Player Matchup

Zeus
Zeus
 
Zeus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
King_Otar
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,540 Elo+
Solo
Skadi
Skadi
i-ARxZyy
Skadi
Level 61
God Stats
4W - 6L
1,766 SR
Queue Stats
158W - 186L
1,477 Elo+
Party 2
Hel
Hel
i-Noxzyy
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,506 Elo+
Party 2
Team Averages
Level 104
1,553 SR
1,504 Elo+

VS

Team Averages
Level 110
1,435 SR
1,464 Elo+
Cernunnos
Cernunnos
BihGucciSosa
Cernunnos
Level 65
God Stats
23W - 27L
1,211 SR
Queue Stats
180W - 188L
1,399 Elo+
Party 1
Maui
Maui
Dawlph
Maui
Level 160
God Stats
3W - 8L
1,429 SR
Queue Stats
560W - 513L
1,574 Elo+
Party 1
Tyr
Tyr
HD Curry
Tyr
Level 104
God Stats
6W - 7L
1,526 SR
Queue Stats
74W - 64L
1,489 Elo+
Solo
Hades
Hades
Smokerpupp
Hades
Level 68
God Stats
41W - 26L
1,486 SR
Queue Stats
177W - 165L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
TheDOMinator985
Xing Tian
Level 151
God Stats
17W - 19L
1,522 SR
Queue Stats
544W - 467L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 3 / 0
7,302
562
10,722
7,342
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
 
Maui
11
0 / 3 / 0
6,163
474
2,278
10,071
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
King_Otar
Fenrir
11
0 / 3 / 1
6,417
494
3,517
9,669
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
i-ARxZyy
Skadi
12
1 / 0 / 0
6,752
519
4,014
5,208
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 1
6,188
476
6,431
10,527
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BihGucciSosa
Cernunnos
12
0 / 1 / 0
6,835
526
3,948
7,656
3,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Dawlph
Maui
15
6 / 1 / 4
8,622
663
6,224
11,048
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
7,753
596
7,800
9,366
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
11
1 / 1 / 3
6,477
498
3,828
10,306
3,895
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
TheDOMinator985
Xing Tian
11
3 / 0 / 2
7,307
562
4,377
11,758
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
0
0.67
L
Maui
 
Maui
0
3
0
0
W
Cernunnos
BihGucciSosa
Cernunnos
0
1
0
0
W
Maui
Dawlph
Maui
6
1
4
8
W
1
0
3
2.5
L
Fenrir
King_Otar
Fenrir
0
3
1
0.17
W
Hades
1
1
3
2.5
W
Xing Tian
TheDOMinator985
Xing Tian
3
0
2
4
L
Skadi
i-ARxZyy
Skadi
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
26,177
42,817
Taken
50,134
21,169
Mitigated
29,142
11,186
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,722
1,982
0
1,415
7,342
2,663
0
3,743
3,599
51,371
0
L
Maui
 
Maui
2,278
672
0
1,040
10,071
5,934
0
1,335
8,736
32,350
0
W
Cernunnos
BihGucciSosa
Cernunnos
3,948
1,219
0
4,288
7,656
3,145
0
1,302
6,354
0
53,452
W
Maui
Dawlph
Maui
6,224
1,598
0
1,140
11,048
6,004
0
2,255
8,679
74,455
0
W
7,800
1,197
0
4,996
9,366
5,929
302
2,700
6,458
0
60,055
L
Fenrir
King_Otar
Fenrir
3,517
1,500
0
2,272
9,669
3,977
0
3,905
5,764
0
49,540
W
Hades
3,828
391
510
4,865
10,306
3,895
0
7,875
2,010
33,197
0
W
Xing Tian
TheDOMinator985
Xing Tian
4,377
500
303
3,027
11,758
10,169
48
4,398
7,202
24,895
0
L
Skadi
i-ARxZyy
Skadi
4,014
1,104
0
976
5,208
1,567
0
566
4,642
0
47,538
L
6,431
842
990
4,493
10,527
7,028
0
4,880
5,647
43,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
36,994
413
Minions Killed
408
0
Camps Cleared
0
1,237,322
Distance Traveled
1,282,070
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,302
562
96
7
0
219,264
6
L
Maui
6,163
474
76
6
0
234,602
2
W
Cernunnos
6,835
526
105
8
0
210,755
2
W
Maui
8,622
663
119
9
0
282,395
0
W
Tyr
7,753
596
96
7
0
263,519
2
L
Fenrir
6,417
494
81
6
0
289,155
2
W
Hades
6,477
498
72
6
0
258,936
5
W
Xing Tian
7,307
562
16
1
0
266,465
4
L
Skadi
6,752
519
87
7
0
257,313
2
L
Hel
6,188
476
73
6
0
236,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role