Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Carti Kun8264
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 1
Set
Set
H3RNAN12
Set
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 69L
1,490 Elo+
Party 1
Hun Batz
Hun Batz
Juan Uzumaki635
Hun Batz
Level 106
God Stats
0W - 1L
1,624 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1
Athena
Athena
QcMarkusQc
Athena
Level 119
God Stats
11W - 16L
1,433 SR
Queue Stats
1,490W - 1,513L
1,504 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,429 Elo+

VS

Team Averages
Level 99
1,459 SR
1,547 Elo+
Jing Wei
Jing Wei
NeithsThighSweat
Jing Wei
Level 91
God Stats
1W - 0L
1,265 SR
Queue Stats
17W - 20L
1,534 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PurpPandaPaladin
Ah Muzen Cab
Level 109
God Stats
5W - 5L
1,429 SR
Queue Stats
111W - 119L
1,568 Elo+
Party 2
Nox
Nox
RamTheRanch17
Nox
Level 88
God Stats
4W - 0L
1,871 SR
Queue Stats
179W - 166L
1,556 Elo+
Party 2
Eset
Eset
imakleenex
Eset
Level 79
God Stats
1W - 1L
1,230 SR
Queue Stats
29W - 24L
1,544 Elo+
Solo
Xbalanque
Xbalanque
krept4r
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 3 / 7
6,518
1,086
5,264
7,227
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 3 / 3
6,362
1,060
6,768
9,452
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 5 / 7
6,479
1,080
3,354
7,784
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
11
3 / 6 / 6
6,176
1,029
9,946
9,363
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
QcMarkusQc
Athena
1
0 / 0 / 0
1,476
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
7,004
1,167
7,706
6,766
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
PurpPandaPaladin
Ah Muzen Cab
12
3 / 2 / 11
6,690
1,115
6,698
5,340
1,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 14
6,394
1,066
4,603
5,079
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 6
6,749
1,125
7,682
6,538
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
krept4r
Xbalanque
12
3 / 2 / 12
7,001
1,167
5,236
5,618
2,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
11
Kills
17
17
Deaths
11
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
3
7
1.5
L
4
3
3
1.83
L
3
5
7
1.3
L
Hun Batz
3
6
6
1
W
5
2
10
5
W
Ah Muzen Cab
PurpPandaPaladin
Ah Muzen Cab
3
2
11
4.25
L
Athena
QcMarkusQc
Athena
0
0
0
0
W
1
1
14
8
W
5
4
6
2
W
Xbalanque
krept4r
Xbalanque
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,332
Damage
31,925
33,826
Taken
29,341
24,240
Mitigated
10,261
6,705
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,264
366
648
2,812
7,227
3,115
0
3,209
4,018
14,477
0
L
6,768
790
240
894
9,452
12,399
0
2,559
6,893
0
8,271
L
3,354
1,079
661
613
7,784
4,706
0
3,423
4,361
0
9,018
L
Hun Batz
9,946
1,609
28
809
9,363
4,020
0
3,094
6,269
0
13,379
W
7,706
5,889
614
1,527
6,766
2,361
359
1,802
4,548
0
12,552
W
Ah Muzen Cab
PurpPandaPaladin
Ah Muzen Cab
6,698
2,464
1,216
1,053
5,340
1,717
312
197
5,046
0
13,419
L
Athena
QcMarkusQc
Athena
0
0
0
0
0
0
0
0
0
0
0
W
4,603
693
99
711
5,079
1,889
440
573
4,214
10,165
0
W
7,682
400
957
1,031
6,538
2,248
51
852
5,523
15,108
0
W
Xbalanque
krept4r
Xbalanque
5,236
2,118
147
774
5,618
2,046
501
1,409
4,002
0
9,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
33,838
59
Minions Killed
70
0
Camps Cleared
0
504,713
Distance Traveled
672,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,518
1,086
28
5
0
138,298
0
L
Osiris
6,362
1,060
6
1
0
131,249
0
L
Set
6,479
1,080
22
4
0
114,739
0
L
Hun Batz
6,176
1,029
3
1
0
120,427
0
W
Jing Wei
7,004
1,167
12
2
0
135,114
0
W
Ah Muzen Cab
6,690
1,115
14
2
0
142,061
0
L
Athena
1,476
246
0
0
0
0
0
W
Nox
6,394
1,066
17
3
0
138,310
0
W
Eset
6,749
1,125
14
2
0
126,789
0
W
Xbalanque
7,001
1,167
13
2
0
130,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role