Player Matchup

Ishtar
Ishtar
Andrewrayg
Ishtar
Level 61
God Stats
3W - 2L
1,506 SR
Queue Stats
25W - 26L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
Bearcubs128
Hun Batz
Level 119
God Stats
1W - 3L
1,284 SR
Queue Stats
52W - 70L
1,358 Elo+
Party 2
King Arthur
King Arthur
Big Black Gibbs
King Arthur
Level 159
God Stats
15W - 15L
1,821 SR
Queue Stats
511W - 461L
1,526 Elo+
Solo
Ganesha
Ganesha
Fiquiji
Ganesha
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 102L
1,491 Elo+
Party 2
Agni
Agni
FlamingFragIt
Agni
Level 49
God Stats
14W - 13L
1,568 SR
Queue Stats
119W - 148L
1,491 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,455 Elo+

VS

Team Averages
Level 92
1,605 SR
1,643 Elo+
King Arthur
King Arthur
KinG_Midas24
King Arthur
Level 155
God Stats
1W - 3L
1,230 SR
Queue Stats
83W - 48L
1,666 Elo+
Party 1
Ares
Ares
Starfall24
Ares
Level 63
God Stats
2W - 0L
1,796 SR
Queue Stats
27W - 16L
1,695 Elo+
Party 1
Hachiman
Hachiman
brownbruh22
Hachiman
Level 123
God Stats
12W - 1L
1,982 SR
Queue Stats
207W - 112L
1,718 Elo+
Party 1
Bastet
Bastet
ghwoul
Bastet
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 108L
1,552 Elo+
Solo
Chang'e
Chang'e
makkirr
Chang'e
Level 69
God Stats
1W - 1L
1,515 SR
Queue Stats
70W - 43L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Andrewrayg
Ishtar
14
1 / 1 / 1
7,590
759
4,912
6,281
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Bearcubs128
Hun Batz
14
1 / 6 / 2
7,905
791
4,018
9,802
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Big Black Gibbs
King Arthur
13
2 / 5 / 0
7,367
737
8,381
13,981
11,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Fiquiji
Ganesha
12
0 / 4 / 3
7,213
721
3,538
12,478
12,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 3
7,498
750
8,729
9,901
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KinG_Midas24
King Arthur
14
2 / 0 / 11
7,838
784
9,539
10,020
11,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 1 / 8
8,380
838
3,134
7,449
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
brownbruh22
Hachiman
18
12 / 1 / 7
10,263
1,026
22,630
8,886
5,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
ghwoul
Bastet
15
5 / 2 / 8
8,558
856
9,002
11,458
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
makkirr
Chang'e
12
0 / 0 / 7
6,902
690
2,251
3,931
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
21
21
Deaths
4
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Andrewrayg
Ishtar
1
1
1
1.5
L
Hun Batz
Bearcubs128
Hun Batz
1
6
2
0.33
L
King Arthur
Big Black Gibbs
King Arthur
2
5
0
0.4
L
Ganesha
Fiquiji
Ganesha
0
4
3
0.38
L
0
5
3
0.3
W
King Arthur
KinG_Midas24
King Arthur
2
0
11
7.5
W
2
1
8
6
W
Hachiman
brownbruh22
Hachiman
12
1
7
15.5
W
Bastet
ghwoul
Bastet
5
2
8
4.5
W
Chang'e
makkirr
Chang'e
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
46,556
52,443
Taken
41,744
34,018
Mitigated
30,970
1,495
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Andrewrayg
Ishtar
4,912
1,910
0
24
6,281
2,833
0
396
5,885
0
24,619
L
Hun Batz
Bearcubs128
Hun Batz
4,018
491
0
292
9,802
4,050
0
1,177
8,625
0
15,468
L
King Arthur
Big Black Gibbs
King Arthur
8,381
962
0
382
13,981
11,235
0
1,873
12,108
0
18,456
L
Ganesha
Fiquiji
Ganesha
3,538
273
0
517
12,478
12,071
0
1,849
10,629
12,610
0
L
8,729
752
0
280
9,901
3,829
0
90
9,811
36,303
0
W
King Arthur
KinG_Midas24
King Arthur
9,539
1,149
0
1,594
10,020
11,871
29
3,034
6,978
0
22,110
W
3,134
180
0
1,489
7,449
7,435
24
761
6,676
8,879
0
W
Hachiman
brownbruh22
Hachiman
22,630
15,108
0
4,315
8,886
5,281
972
2,644
6,234
0
62,908
W
Bastet
ghwoul
Bastet
9,002
1,383
0
4,211
11,458
4,932
328
3,579
7,847
0
34,309
W
Chang'e
makkirr
Chang'e
2,251
225
1,707
2,460
3,931
1,451
716
2,189
1,742
9,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
41,941
184
Minions Killed
218
0
Camps Cleared
0
957,408
Distance Traveled
1,062,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,590
759
50
5
0
168,591
0
L
Hun Batz
7,905
791
31
3
0
217,539
0
L
King Arthur
7,367
737
22
2
0
175,155
0
L
Ganesha
7,213
721
7
1
0
213,749
0
L
Agni
7,498
750
74
7
0
182,374
0
W
King Arthur
7,838
784
24
2
0
234,722
0
W
Ares
8,380
838
17
2
0
211,712
0
W
Hachiman
10,263
1,026
106
11
0
227,094
0
W
Bastet
8,558
856
53
5
0
234,942
0
W
Chang'e
6,902
690
18
2
0
153,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role