Player Matchup

Anubis
Anubis
Dalt0n12
Anubis
Level 129
God Stats
2W - 1L
1,798 SR
Queue Stats
219W - 212L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
MikiMilki
Hou Yi
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 123L
1,453 Elo+
Party 1
Maui
Maui
Onaxious
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Nox
Nox
Squally48
Nox
Level 90
God Stats
1W - 2L
1,741 SR
Queue Stats
98W - 94L
1,466 Elo+
Party 1
Ra
Ra
downxnxdirty
Ra
Level 125
God Stats
0W - 3L
1,266 SR
Queue Stats
151W - 150L
1,369 Elo+
Solo
Team Averages
Level 94
1,561 SR
1,438 Elo+

VS

Team Averages
Level 59
1,388 SR
1,437 Elo+
Lancelot
Lancelot
Buccaroo
Lancelot
Level 97
God Stats
4W - 0L
1,697 SR
Queue Stats
302W - 280L
1,450 Elo+
Solo
Chronos
Chronos
Hickman6Romeo
Chronos
Level 103
God Stats
1W - 1L
1,274 SR
Queue Stats
259W - 244L
1,452 Elo+
Solo
Poseidon
Poseidon
Kabecile
Poseidon
Level 40
God Stats
2W - 5L
1,200 SR
Queue Stats
176W - 209L
1,442 Elo+
Solo
Guan Yu
Guan Yu
cvballin56
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,420 Elo+
Solo
Kali
Kali
malibu_sky
Kali
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
25W - 27L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dalt0n12
Anubis
13
2 / 4 / 5
7,985
799
8,303
8,470
5,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
MikiMilki
Hou Yi
14
1 / 2 / 3
7,410
741
6,593
8,098
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
13
0 / 0 / 7
7,751
775
1,417
6,231
5,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 3
7,752
775
3,670
3,979
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 4
7,589
759
7,372
7,328
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Buccaroo
Lancelot
12
0 / 0 / 5
6,984
698
1,985
4,005
2,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
15
2 / 0 / 5
8,264
826
4,500
3,461
1,472
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Poseidon
Kabecile
Poseidon
15
1 / 1 / 6
7,872
787
12,842
6,305
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
cvballin56
Guan Yu
13
0 / 2 / 7
7,742
774
3,361
10,531
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 4 / 2
8,353
835
9,805
11,652
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
7
Kills
9
9
Deaths
7
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Buccaroo
Lancelot
0
0
5
2.5
L
Anubis
Dalt0n12
Anubis
2
4
5
1.13
W
Chronos
2
0
5
4.5
W
Poseidon
Kabecile
Poseidon
1
1
6
4
L
Hou Yi
MikiMilki
Hou Yi
1
2
3
1.25
L
Maui
0
0
7
3.5
L
3
0
3
4.5
W
Guan Yu
cvballin56
Guan Yu
0
2
7
1.75
L
1
3
4
1
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
32,493
34,106
Taken
35,954
22,001
Mitigated
22,085
13,660
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Buccaroo
Lancelot
1,985
33
848
1,357
4,005
2,784
0
1,686
2,319
0
5,360
L
Anubis
Dalt0n12
Anubis
8,303
145
407
1,133
8,470
5,169
0
3,635
4,835
21,184
0
W
Chronos
4,500
444
2,075
1,065
3,461
1,472
0
2,661
748
22,299
0
W
Poseidon
Kabecile
Poseidon
12,842
266
1,460
2,082
6,305
2,481
0
3,988
2,317
32,274
0
L
Hou Yi
MikiMilki
Hou Yi
6,593
2,764
510
521
8,098
4,486
0
4,412
3,686
0
14,887
L
Maui
1,417
271
1,462
1,263
6,231
5,500
0
2,822
3,409
2,137
0
L
3,670
409
937
1,414
3,979
2,380
0
1,924
2,055
10,945
0
W
Guan Yu
cvballin56
Guan Yu
3,361
166
3,587
2,850
10,531
10,236
0
5,678
4,769
0
5,340
L
7,372
0
4,406
1,607
7,328
4,466
0
4,549
2,779
24,747
0
W
9,805
1,786
563
3,346
11,652
5,112
0
6,613
5,039
0
14,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
39,215
116
Minions Killed
111
0
Camps Cleared
0
984,820
Distance Traveled
1,093,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,984
698
5
1
0
234,276
0
L
Anubis
7,985
799
31
3
0
156,743
0
W
Chronos
8,264
826
46
5
0
226,850
0
W
Poseidon
7,872
787
40
4
0
192,751
0
L
Hou Yi
7,410
741
23
2
0
195,061
0
L
Maui
7,751
775
1
0
0
230,126
0
L
Nox
7,752
775
21
2
0
203,751
0
W
Guan Yu
7,742
774
6
1
0
216,278
0
L
Ra
7,589
759
40
4
0
199,139
0
W
Kali
8,353
835
14
1
0
223,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role