Player Matchup

Shiva
Shiva
ChinoHefe-_-
Shiva
Level 108
God Stats
7W - 3L
1,762 SR
Queue Stats
354W - 360L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
SebasJackland
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,179 Elo+
Party 1
Medusa
Medusa
The 1Snuggler
Medusa
Level 143
God Stats
10W - 6L
1,762 SR
Queue Stats
489W - 522L
1,423 Elo+
Solo
Xbalanque
Xbalanque
XxImURdaddy420xX
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 80L
1,351 Elo+
Solo
Da Ji
Da Ji
jory12
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,179 Elo+
Party 1
Team Averages
Level 91
1,605 SR
1,326 Elo+

VS

Team Averages
Level 98
1,586 SR
1,441 Elo+
Merlin
Merlin
Comfuzzled
Merlin
Level 81
God Stats
4W - 1L
1,887 SR
Queue Stats
113W - 117L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
Khamazo
Xbalanque
Level 100
God Stats
7W - 5L
1,593 SR
Queue Stats
451W - 475L
1,396 Elo+
Solo
Neith
Neith
Moredarkness385
Neith
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
111W - 116L
1,453 Elo+
Party 2
Vamana
Vamana
SgtTacoPants3
Vamana
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 93L
1,442 Elo+
Solo
Cupid
Cupid
ashy-wing1
Cupid
Level 64
God Stats
0W - 2L
1,235 SR
Queue Stats
86W - 99L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,122
912
13,306
12,977
17,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
14
3 / 3 / 6
8,266
827
3,136
10,541
13,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 3 / 4
10,188
1,019
10,450
10,676
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
13
2 / 4 / 7
7,869
787
9,791
9,255
4,121
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
jory12
Da Ji
13
2 / 6 / 4
7,532
753
3,828
10,880
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Comfuzzled
Merlin
16
4 / 4 / 10
9,029
903
16,661
7,848
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Khamazo
Xbalanque
16
10 / 3 / 5
9,855
986
11,711
9,129
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 10
7,528
753
7,644
9,357
4,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 3
7,078
708
5,576
13,841
8,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
14
2 / 6 / 12
8,277
828
4,849
9,884
4,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
20
Kills
18
18
Deaths
21
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Merlin
Comfuzzled
Merlin
4
4
10
2.25
L
Xbalanque
Khamazo
Xbalanque
10
3
5
4.17
L
1
4
10
1.5
W
Kuzenbo
3
3
6
2
L
1
4
3
0.63
W
9
3
4
3.67
W
Xbalanque
2
4
7
1.38
L
Cupid
2
6
12
1.33
W
Da Ji
jory12
Da Ji
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
46,441
54,329
Taken
50,059
46,581
Mitigated
26,035
10,524
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,306
2,648
697
1,618
12,977
17,639
430
4,581
8,396
1,151
22,346
L
Merlin
Comfuzzled
Merlin
16,661
722
462
563
7,848
4,112
559
751
7,097
29,724
0
L
Xbalanque
Khamazo
Xbalanque
11,711
3,022
280
1,695
9,129
4,702
1,519
1,457
7,672
0
25,988
L
7,644
3,818
387
1,763
9,357
4,414
1,088
436
8,921
0
15,763
W
Kuzenbo
3,136
1,048
342
177
10,541
13,411
29
3,170
7,371
4,942
0
L
5,576
2,952
171
3,512
13,841
8,364
49
789
13,052
0
12,623
W
10,450
4,952
291
2,541
10,676
5,469
336
3,284
7,392
0
26,957
W
Xbalanque
9,791
3,384
1,600
1,388
9,255
4,121
720
3,244
6,011
0
20,178
L
Cupid
4,849
3,088
1,135
786
9,884
4,443
220
573
9,311
0
9,188
W
Da Ji
jory12
Da Ji
3,828
1,426
1,077
793
10,880
5,941
105
2,382
8,498
0
6,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
41,767
103
Minions Killed
111
0
Camps Cleared
0
856,570
Distance Traveled
867,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,122
912
29
3
0
196,093
0
L
Merlin
9,029
903
32
3
0
173,259
0
L
Xbalanque
9,855
986
39
4
0
167,460
0
L
Neith
7,528
753
16
2
0
168,328
0
W
Kuzenbo
8,266
827
1
0
0
162,705
0
L
Vamana
7,078
708
7
1
0
182,048
2
W
Medusa
10,188
1,019
37
4
0
174,531
0
W
Xbalanque
7,869
787
29
3
0
144,149
0
L
Cupid
8,277
828
17
2
0
176,735
0
W
Da Ji
7,532
753
7
1
0
179,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role