Player Matchup

Sobek
Sobek
Silver I
CHIKIRUTA
Sobek
Silver I
Level 165
God Stats
8W - 8L
1,470 SR
Queue Stats
53W - 56L
1,208 MMR
Solo
Martichoras
Martichoras
Silver I
Dabber_25
Martichoras
Silver I
Level 67
God Stats
14W - 8L
1,645 SR
Queue Stats
138W - 157L
1,209 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
YoBlkDaddy
Cu Chulainn
Silver I
Level 115
God Stats
5W - 0L
1,835 SR
Queue Stats
54W - 56L
1,204 MMR
Solo
Hades
Hades
Silver I
illExtend28
Hades
Silver I
Level 109
God Stats
1W - 2L
1,148 SR
Queue Stats
23W - 35L
1,214 MMR
Solo
Nemesis
Nemesis
Gold V
pastodapatchman
Nemesis
Gold V
Level 124
God Stats
15W - 14L
1,571 SR
Queue Stats
288W - 305L
1,233 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,534 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,438 SR
1,270 MMR
Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Bigsurge3528526
Anubis
Silver I
Level 128
God Stats
67W - 71L
1,477 SR
Queue Stats
828W - 833L
1,201 MMR
Solo
Surtr
Surtr
Gold V
BrotherKody
Surtr
Gold V
Level 90
God Stats
3W - 6L
1,444 SR
Queue Stats
58W - 65L
1,203 MMR
Solo
Artemis
Artemis
Bronze V
IGxNeat
Artemis
Bronze V
Level 152
God Stats
0W - 1L
1,193 SR
Queue Stats
68W - 89L
1,235 MMR
Solo
Athena
Athena
Gold V
Ironmike1232
Athena
Gold V
Level 105
God Stats
42W - 40L
1,576 SR
Queue Stats
527W - 549L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CHIKIRUTA
Sobek
11
2 / 2 / 3
7,063
543
2,563
11,394
8,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Dabber_25
Martichoras
13
3 / 0 / 2
8,101
623
7,678
8,469
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
YoBlkDaddy
Cu Chulainn
12
0 / 2 / 1
7,192
553
6,332
10,314
8,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 4
6,662
512
4,463
8,472
4,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 4 / 4
7,718
594
4,123
11,520
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
IzanamiScyllaAphrodite

VS

Bans
AtlasVamanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
4 / 3 / 3
6,189
476
5,541
7,893
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 1
7,339
565
8,424
6,558
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 3
7,461
574
8,394
11,567
10,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
IGxNeat
Artemis
11
0 / 4 / 2
6,530
502
5,906
9,080
3,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
11
2 / 0 / 3
6,551
504
4,301
8,913
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
10
Kills
11
11
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
3
1.83
L
3
2
1
1.75
L
2
1
3
3.5
W
Sobek
CHIKIRUTA
Sobek
2
2
3
1.75
W
Martichoras
Dabber_25
Martichoras
3
0
2
4
L
Artemis
IGxNeat
Artemis
0
4
2
0.25
L
Athena
2
0
3
3.5
W
Cu Chulainn
YoBlkDaddy
Cu Chulainn
0
2
1
0.25
W
1
3
4
1
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
32,566
50,169
Taken
44,011
28,589
Mitigated
28,300
18,176
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,541
1,792
0
871
7,893
2,818
240
2,104
5,789
0
26,464
L
8,424
577
0
2,125
6,558
3,752
72
2,144
4,414
64,226
0
L
8,394
4,219
0
1,676
11,567
10,187
184
1,365
10,202
327
56,842
W
Sobek
CHIKIRUTA
Sobek
2,563
230
1,455
3,539
11,394
8,164
0
3,538
7,856
13,866
0
W
Martichoras
Dabber_25
Martichoras
7,678
3,892
0
3,609
8,469
3,776
398
1,921
6,548
0
75,841
L
Artemis
IGxNeat
Artemis
5,906
3,443
0
1,598
9,080
3,449
0
853
8,227
0
49,900
L
Athena
4,301
1,302
283
1,839
8,913
8,094
135
1,752
7,161
21,575
0
W
Cu Chulainn
YoBlkDaddy
Cu Chulainn
6,332
875
0
3,247
10,314
8,455
0
1,336
8,978
7,023
40,750
W
4,463
433
674
3,817
8,472
4,861
0
4,224
4,248
43,495
0
W
4,123
1,358
0
1,835
11,520
3,333
0
2,597
8,923
0
52,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
34,070
405
Minions Killed
333
0
Camps Cleared
0
1,338,528
Distance Traveled
1,288,012
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,189
476
39
3
0
232,093
1
L
Anubis
7,339
565
94
7
0
255,541
3
L
Surtr
7,461
574
81
6
0
281,850
2
W
Sobek
7,063
543
12
1
0
303,589
2
W
Martichoras
8,101
623
131
10
0
222,523
2
L
Artemis
6,530
502
87
7
0
238,681
5
L
Athena
6,551
504
32
2
0
279,847
3
W
Cu Chulainn
7,192
553
103
8
0
259,533
5
W
Hades
6,662
512
77
6
0
253,550
0
W
Nemesis
7,718
594
82
6
0
299,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role