Player Matchup

Ne Zha
Ne Zha
AcidAdrenaline
Ne Zha
Level 48
God Stats
1W - 3L
1,442 SR
Queue Stats
130W - 104L
1,520 Elo+
Party 2
Surtr
Surtr
Lost RubyXV
Surtr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,347 Elo+
Party 1
Persephone
Persephone
NYXThink
Persephone
Level 35
God Stats
1W - 2L
1,484 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 1
Ganesha
Ganesha
PenivorePele
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,520 Elo+
Party 2
Hachiman
Hachiman
herbertwastaken
Hachiman
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 160L
1,497 Elo+
Party 2
Team Averages
Level 49
1,485 SR
1,446 Elo+

VS

Team Averages
Level 72
1,440 SR
1,495 Elo+
Camazotz
Camazotz
Dysomnia
Camazotz
Level 154
God Stats
3W - 3L
1,404 SR
Queue Stats
35W - 26L
1,477 Elo+
Party 3
Vamana
Vamana
FembuoyPWNR
Vamana
Level 22
God Stats
1W - 0L
1,281 SR
Queue Stats
20W - 29L
1,406 Elo+
Party 3
Athena
Athena
GodTierMoron
Athena
Level 69
God Stats
6W - 3L
1,420 SR
Queue Stats
28W - 25L
1,593 Elo+
Party 3
Mulan
Mulan
xPuRpLeXpEoPlEx
Mulan
Level 85
God Stats
5W - 5L
1,479 SR
Queue Stats
33W - 32L
1,775 Elo+
Party 3
Nu Wa
Nu Wa
xoxoSIRENxoxo
Nu Wa
Level 30
God Stats
7W - 3L
1,614 SR
Queue Stats
25W - 38L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 1
9,265
545
10,121
13,784
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 7 / 3
8,201
482
11,216
19,048
17,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
NYXThink
Persephone
13
2 / 3 / 1
8,908
524
6,161
10,027
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
PenivorePele
Ganesha
12
0 / 3 / 7
8,064
474
4,019
10,993
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
13
0 / 4 / 0
7,655
450
6,196
11,771
5,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dysomnia
Camazotz
17
13 / 0 / 3
11,309
665
13,304
15,689
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
16
3 / 2 / 3
10,179
599
9,894
14,291
13,621
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
1 / 2 / 11
9,052
532
4,606
13,744
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 4 / 3
10,031
590
9,342
14,149
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 3
8,344
491
9,170
10,734
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
22
22
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
W
Camazotz
Dysomnia
Camazotz
13
0
3
14.5
W
Vamana
3
2
3
2.25
W
Athena
1
2
11
3.25
L
2
7
3
0.5
L
Persephone
NYXThink
Persephone
2
3
1
0.83
L
Ganesha
PenivorePele
Ganesha
0
3
7
1.17
L
Hachiman
0
4
0
0
W
5
4
3
1.63
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,713
Damage
46,316
65,623
Taken
68,607
42,229
Mitigated
50,826
12,064
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,121
5,571
0
2,830
13,784
5,915
0
3,149
10,596
0
61,541
W
Camazotz
Dysomnia
Camazotz
13,304
5,511
0
8,646
15,689
6,675
560
3,120
12,569
0
96,139
W
Vamana
9,894
5,079
0
2,202
14,291
13,621
2,049
1,575
12,716
0
90,922
W
Athena
4,606
1,289
0
2,030
13,744
11,808
195
1,891
11,853
20,430
0
L
11,216
6,627
0
2,358
19,048
17,803
0
2,300
15,860
614
54,157
L
Persephone
NYXThink
Persephone
6,161
413
0
947
10,027
3,281
310
4,446
5,490
60,685
0
L
Ganesha
PenivorePele
Ganesha
4,019
542
0
1,901
10,993
10,137
0
2,396
8,597
20,462
0
L
Hachiman
6,196
3,476
0
4,028
11,771
5,093
0
1,832
9,939
0
63,143
W
9,342
2,206
0
4,620
14,149
15,067
584
656
13,493
2,626
66,054
W
9,170
1,322
0
836
10,734
3,655
0
4,095
6,639
72,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
48,915
373
Minions Killed
524
0
Camps Cleared
0
1,626,704
Distance Traveled
1,735,765
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,265
545
72
4
0
366,966
0
W
Camazotz
11,309
665
132
8
0
418,317
0
W
Vamana
10,179
599
155
9
0
366,156
2
W
Athena
9,052
532
21
1
0
382,905
5
L
Surtr
8,201
482
76
4
0
327,113
0
L
Persephone
8,908
524
94
6
0
305,016
0
L
Ganesha
8,064
474
3
0
0
312,379
2
L
Hachiman
7,655
450
128
8
0
315,230
2
W
Mulan
10,031
590
127
7
0
273,373
0
W
Nu Wa
8,344
491
89
5
0
295,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role