Player Matchup

Xing Tian
Xing Tian
GoldRoachClips
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 1
He Bo
He Bo
SnowyAstronaut
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
SquidSquad99
Sylvanus
Level 120
God Stats
3W - 0L
1,740 SR
Queue Stats
68W - 63L
1,520 Elo+
Solo
Jormungandr
Jormungandr
UcIswearr
Jormungandr
Level 143
God Stats
3W - 1L
1,731 SR
Queue Stats
291W - 269L
1,551 Elo+
Party 1
Yu Huang
Yu Huang
YaBoiDolo
Yu Huang
Level 142
God Stats
5W - 4L
1,369 SR
Queue Stats
199W - 190L
1,541 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,490 Elo+

VS

Team Averages
Level 120
1,445 SR
1,479 Elo+
Hades
Hades
Ix1xSNOWMANx1xI
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 77L
1,354 Elo+
Solo
Ra
Ra
Mass1veOne92
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,564 Elo+
Solo
Khepri
Khepri
Snaquiri
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,553 Elo+
Party 2
Cerberus
Cerberus
TeraxTheTamer
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
Vexaro
Cabrakan
Level 142
God Stats
0W - 3L
1,224 SR
Queue Stats
71W - 75L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoldRoachClips
Xing Tian
13
1 / 3 / 17
9,037
822
7,502
16,186
19,679
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
10 / 3 / 7
10,786
981
11,292
11,247
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SquidSquad99
Sylvanus
18
5 / 3 / 19
11,179
1,016
11,341
16,899
23,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
UcIswearr
Jormungandr
17
6 / 2 / 17
10,207
928
13,708
13,479
15,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
YaBoiDolo
Yu Huang
15
5 / 2 / 12
9,939
904
13,066
9,727
5,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,401
764
11,361
11,881
7,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 7 / 2
7,100
645
7,768
10,390
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Snaquiri
Khepri
16
2 / 3 / 7
8,674
789
6,679
12,288
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
TeraxTheTamer
Cerberus
13
0 / 5 / 8
7,409
674
5,326
16,171
9,471
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Vexaro
Cabrakan
15
3 / 5 / 3
8,363
760
11,435
12,694
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
27
Kills
9
13
Deaths
27
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GoldRoachClips
Xing Tian
1
3
17
3.17
L
4
7
2
0.71
L
0
7
2
0.14
L
Khepri
Snaquiri
Khepri
2
3
7
1.83
W
10
3
7
4.5
W
Sylvanus
SquidSquad99
Sylvanus
5
3
19
4.83
L
Cerberus
TeraxTheTamer
Cerberus
0
5
8
0.8
W
Jormungandr
UcIswearr
Jormungandr
6
2
17
7.25
L
Cabrakan
Vexaro
Cabrakan
3
5
3
0.9
W
Yu Huang
YaBoiDolo
Yu Huang
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
42,569
67,538
Taken
63,424
71,640
Mitigated
48,964
25,512
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GoldRoachClips
Xing Tian
7,502
772
1,150
1,830
16,186
19,679
1,200
7,282
8,702
10,799
0
L
11,361
446
353
790
11,881
7,199
0
11,378
503
16,933
0
L
7,768
847
1,720
1,598
10,390
4,588
0
10,283
107
20,463
0
L
Khepri
Snaquiri
Khepri
6,679
722
1,832
2,460
12,288
17,884
0
10,414
1,874
14,340
0
W
11,292
1,403
728
1,297
11,247
7,360
1,417
10,080
898
23,315
0
W
Sylvanus
SquidSquad99
Sylvanus
11,341
2,338
6,132
6,339
16,899
23,125
1,355
10,785
5,649
23,703
0
L
Cerberus
TeraxTheTamer
Cerberus
5,326
494
761
3,427
16,171
9,471
0
14,106
2,065
11,199
0
W
Jormungandr
UcIswearr
Jormungandr
13,708
2,634
965
3,123
13,479
15,986
416
6,852
6,275
36,826
0
L
Cabrakan
Vexaro
Cabrakan
11,435
1,033
126
1,764
12,694
9,822
0
10,728
1,966
17,174
0
W
Yu Huang
YaBoiDolo
Yu Huang
13,066
977
2,160
1,788
9,727
5,490
2,506
6,090
3,445
26,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
39,947
127
Minions Killed
82
0
Camps Cleared
0
1,051,349
Distance Traveled
871,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,037
822
6
1
0
222,842
0
L
Hades
8,401
764
10
1
0
127,022
0
L
Ra
7,100
645
26
2
0
164,454
0
L
Khepri
8,674
789
16
1
0
194,688
0
W
He Bo
10,786
981
22
2
0
219,054
0
W
Sylvanus
11,179
1,016
18
2
0
163,784
0
L
Cerberus
7,409
674
17
2
0
190,554
0
W
Jormungandr
10,207
928
39
4
0
224,875
0
L
Cabrakan
8,363
760
13
1
0
194,708
0
W
Yu Huang
9,939
904
42
4
0
220,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role