Player Matchup

Hachiman
Hachiman
FearingSpade
Hachiman
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 10L
1,278 Elo+
Party 1
Pele
Pele
Hades3579
Pele
Level 116
God Stats
0W - 1L
1,616 SR
Queue Stats
12W - 15L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Joey8Wolf
Morgan Le Fay
Level 101
God Stats
2W - 4L
1,542 SR
Queue Stats
10W - 15L
1,412 Elo+
Party 1
Surtr
Surtr
MegamonEXE
Surtr
Level 101
God Stats
2W - 5L
1,420 SR
Queue Stats
7W - 12L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
SugaBB69
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,141 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,335 Elo+

VS

Team Averages
Level 93
1,579 SR
1,584 Elo+
Vamana
Vamana
 
Vamana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Drauma
Athena
Level 86
God Stats
14W - 6L
1,757 SR
Queue Stats
246W - 66L
1,866 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hosmer
Morgan Le Fay
Level 69
God Stats
14W - 4L
1,601 SR
Queue Stats
257W - 75L
1,799 Elo+
Party 2
Nu Wa
Nu Wa
ImCindyy
Nu Wa
Level 125
God Stats
7W - 5L
1,456 SR
Queue Stats
25W - 16L
1,376 Elo+
Party 3
Skadi
Skadi
nedstool
Skadi
Level 33
God Stats
4W - 3L
1,583 SR
Queue Stats
129W - 127L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FearingSpade
Hachiman
14
1 / 4 / 1
7,996
666
6,155
10,360
3,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
16
3 / 6 / 2
9,249
771
12,052
17,549
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Joey8Wolf
Morgan Le Fay
16
1 / 3 / 0
8,761
730
8,303
12,203
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
14
0 / 6 / 3
8,044
670
5,603
19,103
18,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SugaBB69
Aphrodite
13
0 / 7 / 1
7,448
621
1,346
10,927
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 1 / 18
9,739
812
11,110
15,567
17,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Drauma
Athena
15
1 / 1 / 17
9,894
825
7,166
13,503
14,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Hosmer
Morgan Le Fay
18
10 / 0 / 12
10,825
902
23,135
8,169
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
ImCindyy
Nu Wa
17
6 / 1 / 13
10,508
876
12,575
6,329
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
nedstool
Skadi
17
7 / 2 / 4
10,146
846
7,511
6,609
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
26
26
Deaths
5
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
18
11
W
Athena
Drauma
Athena
1
1
17
9.5
L
Hachiman
FearingSpade
Hachiman
1
4
1
0.38
L
Pele
3
6
2
0.67
W
Morgan Le Fay
Hosmer
Morgan Le Fay
10
0
12
16
W
Nu Wa
ImCindyy
Nu Wa
6
1
13
12.5
L
Morgan Le Fay
Joey8Wolf
Morgan Le Fay
1
3
0
0.33
L
Surtr
0
6
3
0.25
L
Aphrodite
SugaBB69
Aphrodite
0
7
1
0.07
W
Skadi
nedstool
Skadi
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
61,497
70,142
Taken
50,177
41,708
Mitigated
42,917
8,434
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,110
4,908
0
3,494
15,567
17,650
1,213
3,166
12,375
0
26,981
W
Athena
Drauma
Athena
7,166
1,991
2,205
1,993
13,503
14,805
200
3,167
10,328
11,555
676
L
Hachiman
FearingSpade
Hachiman
6,155
3,354
0
942
10,360
3,966
0
7,243
2,933
0
23,223
L
Pele
12,052
1,753
0
1,981
17,549
7,189
0
9,941
7,430
0
45,270
W
Morgan Le Fay
Hosmer
Morgan Le Fay
23,135
2,162
0
370
8,169
4,869
710
814
7,355
54,136
0
W
Nu Wa
ImCindyy
Nu Wa
12,575
2,629
0
620
6,329
2,724
2,066
1,234
5,095
42,665
0
L
Morgan Le Fay
Joey8Wolf
Morgan Le Fay
8,303
1,465
0
1,921
12,203
6,065
0
6,854
5,181
31,393
0
L
Surtr
5,603
1,703
0
1,206
19,103
18,338
0
9,967
8,962
138
19,510
L
Aphrodite
SugaBB69
Aphrodite
1,346
358
1,101
1,283
10,927
6,150
0
7,377
3,436
3,847
0
W
Skadi
nedstool
Skadi
7,511
2,746
0
935
6,609
2,869
4,059
1,350
5,259
0
36,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
51,112
180
Minions Killed
264
0
Camps Cleared
0
1,194,623
Distance Traveled
1,461,931
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,739
812
34
3
0
313,674
0
W
Athena
9,894
825
15
1
0
280,887
0
L
Hachiman
7,996
666
35
3
0
239,996
0
L
Pele
9,249
771
63
5
0
254,514
2
W
Morgan Le Fay
10,825
902
75
6
0
316,682
0
W
Nu Wa
10,508
876
78
7
0
281,153
0
L
Morgan Le Fay
8,761
730
49
4
0
243,470
0
L
Surtr
8,044
670
27
2
0
241,399
4
L
Aphrodite
7,448
621
6
1
0
215,244
0
W
Skadi
10,146
846
62
5
0
269,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role