Player Matchup

Kuzenbo
Kuzenbo
Bo KnoWs757
Kuzenbo
Level 121
God Stats
28W - 20L
1,552 SR
Queue Stats
165W - 180L
1,402 Elo+
Solo
King Arthur
King Arthur
DieFast23
King Arthur
Level 121
God Stats
5W - 3L
1,464 SR
Queue Stats
298W - 279L
1,429 Elo+
Party 1
Bakasura
Bakasura
I bleeded
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 302L
1,432 Elo+
Solo
Cernunnos
Cernunnos
TimelessEyez
Cernunnos
Level 99
God Stats
31W - 28L
1,383 SR
Queue Stats
262W - 233L
1,462 Elo+
Party 1
Scylla
Scylla
Tru Hito
Scylla
Level 125
God Stats
1W - 3L
1,171 SR
Queue Stats
72W - 78L
1,470 Elo+
Solo
Team Averages
Level 115
1,414 SR
1,439 Elo+

VS

Team Averages
Level 102
1,596 SR
1,511 Elo+
Thor
Thor
DAMIEN_MVP22
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 173L
1,530 Elo+
Party 2
Tyr
Tyr
FGND13
Tyr
Level 117
God Stats
5W - 4L
1,778 SR
Queue Stats
144W - 137L
1,566 Elo+
Party 2
Ares
Ares
JCG62003
Ares
Level 24
God Stats
6W - 13L
1,563 SR
Queue Stats
10W - 17L
1,557 Elo+
Party 2
Ishtar
Ishtar
Panch0013
Ishtar
Level 127
God Stats
11W - 19L
1,519 SR
Queue Stats
266W - 269L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowStake69
Baron Samedi
Level 120
God Stats
3W - 2L
1,620 SR
Queue Stats
105W - 84L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bo KnoWs757
Kuzenbo
12
4 / 1 / 9
7,946
497
8,377
7,772
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DieFast23
King Arthur
13
0 / 3 / 7
7,901
494
9,545
17,421
17,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
I bleeded
Bakasura
14
3 / 2 / 3
8,249
516
7,581
13,907
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
TimelessEyez
Cernunnos
15
3 / 0 / 1
9,451
591
8,405
9,502
4,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Tru Hito
Scylla
15
11 / 1 / 3
10,039
627
15,577
6,484
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,004
500
7,773
12,741
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
FGND13
Tyr
14
3 / 2 / 2
8,588
537
12,597
19,563
22,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
10
0 / 4 / 1
6,341
396
2,360
12,280
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Panch0013
Ishtar
11
1 / 2 / 0
6,645
415
6,506
9,979
3,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ShadowStake69
Baron Samedi
9
0 / 10 / 1
6,071
379
4,577
14,464
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
7
7
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bo KnoWs757
Kuzenbo
4
1
9
8.5
L
3
3
2
1.33
W
King Arthur
DieFast23
King Arthur
0
3
7
1.17
L
Tyr
FGND13
Tyr
3
2
2
2
W
Bakasura
I bleeded
Bakasura
3
2
3
2.25
L
Ares
0
4
1
0.13
L
Ishtar
Panch0013
Ishtar
1
2
0
0.5
L
Baron Samedi
ShadowStake69
Baron Samedi
0
10
1
0.05
W
Cernunnos
TimelessEyez
Cernunnos
3
0
1
3.5
W
Scylla
Tru Hito
Scylla
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,485
Damage
33,813
55,086
Taken
69,027
38,184
Mitigated
44,902
17,584
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bo KnoWs757
Kuzenbo
8,377
2,909
531
881
7,772
7,169
99
1,786
5,949
21,555
0
L
7,773
1,993
0
866
12,741
4,919
0
3,473
9,035
0
66,294
W
King Arthur
DieFast23
King Arthur
9,545
820
0
3,220
17,421
17,751
174
588
15,810
0
50,208
L
Tyr
FGND13
Tyr
12,597
1,509
0
9,317
19,563
22,515
0
5,768
13,246
0
62,759
W
Bakasura
I bleeded
Bakasura
7,581
5,456
0
5,684
13,907
6,211
447
1,531
12,098
0
45,113
L
Ares
2,360
248
0
2,004
12,280
8,521
0
4,510
7,020
23,138
0
L
Ishtar
Panch0013
Ishtar
6,506
4,582
10
3,944
9,979
3,286
0
493
9,094
0
45,409
L
Baron Samedi
ShadowStake69
Baron Samedi
4,577
78
96
998
14,464
5,661
0
8,814
5,219
30,625
0
W
Cernunnos
TimelessEyez
Cernunnos
8,405
4,466
0
6,643
9,502
4,351
2,621
225
9,277
0
74,442
W
Scylla
Tru Hito
Scylla
15,577
2,089
0
625
6,484
2,702
3,267
2,807
3,530
80,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
35,649
431
Minions Killed
358
0
Camps Cleared
0
1,561,707
Distance Traveled
1,380,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,946
497
29
2
0
348,714
2
L
Thor
8,004
500
99
6
0
324,473
0
W
King Arthur
7,901
494
69
4
0
313,756
0
L
Tyr
8,588
537
115
7
0
321,787
0
W
Bakasura
8,249
516
91
6
0
386,422
0
L
Ares
6,341
396
20
1
0
290,684
0
L
Ishtar
6,645
415
78
5
0
211,853
0
L
Baron Samedi
6,071
379
46
3
0
232,049
0
W
Cernunnos
9,451
591
130
8
0
264,387
0
W
Scylla
10,039
627
112
7
0
248,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role