Player Matchup

Ix Chel
Ix Chel
AGG_myr
Ix Chel
Level 87
God Stats
3W - 4L
1,568 SR
Queue Stats
83W - 85L
1,453 Elo+
Solo
Bellona
Bellona
Chronic
Bellona
Level 28
God Stats
2W - 4L
1,285 SR
Queue Stats
46W - 41L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
higuy2468
Heimdallr
Level 128
God Stats
7W - 6L
1,626 SR
Queue Stats
149W - 145L
1,486 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,492 Elo+

VS

Team Averages
Level 63
1,650 SR
1,462 Elo+
Discordia
Discordia
Kids Like Rocks
Discordia
Level 43
God Stats
15W - 7L
1,697 SR
Queue Stats
167W - 179L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
LaKozy
Sun Wukong
Level 92
God Stats
8W - 4L
1,680 SR
Queue Stats
72W - 69L
1,486 Elo+
Solo
Susano
Susano
blazeplayzz
Susano
Level 54
God Stats
8W - 5L
1,572 SR
Queue Stats
146W - 140L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AGG_myr
Ix Chel
12
0 / 5 / 1
9,048
646
6,845
10,956
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Chronic
Bellona
12
2 / 3 / 0
9,341
667
7,528
17,615
16,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
higuy2468
Heimdallr
11
1 / 6 / 1
9,211
658
7,121
13,205
5,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kids Like Rocks
Discordia
15
4 / 0 / 8
11,182
799
13,864
4,987
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LaKozy
Sun Wukong
15
8 / 0 / 5
11,744
839
11,374
13,852
12,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
12
2 / 3 / 8
9,773
698
8,814
10,198
4,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
14
14
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AGG_myr
Ix Chel
0
5
1
0.1
L
Bellona
Chronic
Bellona
2
3
0
0.67
W
Discordia
Kids Like Rocks
Discordia
4
0
8
8
W
Sun Wukong
LaKozy
Sun Wukong
8
0
5
10.5
W
Susano
2
3
8
2
L
Heimdallr
higuy2468
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,494
Damage
34,052
41,776
Taken
29,037
25,687
Mitigated
18,997
7,986
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AGG_myr
Ix Chel
6,845
857
1,572
2,315
10,956
3,788
0
3,878
7,078
42,075
0
L
Bellona
Chronic
Bellona
7,528
1,665
327
2,649
17,615
16,466
1,088
6,093
11,522
0
22,890
W
Discordia
Kids Like Rocks
Discordia
13,864
158
284
1,464
4,987
1,848
405
1,514
3,473
61,654
0
W
Sun Wukong
LaKozy
Sun Wukong
11,374
1,765
0
5,195
13,852
12,815
1,188
4,047
9,805
0
39,773
W
Susano
8,814
2,362
0
1,691
10,198
4,334
861
2,059
8,136
0
23,656
L
Heimdallr
higuy2468
Heimdallr
7,121
1,933
0
1,123
13,205
5,433
147
4,456
8,749
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
32,699
135
Minions Killed
144
0
Camps Cleared
0
714,549
Distance Traveled
923,735
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,048
646
51
4
0
230,628
4
L
Bellona
9,341
667
25
2
0
257,856
0
W
Discordia
11,182
799
70
5
0
292,429
2
W
Sun Wukong
11,744
839
42
3
0
322,666
1
W
Susano
9,773
698
32
2
0
308,640
6
L
Heimdallr
9,211
658
59
4
0
226,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role