Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Celestiauwu
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,616 Elo+
Party 2
Hercules
Hercules
ShadowKrypt
Hercules
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,699 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,605 Elo+

VS

Team Averages
Level 71
1,529 SR
1,453 Elo+
Set
Set
GwenTheTwin
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,579 Elo+
Solo
Ra
Ra
HighGuy9000
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,392 Elo+
Party 1
Tiamat
Tiamat
ItzMiinx
Tiamat
Level 74
God Stats
1W - 2L
1,587 SR
Queue Stats
17W - 18L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 0 / 2
8,973
897
6,340
6,889
2,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 6
8,084
808
6,490
8,652
3,323
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ShadowKrypt
Hercules
12
5 / 1 / 5
8,982
898
6,372
8,449
7,692
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,435
744
6,171
10,965
6,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
7,320
732
5,606
5,369
2,223
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
ItzMiinx
Tiamat
9
1 / 5 / 0
7,072
707
6,788
7,979
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
2
7
W
1
1
6
4
L
1
4
1
0.38
L
0
3
2
0.33
L
Tiamat
ItzMiinx
Tiamat
1
5
0
0.2
W
Hercules
ShadowKrypt
Hercules
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,202
Damage
18,565
23,990
Taken
24,313
13,801
Mitigated
13,988
5,033
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,340
5,232
0
1,102
6,889
2,786
1,099
4,129
2,760
0
33,985
W
6,490
2,078
0
1,259
8,652
3,323
273
4,536
4,062
24,311
0
L
6,171
2,523
0
1,798
10,965
6,419
0
4,458
6,507
0
23,792
L
5,606
413
1,395
1,072
5,369
2,223
0
668
4,701
32,512
0
L
Tiamat
ItzMiinx
Tiamat
6,788
788
0
188
7,979
5,346
0
1,904
6,075
21,967
0
W
Hercules
ShadowKrypt
Hercules
6,372
1,584
0
2,672
8,449
7,692
384
3,921
4,466
0
18,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
21,827
92
Minions Killed
100
0
Camps Cleared
0
570,098
Distance Traveled
527,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,973
897
39
4
0
186,612
0
W
Freya
8,084
808
29
3
0
183,204
0
L
Set
7,435
744
41
4
0
189,534
0
L
Ra
7,320
732
41
4
0
177,227
0
L
Tiamat
7,072
707
18
2
0
160,685
0
W
Hercules
8,982
898
24
2
0
200,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role