Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
Review_FN
Hachiman
Silver II
Level 55
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 20L
1,359 MMR
Party 2
Thor
Thor
Gold V
Shadowmuffin
Thor
Gold V
Level 69
God Stats
10W - 9L
1,471 SR
Queue Stats
113W - 116L
1,270 MMR
Solo
Sylvanus
Sylvanus
Silver I
YaBiiKz
Sylvanus
Silver I
Level 107
God Stats
2W - 1L
1,356 SR
Queue Stats
25W - 28L
1,212 MMR
Party 2
Janus
Janus
Silver II
x IProGaming
Janus
Silver II
Level 148
God Stats
13W - 6L
1,439 SR
Queue Stats
71W - 81L
1,278 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,496 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,557 SR
1,279 MMR
Xing Tian
Xing Tian
Gold V
ChrisFranj
Xing Tian
Gold V
Level 129
God Stats
5W - 4L
1,617 SR
Queue Stats
326W - 339L
1,287 MMR
Solo
Tyr
Tyr
Silver II
DemontaroS
Tyr
Silver II
Level 139
God Stats
3W - 10L
1,543 SR
Queue Stats
243W - 266L
1,134 MMR
Party 1
Martichoras
Martichoras
Gold V
Mksº
Martichoras
Gold V
Level 124
God Stats
5W - 4L
1,583 SR
Queue Stats
64W - 71L
1,420 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
Presidential T
Ao Kuang
Gold V
Level 159
God Stats
1W - 4L
1,541 SR
Queue Stats
161W - 167L
1,289 MMR
Solo
Nu Wa
Nu Wa
Silver V
UncleCoomer
Nu Wa
Silver V
Level 45
God Stats
2W - 2L
1,502 SR
Queue Stats
26W - 22L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 0 / 1
9,623
642
10,793
12,307
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Review_FN
Hachiman
16
5 / 0 / 2
9,731
649
8,547
8,603
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 7
8,497
566
7,937
12,720
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
YaBiiKz
Sylvanus
13
0 / 1 / 8
8,223
548
5,232
14,503
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 2
8,416
561
10,539
6,158
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraSerqetDanzaburouSusano

VS

Bans
VamanaNemesisAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChrisFranj
Xing Tian
12
1 / 2 / 4
7,450
497
7,285
15,553
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 0
7,175
478
4,566
15,655
9,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Mksº
Martichoras
14
1 / 3 / 0
7,926
528
2,337
9,018
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
4 / 4 / 1
7,973
532
8,674
16,012
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 3
7,119
475
9,525
8,575
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
6
6
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
0
1
7.5
L
Xing Tian
ChrisFranj
Xing Tian
1
2
4
1.5
L
0
7
0
0
L
Martichoras
Mksº
Martichoras
1
3
0
0.33
L
Ao Kuang
4
4
1
1.13
W
Hachiman
Review_FN
Hachiman
5
0
2
6
W
2
4
7
1.38
L
0
2
3
0.75
W
Sylvanus
YaBiiKz
Sylvanus
0
1
8
4
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,048
Damage
32,387
54,291
Taken
64,813
38,639
Mitigated
38,193
21,246
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,793
1,367
0
4,720
12,307
13,419
303
2,243
10,064
64,310
0
L
Xing Tian
ChrisFranj
Xing Tian
7,285
217
0
1,859
15,553
15,883
0
6,909
8,644
26,038
0
L
4,566
765
0
3,964
15,655
9,253
0
8,562
6,028
0
46,730
L
Martichoras
Mksº
Martichoras
2,337
671
0
2,353
9,018
3,949
800
512
8,506
0
64,761
L
Ao Kuang
8,674
1,994
0
2,432
16,012
6,345
0
5,081
10,800
61,947
0
W
Hachiman
Review_FN
Hachiman
8,547
5,307
0
5,662
8,603
3,300
1,159
2,733
5,870
0
94,393
W
7,937
2,635
0
760
12,720
5,628
404
7,019
5,701
0
80,617
L
9,525
2,818
0
750
8,575
2,763
0
4,304
4,271
62,373
0
W
Sylvanus
YaBiiKz
Sylvanus
5,232
1,609
2,547
6,557
14,503
13,721
0
9,205
5,298
25,211
0
W
10,539
939
0
1,000
6,158
2,571
68
4,284
1,874
83,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
37,643
553
Minions Killed
444
0
Camps Cleared
0
1,442,258
Distance Traveled
1,452,143
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,623
642
109
7
0
299,824
4
L
Xing Tian
7,450
497
29
2
0
309,941
2
L
Tyr
7,175
478
83
6
0
272,863
2
L
Martichoras
7,926
528
117
8
0
282,394
4
L
Ao Kuang
7,973
532
99
7
0
296,552
1
W
Hachiman
9,731
649
147
10
0
293,244
2
W
Thor
8,497
566
121
8
0
303,682
1
L
Nu Wa
7,119
475
116
8
0
290,393
3
W
Sylvanus
8,223
548
32
2
0
258,985
5
W
Janus
8,416
561
144
10
0
286,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role