Kui
Briato
Zhong Kui
Level 109
God Stats
1W - 1L
1,242 SR
Queue Stats
62W - 44L
1,619 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DoogTheNoog
Kumbhakarna
Level 67
God Stats
1W - 4L
1,123 SR
Queue Stats
26W - 22L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
TheCunCunWarrior
Jing Wei
Level 76
God Stats
2W - 1L
1,556 SR
Queue Stats
60W - 45L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 8 / 2
11,632
684
8,775
27,216
35,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
VENTURA ROMAN
Xbalanque
14
1 / 6 / 4
11,541
679
14,328
14,105
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 3
11,158
656
16,869
12,327
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Briato
Zhong Kui
16
6 / 0 / 10
14,325
843
20,841
19,186
14,452
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DoogTheNoog
Kumbhakarna
12
0 / 2 / 10
11,495
676
4,607
18,590
25,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 3 / 4
14,879
875
23,688
15,760
7,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
18
18
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Briato
Zhong Kui
6
0
10
11
W
Kumbhakarna
DoogTheNoog
Kumbhakarna
0
2
10
2.5
L
Ymir
3
8
2
0.5
W
12
3
4
4.67
L
Xbalanque
VENTURA ROMAN
Xbalanque
1
6
4
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
49,136
53,648
Taken
53,536
48,645
Mitigated
47,828
5,784
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Briato
Zhong Kui
20,841
5,620
0
10,056
19,186
14,452
1,841
9,871
9,315
71,785
0
W
Kumbhakarna
DoogTheNoog
Kumbhakarna
4,607
517
261
2,703
18,590
25,508
172
9,819
8,771
18,683
0
L
Ymir
8,775
746
295
2,525
27,216
35,785
0
13,384
13,832
20,959
925
W
23,688
19,114
0
4,525
15,760
7,868
1,453
5,627
10,133
0
83,648
L
Xbalanque
VENTURA ROMAN
Xbalanque
14,328
6,472
0
2,004
14,105
6,458
0
5,733
8,372
0
53,137
L
16,869
795
0
960
12,327
6,402
0
6,590
5,737
55,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
40,699
152
Minions Killed
204
0
Camps Cleared
0
761,734
Distance Traveled
915,744
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,325
843
100
6
0
304,262
3
W
Kumbhakarna
11,495
676
10
1
0
280,753
0
L
Ymir
11,632
684
16
1
0
232,156
3
W
Jing Wei
14,879
875
94
6
0
330,729
1
L
Xbalanque
11,541
679
66
4
0
238,536
2
L
Nox
11,158
656
70
4
0
291,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role