Player Matchup

Cliodhna
Cliodhna
Fatal_ObV
Cliodhna
Level 64
God Stats
0W - 3L
1,277 SR
Queue Stats
6W - 15L
1,365 Elo+
Party 2
Achilles
Achilles
Logic_ObV
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
Neko_ObV
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,219 Elo+
Party 2
Zhong Kui
Zhong Kui
Sidious_ObV
Zhong Kui
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
Yasuke_ObV
Danzaburou
Level 52
God Stats
0W - 3L
1,303 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 2
Team Averages
Level 51
1,416 SR
1,270 Elo+

VS

Team Averages
Level 70
1,506 SR
1,450 Elo+
Artemis
Artemis
AkaReJay
Artemis
Level 70
God Stats
11W - 4L
1,612 SR
Queue Stats
110W - 105L
1,423 Elo+
Party 3
Anubis
Anubis
AkaStankStank
Anubis
Level 67
God Stats
10W - 5L
1,649 SR
Queue Stats
28W - 18L
1,484 Elo+
Party 3
Chang'e
Chang'e
Alma herida
Chang'e
Level 84
God Stats
14W - 7L
1,519 SR
Queue Stats
210W - 180L
1,480 Elo+
Party 1
Thanatos
Thanatos
UncutRoses
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 120L
1,347 Elo+
Party 1
Tiamat
Tiamat
thanonxd
Tiamat
Level 103
God Stats
6W - 9L
1,251 SR
Queue Stats
358W - 346L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fatal_ObV
Cliodhna
18
6 / 8 / 6
12,194
508
17,552
26,861
10,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Logic_ObV
Achilles
15
1 / 6 / 7
9,952
415
9,196
23,339
32,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Neko_ObV
Cthulhu
15
2 / 7 / 6
9,881
412
11,665
24,062
27,407
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
Sidious_ObV
Zhong Kui
17
3 / 13 / 4
11,041
460
13,186
29,120
16,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Yasuke_ObV
Danzaburou
15
2 / 12 / 3
10,554
440
9,215
22,614
7,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkaReJay
Artemis
20
7 / 2 / 16
13,566
565
20,285
17,560
8,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
19 / 3 / 11
14,862
619
34,545
22,740
12,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Alma herida
Chang'e
19
9 / 1 / 15
13,064
544
23,239
20,455
9,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
UncutRoses
Thanatos
16
2 / 7 / 19
11,303
471
6,579
23,544
9,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
thanonxd
Tiamat
20
9 / 1 / 7
14,524
605
19,757
14,210
11,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
14
Kills
46
46
Deaths
14
26
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
AkaReJay
Artemis
7
2
16
7.5
W
19
3
11
8.17
W
Chang'e
Alma herida
Chang'e
9
1
15
16.5
L
Cliodhna
Fatal_ObV
Cliodhna
6
8
6
1.13
L
Achilles
Logic_ObV
Achilles
1
6
7
0.75
L
Cthulhu
Neko_ObV
Cthulhu
2
7
6
0.71
L
Zhong Kui
Sidious_ObV
Zhong Kui
3
13
4
0.38
W
Thanatos
UncutRoses
Thanatos
2
7
19
1.64
L
Danzaburou
Yasuke_ObV
Danzaburou
2
12
3
0.29
W
Tiamat
thanonxd
Tiamat
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,814
Damage
104,405
125,996
Taken
98,509
94,759
Mitigated
52,375
14,995
Healing
39,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AkaReJay
Artemis
20,285
12,407
0
5,850
17,560
8,570
5,712
3,986
13,470
0
117,861
W
34,545
1,426
0
8,519
22,740
12,743
1,242
4,272
18,166
138,309
0
W
Chang'e
Alma herida
Chang'e
23,239
1,361
5,686
7,189
20,455
9,315
1,364
7,849
12,420
87,855
0
L
Cliodhna
Fatal_ObV
Cliodhna
17,552
2,775
0
3,181
26,861
10,400
0
12,624
14,237
0
90,791
L
Achilles
Logic_ObV
Achilles
9,196
1,776
0
1,550
23,339
32,564
0
16,802
6,537
0
47,072
L
Cthulhu
Neko_ObV
Cthulhu
11,665
1,073
546
1,000
24,062
27,407
0
15,201
8,861
44,599
0
L
Zhong Kui
Sidious_ObV
Zhong Kui
13,186
1,451
0
5,669
29,120
16,933
391
19,819
9,301
78,634
0
W
Thanatos
UncutRoses
Thanatos
6,579
2,607
0
8,932
23,544
9,849
1,041
6,997
16,460
0
50,952
L
Danzaburou
Yasuke_ObV
Danzaburou
9,215
5,188
0
3,049
22,614
7,455
772
13,095
9,519
0
66,357
W
Tiamat
thanonxd
Tiamat
19,757
1,036
0
3,632
14,210
11,898
4,954
2,727
11,137
119,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
67,319
489
Minions Killed
632
0
Camps Cleared
0
2,065,047
Distance Traveled
2,197,568
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,566
565
111
5
0
418,206
0
W
Anubis
14,862
619
174
7
0
424,614
0
W
Chang'e
13,064
544
107
4
0
436,669
2
L
Cliodhna
12,194
508
116
5
0
481,857
0
L
Achilles
9,952
415
87
4
0
433,073
0
L
Cthulhu
9,881
412
51
2
0
426,874
3
L
Zhong Kui
11,041
460
112
5
0
323,592
1
W
Thanatos
11,303
471
64
3
0
429,142
0
L
Danzaburou
10,554
440
123
5
0
399,651
0
W
Tiamat
14,524
605
176
7
0
488,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role