Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aejax20
Hel
Level 140
God Stats
1W - 5L
1,475 SR
Queue Stats
187W - 149L
1,587 Elo+
Party 2
Loki
Loki
Cogig
Loki
Level 86
God Stats
8W - 8L
1,557 SR
Queue Stats
174W - 134L
1,592 Elo+
Party 2
Olorun
Olorun
Desperotto
Olorun
Level 43
God Stats
5W - 5L
1,536 SR
Queue Stats
243W - 188L
1,571 Elo+
Party 2
Thor
Thor
Neo-Arcano
Thor
Level 68
God Stats
19W - 31L
1,571 SR
Queue Stats
495W - 562L
1,484 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,547 Elo+

VS

Team Averages
Level 55
1,625 SR
1,487 Elo+
Serqet
Serqet
Death984
Serqet
Level 48
God Stats
36W - 32L
1,629 SR
Queue Stats
70W - 57L
1,534 Elo+
Solo
Medusa
Medusa
FatGirlsareNasty
Medusa
Level 20
God Stats
2W - 0L
1,761 SR
Queue Stats
7W - 4L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
PutFatGrlsInJAIL
Cabrakan
Level 29
God Stats
1W - 0L
1,369 SR
Queue Stats
15W - 19L
1,489 Elo+
Party 1
Chaac
Chaac
QuadFathersSon
Chaac
Level 22
God Stats
1W - 1L
1,609 SR
Queue Stats
6W - 8L
1,474 Elo+
Party 1
Thoth
Thoth
SameAlec
Thoth
Level 156
God Stats
13W - 6L
1,758 SR
Queue Stats
348W - 336L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 4 / 2
7,966
797
6,296
12,614
13,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
12
0 / 5 / 3
6,592
659
2,972
9,270
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Cogig
Loki
14
2 / 5 / 2
7,534
753
5,658
11,163
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Desperotto
Olorun
14
1 / 4 / 4
7,296
730
6,669
8,234
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 8 / 2
6,869
687
5,635
12,531
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Death984
Serqet
15
7 / 0 / 8
8,682
868
9,823
6,526
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 9
7,590
759
6,278
9,321
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 16
7,892
789
8,500
11,633
14,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 1 / 13
8,222
822
7,426
8,474
9,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
SameAlec
Thoth
15
8 / 2 / 12
8,728
873
13,860
4,599
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
9
Kills
26
26
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
4
2
1.5
L
Hel
0
5
3
0.3
L
Loki
Cogig
Loki
2
5
2
0.6
W
Serqet
Death984
Serqet
7
0
8
11
L
Olorun
Desperotto
Olorun
1
4
4
0.75
W
3
2
9
3.75
L
1
8
2
0.25
W
3
4
16
2.75
W
5
1
13
11.5
W
Thoth
SameAlec
Thoth
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
45,887
53,812
Taken
40,553
28,899
Mitigated
32,647
9,284
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,296
1,647
991
2,712
12,614
13,073
0
4,262
7,932
0
17,412
L
Hel
2,972
42
2,087
2,129
9,270
3,752
0
4,883
4,387
12,467
0
L
Loki
Cogig
Loki
5,658
844
0
313
11,163
4,270
0
3,415
7,704
0
26,439
W
Serqet
Death984
Serqet
9,823
2,245
0
716
6,526
3,346
0
2,101
4,425
0
23,614
L
Olorun
Desperotto
Olorun
6,669
2,867
302
506
8,234
3,092
0
4,918
3,316
24,959
0
W
6,278
2,648
0
553
9,321
3,486
1,627
1,740
7,581
0
22,175
L
5,635
1,428
0
244
12,531
4,712
0
4,882
7,331
0
20,089
W
8,500
1,056
0
855
11,633
14,784
0
3,258
8,375
11,894
0
W
7,426
1,254
0
2,462
8,474
9,450
1,116
2,115
6,359
0
23,374
W
Thoth
SameAlec
Thoth
13,860
625
0
580
4,599
1,581
2,173
427
4,172
30,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
41,114
178
Minions Killed
168
0
Camps Cleared
0
959,577
Distance Traveled
1,097,654
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,966
797
30
3
0
214,404
0
L
Hel
6,592
659
20
2
0
164,540
0
L
Loki
7,534
753
56
6
0
227,489
0
W
Serqet
8,682
868
43
4
0
252,091
2
L
Olorun
7,296
730
41
4
0
188,607
0
W
Medusa
7,590
759
46
5
0
215,564
0
L
Thor
6,869
687
31
3
0
164,537
0
W
Cabrakan
7,892
789
4
0
0
206,861
0
W
Chaac
8,222
822
38
4
0
207,906
0
W
Thoth
8,728
873
37
4
0
215,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role