Player Matchup

Awilix
Awilix
DrBread11
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 58L
1,177 Elo+
Party 2
Ares
Ares
Drbluv205
Ares
Level 16
God Stats
2W - 10L
1,291 SR
Queue Stats
2W - 15L
1,090 Elo+
Party 2
Janus
Janus
GrandePadre44
Janus
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 182L
1,235 Elo+
Party 2
Vamana
Vamana
MrSoccerDude
Vamana
Level 10
God Stats
0W - 3L
1,363 SR
Queue Stats
1W - 9L
1,103 Elo+
Party 2
Izanami
Izanami
YOUNGSQUID02
Izanami
Level 54
God Stats
3W - 4L
1,220 SR
Queue Stats
202W - 218L
1,414 Elo+
Party 2
Team Averages
Level 34
1,375 SR
1,204 Elo+

VS

Team Averages
Level 126
1,485 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BEBODAKING1897
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 54L
1,196 Elo+
Party 1
Fenrir
Fenrir
Redrum259
Fenrir
Level 137
God Stats
12W - 9L
1,500 SR
Queue Stats
272W - 269L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
sharkking120yt
Zhong Kui
Level 118
God Stats
7W - 8L
1,460 SR
Queue Stats
361W - 357L
1,489 Elo+
Solo
Charybdis
Charybdis
sharknado21
Charybdis
Level 154
God Stats
6W - 6L
1,465 SR
Queue Stats
440W - 456L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrBread11
Awilix
11
2 / 4 / 2
6,577
438
5,474
11,158
4,644
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
1 / 0 / 3
6,885
459
6,126
12,739
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 5 / 2
6,523
435
5,466
9,211
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
0 / 8 / 0
6,206
414
5,003
17,072
12,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
YOUNGSQUID02
Izanami
11
2 / 4 / 2
6,416
428
8,388
10,039
4,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 2 / 2
7,997
533
6,786
14,542
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
11
1 / 1 / 4
6,844
456
7,879
12,180
9,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Redrum259
Fenrir
13
5 / 2 / 2
7,973
532
6,590
11,300
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
sharkking120yt
Zhong Kui
15
8 / 0 / 3
10,066
671
13,626
11,487
8,789
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
sharknado21
Charybdis
15
4 / 0 / 2
9,011
601
10,009
8,845
3,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
21
21
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
2
2
2
W
Hercules
1
1
4
3
L
Awilix
DrBread11
Awilix
2
4
2
0.75
L
Ares
1
0
3
2.5
L
0
5
2
0.2
L
Vamana
0
8
0
0
W
Fenrir
Redrum259
Fenrir
5
2
2
3
L
Izanami
YOUNGSQUID02
Izanami
2
4
2
0.75
W
Zhong Kui
sharkking120yt
Zhong Kui
8
0
3
9.5
W
Charybdis
sharknado21
Charybdis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
44,890
60,219
Taken
58,354
35,377
Mitigated
40,363
8,347
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,786
1,337
0
4,777
14,542
13,594
0
3,848
10,694
25,262
0
W
Hercules
7,879
2,811
0
2,964
12,180
9,810
167
3,176
9,004
0
40,653
L
Awilix
DrBread11
Awilix
5,474
2,526
0
500
11,158
4,644
0
2,502
8,656
0
32,032
L
Ares
6,126
484
0
4,806
12,739
10,038
0
3,641
9,098
16,868
0
L
5,466
369
0
683
9,211
3,540
0
3,273
5,938
51,834
0
L
Vamana
5,003
2,694
0
933
17,072
12,849
99
7,067
10,005
0
37,552
W
Fenrir
Redrum259
Fenrir
6,590
1,727
174
1,993
11,300
4,749
57
1,545
9,755
0
49,786
L
Izanami
YOUNGSQUID02
Izanami
8,388
6,069
0
1,425
10,039
4,306
0
3,929
6,110
0
48,077
W
Zhong Kui
sharkking120yt
Zhong Kui
13,626
1,328
0
7,380
11,487
8,789
4,970
725
10,762
83,935
0
W
Charybdis
sharknado21
Charybdis
10,009
5,452
0
4,012
8,845
3,421
1,582
2,298
6,547
0
71,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
41,891
284
Minions Killed
396
0
Camps Cleared
0
1,456,780
Distance Traveled
1,456,370
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,997
533
14
1
0
271,828
0
W
Hercules
6,844
456
58
4
0
294,485
0
L
Awilix
6,577
438
48
3
0
314,311
0
L
Ares
6,885
459
24
2
0
278,065
2
L
Janus
6,523
435
78
5
0
271,703
3
L
Vamana
6,206
414
57
4
0
315,659
0
W
Fenrir
7,973
532
65
4
0
325,055
0
L
Izanami
6,416
428
77
5
0
277,042
0
W
Zhong Kui
10,066
671
131
9
0
284,201
0
W
Charybdis
9,011
601
128
9
0
280,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role