Player Matchup

Achilles
Achilles
CrucifiedBeast
Achilles
Level 127
God Stats
10W - 9L
1,727 SR
Queue Stats
144W - 106L
1,628 Elo+
Party 2
Ravana
Ravana
HowBouXur
Ravana
Level 83
God Stats
1W - 2L
1,509 SR
Queue Stats
204W - 178L
1,536 Elo+
Solo
Hachiman
Hachiman
OneLungMcLung
Hachiman
Level 86
God Stats
27W - 24L
1,437 SR
Queue Stats
730W - 675L
1,563 Elo+
Solo
Danzaburou
Danzaburou
cozoah
Danzaburou
Level 41
God Stats
1W - 1L
1,743 SR
Queue Stats
133W - 144L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
kingmurphy1217
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 137L
1,563 Elo+
Party 2
Team Averages
Level 84
1,583 SR
1,576 Elo+

VS

Team Averages
Level 121
1,646 SR
1,554 Elo+
Ishtar
Ishtar
DaffyDigger69
Ishtar
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,571 Elo+
Party 1
Yu Huang
Yu Huang
DerDuuDe
Yu Huang
Level 187
God Stats
18W - 12L
1,557 SR
Queue Stats
513W - 522L
1,474 Elo+
Solo
Cabrakan
Cabrakan
RaeveZacharie
Cabrakan
Level 133
God Stats
9W - 6L
1,508 SR
Queue Stats
138W - 117L
1,515 Elo+
Party 1
Chang'e
Chang'e
Zotboss
Chang'e
Level 156
God Stats
2W - 1L
1,825 SR
Queue Stats
110W - 84L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
spooks101
Kumbhakarna
Level 107
God Stats
8W - 4L
1,839 SR
Queue Stats
20W - 21L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
3 / 6 / 0
11,023
501
10,089
27,851
38,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
HowBouXur
Ravana
17
2 / 5 / 1
11,212
510
10,675
14,618
7,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
OneLungMcLung
Hachiman
16
2 / 6 / 0
10,580
481
14,854
21,294
9,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
cozoah
Danzaburou
16
1 / 8 / 2
10,928
497
11,241
18,767
8,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
kingmurphy1217
Gilgamesh
13
0 / 3 / 2
9,040
411
5,802
18,672
19,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
12,572
571
18,197
19,898
10,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
DerDuuDe
Yu Huang
19
3 / 1 / 9
12,589
572
12,573
15,102
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
RaeveZacharie
Cabrakan
18
12 / 2 / 5
12,775
581
20,848
16,284
13,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Zotboss
Chang'e
20
6 / 2 / 6
13,389
609
22,361
21,614
24,148
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
spooks101
Kumbhakarna
15
2 / 1 / 12
10,920
496
4,080
17,706
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
8
Kills
28
28
Deaths
8
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
6
0
0.5
W
5
2
7
4.25
W
Yu Huang
DerDuuDe
Yu Huang
3
1
9
7.5
L
Ravana
HowBouXur
Ravana
2
5
1
0.5
L
Hachiman
OneLungMcLung
Hachiman
2
6
0
0.33
W
Cabrakan
RaeveZacharie
Cabrakan
12
2
5
7.25
W
Chang'e
Zotboss
Chang'e
6
2
6
4.5
L
Danzaburou
cozoah
Danzaburou
1
8
2
0.25
L
Gilgamesh
kingmurphy1217
Gilgamesh
0
3
2
0.33
W
Kumbhakarna
spooks101
Kumbhakarna
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
78,059
101,202
Taken
90,604
83,331
Mitigated
79,871
27,334
Healing
32,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,089
2,275
0
8,997
27,851
38,113
284
18,176
8,548
0
88,287
W
18,197
9,733
0
6,760
19,898
10,350
3,155
0
19,898
0
122,791
W
Yu Huang
DerDuuDe
Yu Huang
12,573
1,344
0
1,884
15,102
8,134
1,285
1,289
13,813
118,531
0
L
Ravana
HowBouXur
Ravana
10,675
3,371
0
2,874
14,618
7,820
912
7,371
7,185
0
100,859
L
Hachiman
OneLungMcLung
Hachiman
14,854
8,940
0
7,826
21,294
9,462
3,332
8,334
12,960
0
96,570
W
Cabrakan
RaeveZacharie
Cabrakan
20,848
4,101
0
390
16,284
13,117
1,155
750
15,534
72,954
0
W
Chang'e
Zotboss
Chang'e
22,361
2,895
3,460
15,309
21,614
24,148
1,945
476
21,138
114,130
0
L
Danzaburou
cozoah
Danzaburou
11,241
4,285
0
2,740
18,767
8,212
1,993
14,370
4,269
0
93,704
L
Gilgamesh
kingmurphy1217
Gilgamesh
5,802
1,177
0
4,897
18,672
19,724
0
12,166
6,320
0
24,597
W
Kumbhakarna
spooks101
Kumbhakarna
4,080
442
0
4,998
17,706
24,122
312
2,657
15,049
18,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,783
Gold Earned
62,245
575
Minions Killed
616
0
Camps Cleared
0
2,012,492
Distance Traveled
2,230,998
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,023
501
129
6
0
425,289
5
W
Ishtar
12,572
571
162
7
0
397,530
2
W
Yu Huang
12,589
572
193
9
0
474,277
11
L
Ravana
11,212
510
131
6
0
424,405
2
L
Hachiman
10,580
481
145
7
0
375,832
6
W
Cabrakan
12,775
581
66
3
0
430,849
3
W
Chang'e
13,389
609
175
8
0
487,663
2
L
Danzaburou
10,928
497
135
6
0
367,405
0
L
Gilgamesh
9,040
411
35
2
0
419,561
2
W
Kumbhakarna
10,920
496
20
1
0
440,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role