Player Matchup

Surtr
Surtr
HighlanderPitt
Surtr
Level 65
God Stats
1W - 2L
1,207 SR
Queue Stats
9W - 9L
1,391 Elo+
Solo
Yu Huang
Yu Huang
TinMonCrice
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,291 Elo+
Solo
Fenrir
Fenrir
X_GatorGuy_X
Fenrir
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
64W - 78L
1,379 Elo+
Solo
Ymir
Ymir
psykeus
Ymir
Level 88
God Stats
1W - 0L
1,310 SR
Queue Stats
125W - 113L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
yoesty96
Danzaburou
Level 115
God Stats
7W - 5L
1,508 SR
Queue Stats
140W - 127L
1,429 Elo+
Party 1
Team Averages
Level 84
1,405 SR
1,384 Elo+

VS

Team Averages
Level 70
1,531 SR
1,431 Elo+
Izanami
Izanami
Dittzappointment
Izanami
Level 113
God Stats
5W - 1L
1,223 SR
Queue Stats
217W - 207L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
Grimmamber
Ratatoskr
Level 47
God Stats
11W - 15L
1,348 SR
Queue Stats
133W - 138L
1,408 Elo+
Solo
Sol
Sol
NighTrickAcid
Sol
Level 94
God Stats
10W - 4L
1,750 SR
Queue Stats
140W - 136L
1,435 Elo+
Party 2
Tiamat
Tiamat
TRC_JTCH_2530
Tiamat
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 130L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
vitaumpa
Cu Chulainn
Level 45
God Stats
6W - 1L
1,832 SR
Queue Stats
163W - 155L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,180
513
5,268
11,392
12,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
TinMonCrice
Yu Huang
13
0 / 3 / 3
7,740
553
3,439
7,261
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
13
8 / 4 / 1
7,989
571
7,561
12,056
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
psykeus
Ymir
11
1 / 4 / 0
6,605
472
2,719
11,019
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
yoesty96
Danzaburou
11
1 / 1 / 3
7,033
502
6,293
5,973
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,942
496
5,359
6,256
2,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Grimmamber
Ratatoskr
10
6 / 1 / 1
7,203
515
4,212
7,952
2,863
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 2
7,120
509
6,875
7,297
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 2
6,923
495
4,749
9,989
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
vitaumpa
Cu Chulainn
13
1 / 1 / 0
7,698
550
6,704
10,527
10,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
11
Kills
11
12
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Ratatoskr
Grimmamber
Ratatoskr
6
1
1
6.5
W
1
0
0
1
L
2
3
2
1
L
0
5
2
0.2
W
Yu Huang
TinMonCrice
Yu Huang
0
3
3
0.5
W
Fenrir
8
4
1
2.13
W
Ymir
psykeus
Ymir
1
4
0
0.25
L
Cu Chulainn
vitaumpa
Cu Chulainn
1
1
0
1
W
Danzaburou
yoesty96
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
27,899
47,701
Taken
42,021
28,466
Mitigated
23,348
9,293
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,359
3,790
0
744
6,256
2,307
229
1,417
4,839
0
39,401
L
Ratatoskr
Grimmamber
Ratatoskr
4,212
1,969
0
976
7,952
2,863
0
460
7,492
0
36,075
W
5,268
2,307
0
4,093
11,392
12,307
107
0
11,392
534
34,086
L
6,875
3,162
0
3,156
7,297
2,174
1,553
953
6,344
44,075
0
L
4,749
563
0
2,131
9,989
5,477
436
3,363
6,626
36,828
0
W
Yu Huang
TinMonCrice
Yu Huang
3,439
103
0
500
7,261
2,916
522
3,874
3,387
49,096
0
W
Fenrir
7,561
2,648
0
1,519
12,056
5,391
0
1,539
10,517
0
37,039
W
Ymir
psykeus
Ymir
2,719
0
122
752
11,019
5,505
255
4,225
6,794
33,196
0
L
Cu Chulainn
vitaumpa
Cu Chulainn
6,704
986
0
1,130
10,527
10,527
515
116
10,411
0
60,483
W
Danzaburou
yoesty96
Danzaburou
6,293
2,039
87
2,220
5,973
2,347
0
1,986
3,987
0
38,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
35,886
316
Minions Killed
333
0
Camps Cleared
0
1,206,756
Distance Traveled
1,233,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,942
496
67
5
0
263,270
0
L
Ratatoskr
7,203
515
58
4
0
198,393
1
W
Surtr
7,180
513
55
4
0
249,321
0
L
Sol
7,120
509
72
5
0
273,003
0
L
Tiamat
6,923
495
45
3
0
250,752
2
W
Yu Huang
7,740
553
95
7
0
226,572
1
W
Fenrir
7,989
571
53
4
0
267,780
0
W
Ymir
6,605
472
63
5
0
224,621
0
L
Cu Chulainn
7,698
550
91
7
0
248,392
0
W
Danzaburou
7,033
502
50
4
0
238,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role