Player Matchup

Hera
Hera
ContemptuousJ
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo
Horus
Horus
Pigg08
Horus
Level 67
God Stats
1W - 1L
1,727 SR
Queue Stats
28W - 31L
1,467 Elo+
Solo
Anhur
Anhur
RainhaAneStark
Anhur
Level 44
God Stats
4W - 7L
1,432 SR
Queue Stats
324W - 317L
1,437 Elo+
Party 1
Loki
Loki
ReiJohnStark
Loki
Level 104
God Stats
0W - 2L
1,180 SR
Queue Stats
388W - 372L
1,406 Elo+
Party 1
Ymir
Ymir
TitoXD96
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Team Averages
Level 66
1,468 SR
1,419 Elo+

VS

Team Averages
Level 75
1,375 SR
1,424 Elo+
Maui
Maui
Dr__Toxicity__
Maui
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 161L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
SirLopezzz
Kukulkan
Level 76
God Stats
2W - 0L
1,330 SR
Queue Stats
62W - 63L
1,421 Elo+
Solo
Merlin
Merlin
Tarokichi-69
Merlin
Level 97
God Stats
14W - 9L
1,285 SR
Queue Stats
346W - 322L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
Ws_LoganTX
Guan Yu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 89L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
tanto_insolito4
Cabrakan
Level 50
God Stats
2W - 0L
1,259 SR
Queue Stats
63W - 69L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
9,475
557
12,638
12,991
5,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Horus
Pigg08
Horus
18
1 / 3 / 8
10,173
598
10,794
22,706
24,621
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 4 / 4
9,740
573
9,010
13,528
7,315
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 5
9,970
586
16,278
17,168
12,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
19
4 / 5 / 5
11,476
675
15,626
22,462
28,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 20
12,710
748
8,290
17,747
19,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
SirLopezzz
Kukulkan
20
12 / 1 / 10
13,723
807
33,085
14,257
9,345
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
5 / 1 / 11
11,940
702
14,329
15,449
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Ws_LoganTX
Guan Yu
19
3 / 2 / 16
11,336
667
9,136
21,504
27,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
17
4 / 6 / 10
11,071
651
14,341
17,121
15,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
25
25
Deaths
11
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
W
1
1
20
11
L
Horus
Pigg08
Horus
1
3
8
1.67
L
3
4
4
1.25
L
2
5
5
0.9
W
Kukulkan
SirLopezzz
Kukulkan
12
1
10
17
W
Merlin
5
1
11
10.5
L
Ymir
4
5
5
1.3
W
Guan Yu
Ws_LoganTX
Guan Yu
3
2
16
5.5
W
Cabrakan
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,346
Damage
79,181
88,855
Taken
86,078
79,156
Mitigated
82,745
30,057
Healing
45,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,638
4,534
556
356
12,991
5,972
0
10,062
2,050
28,940
0
W
8,290
811
4,793
4,528
17,747
19,863
51
7,131
10,616
16,101
0
L
Horus
Pigg08
Horus
10,794
4,787
7,230
10,708
22,706
24,621
0
17,272
4,219
3,765
14,008
L
9,010
5,639
2,043
1,128
13,528
7,315
0
11,814
1,003
0
22,100
L
16,278
4,861
580
3,950
17,168
12,498
0
9,609
6,985
0
35,221
W
Kukulkan
SirLopezzz
Kukulkan
33,085
3,062
2,166
5,087
14,257
9,345
2,635
4,154
10,103
60,947
0
W
Merlin
14,329
1,218
247
2,481
15,449
10,049
443
6,806
8,643
43,618
0
L
Ymir
15,626
667
1,317
2,189
22,462
28,750
0
16,106
4,553
33,645
0
W
Guan Yu
Ws_LoganTX
Guan Yu
9,136
1,760
13,106
11,111
21,504
27,936
63
7,521
13,983
0
23,419
W
Cabrakan
14,341
1,277
0
2,124
17,121
15,552
72
5,122
11,999
19,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
60,780
148
Minions Killed
171
0
Camps Cleared
0
1,428,321
Distance Traveled
1,595,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,475
557
32
2
0
212,205
0
W
Maui
12,710
748
12
1
0
311,149
0
L
Horus
10,173
598
10
1
0
326,549
0
L
Anhur
9,740
573
35
2
0
288,164
0
L
Loki
9,970
586
33
2
0
327,646
0
W
Kukulkan
13,723
807
69
4
0
338,908
0
W
Merlin
11,940
702
58
3
0
295,718
0
L
Ymir
11,476
675
38
2
0
273,757
0
W
Guan Yu
11,336
667
21
1
0
384,655
0
W
Cabrakan
11,071
651
11
1
0
265,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role