Player Matchup

Ix Chel
Ix Chel
IIZan I
Ix Chel
Level 149
God Stats
1W - 0L
1,395 SR
Queue Stats
4W - 12L
1,327 Elo+
Party 3
Susano
Susano
IIvocaII
Susano
Level 159
God Stats
3W - 1L
1,708 SR
Queue Stats
26W - 35L
1,457 Elo+
Party 3
Horus
Horus
MrBuch1337
Horus
Level 109
God Stats
9W - 7L
1,476 SR
Queue Stats
140W - 119L
1,558 Elo+
Party 2
King Arthur
King Arthur
Mxrky23
King Arthur
Level 146
God Stats
13W - 8L
1,642 SR
Queue Stats
197W - 180L
1,539 Elo+
Party 2
Izanami
Izanami
zRTempi
Izanami
Level 141
God Stats
5W - 2L
1,729 SR
Queue Stats
260W - 237L
1,529 Elo+
Party 2
Team Averages
Level 141
1,590 SR
1,482 Elo+

VS

Team Averages
Level 119
1,596 SR
1,563 Elo+
Neith
Neith
AndrewErskine14
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 1
Hercules
Hercules
AnthonyIalacci
Hercules
Level 156
God Stats
6W - 12L
1,500 SR
Queue Stats
685W - 649L
1,600 Elo+
Solo
Merlin
Merlin
DeathAngel61423
Merlin
Level 134
God Stats
16W - 12L
1,590 SR
Queue Stats
519W - 529L
1,555 Elo+
Solo
Arachne
Arachne
The3rdW0lf
Arachne
Level 154
God Stats
3W - 5L
1,473 SR
Queue Stats
116W - 108L
1,584 Elo+
Party 1
Athena
Athena
Yung Titos
Athena
Level 148
God Stats
4W - 2L
1,916 SR
Queue Stats
57W - 55L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IIZan I
Ix Chel
17
5 / 2 / 4
10,181
566
17,028
12,588
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
IIvocaII
Susano
15
4 / 5 / 4
9,029
502
10,718
17,933
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
13
1 / 2 / 12
8,857
492
6,332
15,755
16,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Mxrky23
King Arthur
17
1 / 0 / 0
9,918
551
16,277
21,025
22,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zRTempi
Izanami
18
7 / 2 / 4
11,579
643
18,977
12,242
5,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,678
538
10,581
12,903
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
16
0 / 1 / 0
9,751
542
12,870
20,066
21,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 3 / 2
10,477
582
13,266
12,232
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
The3rdW0lf
Arachne
15
3 / 6 / 4
9,355
520
10,122
21,563
9,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Yung Titos
Athena
12
0 / 5 / 9
7,981
443
5,535
25,171
20,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
18
Kills
11
11
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Hercules
0
1
0
0
L
7
3
2
2.67
W
Ix Chel
IIZan I
Ix Chel
5
2
4
3.5
W
Susano
IIvocaII
Susano
4
5
4
1.2
W
Horus
1
2
12
3.5
W
King Arthur
Mxrky23
King Arthur
1
0
0
1
L
Arachne
The3rdW0lf
Arachne
3
6
4
0.83
L
Athena
Yung Titos
Athena
0
5
9
0.9
W
Izanami
zRTempi
Izanami
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,332
Damage
52,374
79,543
Taken
91,935
57,529
Mitigated
63,529
26,557
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,581
4,263
0
4,252
12,903
6,447
485
650
12,253
0
97,149
L
Hercules
12,870
6,914
0
3,604
20,066
21,152
0
0
20,066
0
96,041
L
13,266
325
0
1,170
12,232
5,402
0
3,906
8,326
85,428
0
W
Ix Chel
IIZan I
Ix Chel
17,028
2,271
1,053
1,876
12,588
5,433
372
5,018
7,570
94,763
0
W
Susano
IIvocaII
Susano
10,718
2,859
0
4,847
17,933
7,589
0
6,530
11,403
0
68,048
W
Horus
6,332
2,939
1,270
4,553
15,755
16,280
67
5,070
10,685
0
12,986
W
King Arthur
Mxrky23
King Arthur
16,277
2,195
0
9,063
21,025
22,612
0
0
21,025
0
96,505
L
Arachne
The3rdW0lf
Arachne
10,122
6,827
0
3,331
21,563
9,961
0
4,839
16,724
0
83,488
L
Athena
Yung Titos
Athena
5,535
2,051
1,975
2,946
25,171
20,567
0
7,633
17,538
17,058
0
W
Izanami
zRTempi
Izanami
18,977
13,231
0
3,895
12,242
5,615
786
2,183
10,059
0
126,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
47,242
637
Minions Killed
586
0
Camps Cleared
0
1,842,938
Distance Traveled
1,762,370
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,678
538
156
9
0
319,615
6
L
Hercules
9,751
542
168
9
0
334,799
0
L
Merlin
10,477
582
149
8
0
341,821
3
W
Ix Chel
10,181
566
179
10
0
383,534
0
W
Susano
9,029
502
99
6
0
387,361
2
W
Horus
8,857
492
13
1
0
383,488
7
W
King Arthur
9,918
551
148
8
0
347,972
2
L
Arachne
9,355
520
101
6
0
392,240
3
L
Athena
7,981
443
12
1
0
373,895
7
W
Izanami
11,579
643
198
11
0
340,583
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role