Player Matchup

Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
A503s-
Hun Batz
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
349W - 345L
1,534 Elo+
Solo
Izanami
Izanami
Tjark02
Izanami
Level 89
God Stats
14W - 6L
1,754 SR
Queue Stats
58W - 52L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
iiSyntax--
Cthulhu
Level 17
God Stats
3W - 1L
1,482 SR
Queue Stats
72W - 80L
1,380 Elo+
Party 3
Sol
Sol
patillalateral-3
Sol
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,199 Elo+
Party 2
Team Averages
Level 82
1,547 SR
1,399 Elo+

VS

Team Averages
Level 81
1,538 SR
1,419 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
HerosSoul4071
Ix Chel
Level 32
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 40L
1,285 Elo+
Solo
Aphrodite
Aphrodite
fallingwiitch
Aphrodite
Level 88
God Stats
9W - 5L
1,556 SR
Queue Stats
24W - 28L
1,416 Elo+
Solo
Hel
Hel
jenny1jn17
Hel
Level 95
God Stats
20W - 22L
1,636 SR
Queue Stats
342W - 322L
1,454 Elo+
Solo
Ne Zha
Ne Zha
mrdenis123
Ne Zha
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
333W - 291L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 0 / 0
3,332
666
1,496
3,876
2,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
A503s-
Hun Batz
6
1 / 1 / 0
3,561
712
1,403
3,934
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Tjark02
Izanami
4
0 / 0 / 0
2,751
550
575
800
164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
iiSyntax--
Cthulhu
5
0 / 0 / 1
3,217
643
1,378
3,181
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,443
489
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 0 / 0
2,989
598
1,131
2,333
610
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
6
0 / 0 / 0
3,545
709
2,086
3,129
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
fallingwiitch
Aphrodite
6
1 / 0 / 0
3,781
756
664
1,406
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 1 / 0
3,273
655
384
2,470
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
mrdenis123
Ne Zha
6
0 / 0 / 1
3,538
708
730
2,795
729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
Hou Yi
 
Hou Yi
0
0
0
0
L
Hun Batz
A503s-
Hun Batz
1
1
0
1
W
Ix Chel
0
0
0
0
L
Izanami
Tjark02
Izanami
0
0
0
0
W
Aphrodite
fallingwiitch
Aphrodite
1
0
0
1
L
Cthulhu
iiSyntax--
Cthulhu
0
0
1
0.5
W
0
1
0
0
W
Ne Zha
mrdenis123
Ne Zha
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,852
Damage
4,995
11,791
Taken
12,133
5,277
Mitigated
4,472
3,810
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,496
689
0
1,155
3,876
2,425
0
2,086
1,790
180
15,851
W
Hou Yi
 
Hou Yi
1,131
569
0
642
2,333
610
0
613
1,720
0
12,687
L
Hun Batz
A503s-
Hun Batz
1,403
240
0
1,450
3,934
1,206
0
664
3,270
0
16,124
W
Ix Chel
2,086
556
112
1,514
3,129
1,667
0
97
3,032
19,299
0
L
Izanami
Tjark02
Izanami
575
284
0
0
800
164
0
0
800
0
6,660
W
Aphrodite
fallingwiitch
Aphrodite
664
74
107
1,017
1,406
340
0
0
1,406
16,442
0
L
Cthulhu
iiSyntax--
Cthulhu
1,378
58
91
1,114
3,181
1,482
0
384
2,797
10,535
0
W
384
103
615
1,057
2,470
1,126
0
683
1,787
10,959
0
W
Ne Zha
mrdenis123
Ne Zha
730
487
0
340
2,795
729
0
82
2,713
0
15,393
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,304
Gold Earned
17,126
77
Minions Killed
138
0
Camps Cleared
0
367,981
Distance Traveled
408,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,332
666
24
5
0
84,282
0
W
Hou Yi
2,989
598
28
6
0
88,648
0
L
Hun Batz
3,561
712
34
7
0
107,077
0
W
Ix Chel
3,545
709
35
7
0
87,304
0
L
Izanami
2,751
550
12
2
0
80,150
0
W
Aphrodite
3,781
756
24
5
0
84,721
0
L
Cthulhu
3,217
643
7
1
0
96,472
1
W
Hel
3,273
655
18
4
0
59,850
0
W
Ne Zha
3,538
708
33
7
0
88,130
0
L
Sol
2,443
489
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role