Player Matchup

Sun Wukong
Sun Wukong
CaptainToonLinks
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,680 Elo+
Party 1
Scylla
Scylla
JaySmiffy
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,680 Elo+
Party 1
Sylvanus
Sylvanus
Jorge343
Sylvanus
Level 127
God Stats
6W - 1L
1,618 SR
Queue Stats
120W - 56L
1,512 Elo+
Solo
Team Averages
Level 101
1,539 SR
1,624 Elo+

VS

Team Averages
Level 82
1,452 SR
1,440 Elo+
Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Faroji
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,448 Elo+
Party 2
Hou Yi
Hou Yi
LoneWo1f
Hou Yi
Level 84
God Stats
9W - 16L
1,356 SR
Queue Stats
159W - 220L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainToonLinks
Sun Wukong
14
8 / 2 / 3
12,234
816
9,578
14,560
15,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
JaySmiffy
Scylla
13
3 / 1 / 7
11,132
742
18,665
5,998
3,089
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Jorge343
Sylvanus
13
0 / 0 / 10
10,538
703
6,101
12,246
13,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 4 / 2
10,231
682
10,990
14,370
4,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Faroji
Cu Chulainn
14
1 / 3 / 2
10,421
695
9,934
15,320
16,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
LoneWo1f
Hou Yi
13
1 / 4 / 2
10,153
677
5,361
12,415
3,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
2
0.5
W
Sun Wukong
CaptainToonLinks
Sun Wukong
8
2
3
4.75
L
Cu Chulainn
Faroji
Cu Chulainn
1
3
2
0.67
W
Scylla
JaySmiffy
Scylla
3
1
7
6.5
W
Sylvanus
Jorge343
Sylvanus
0
0
10
5
L
Hou Yi
LoneWo1f
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,344
Damage
26,285
32,804
Taken
42,105
32,933
Mitigated
25,142
11,209
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,990
1,575
3,300
5,641
14,370
4,913
0
7,916
6,454
52,850
0
W
Sun Wukong
CaptainToonLinks
Sun Wukong
9,578
1,196
0
3,973
14,560
15,922
222
5,443
9,117
0
38,388
L
Cu Chulainn
Faroji
Cu Chulainn
9,934
1,699
0
580
15,320
16,359
0
8,052
7,268
61
30,985
W
Scylla
JaySmiffy
Scylla
18,665
2,004
0
209
5,998
3,089
730
1,985
4,013
69,638
0
W
Sylvanus
Jorge343
Sylvanus
6,101
584
1,446
5,581
12,246
13,922
243
3,680
8,566
18,144
0
L
Hou Yi
LoneWo1f
Hou Yi
5,361
2,857
0
1,354
12,415
3,870
0
9,353
3,062
0
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
30,805
151
Minions Killed
176
0
Camps Cleared
0
865,173
Distance Traveled
765,674
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,231
682
75
5
0
261,305
0
W
Sun Wukong
12,234
816
47
3
0
296,324
0
L
Cu Chulainn
10,421
695
40
3
0
280,515
0
W
Scylla
11,132
742
82
5
0
266,523
0
W
Sylvanus
10,538
703
22
1
0
302,326
6
L
Hou Yi
10,153
677
61
4
0
223,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role