Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dandman28
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,381 Elo+
Party 1
Scylla
Scylla
Makiyoto
Scylla
Level 66
God Stats
1W - 3L
1,214 SR
Queue Stats
38W - 53L
1,215 Elo+
Party 1
Terra
Terra
MarkLee964232
Terra
Level 54
God Stats
0W - 1L
1,746 SR
Queue Stats
150W - 150L
1,425 Elo+
Solo
Da Ji
Da Ji
avoidablefawn39
Da Ji
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,468 Elo+
Solo
Loki
Loki
oSPlTFlREo
Loki
Level 89
God Stats
40W - 31L
1,523 SR
Queue Stats
136W - 140L
1,454 Elo+
Solo
Team Averages
Level 79
1,497 SR
1,388 Elo+

VS

Team Averages
Level 90
1,546 SR
1,450 Elo+
Amaterasu
Amaterasu
ENGY Psycho
Amaterasu
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 20L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Faiferss
Nu Wa
Level 48
God Stats
8W - 2L
1,426 SR
Queue Stats
39W - 25L
1,431 Elo+
Solo
Geb
Geb
GodzillaBleach
Geb
Level 93
God Stats
3W - 1L
1,718 SR
Queue Stats
337W - 369L
1,485 Elo+
Solo
Heimdallr
Heimdallr
KingROM1604
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,420 Elo+
Solo
Atlas
Atlas
Prince_Rib
Atlas
Level 104
God Stats
45W - 15L
1,586 SR
Queue Stats
142W - 90L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dandman28
Ah Muzen Cab
13
0 / 1 / 2
7,434
1,062
5,751
8,715
3,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Makiyoto
Scylla
12
1 / 4 / 1
7,404
1,058
3,477
7,102
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
4,840
691
0
514
211
11
1 / 7 / 0
7,141
1,020
3,829
11,089
3,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
7,647
1,092
8,321
9,452
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

262

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ENGY Psycho
Amaterasu
13
1 / 1 / 5
7,699
1,100
3,853
3,993
2,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Faiferss
Nu Wa
14
6 / 1 / 6
8,622
1,232
8,185
2,599
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 9
7,464
1,066
3,227
7,593
4,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
KingROM1604
Heimdallr
14
7 / 1 / 5
9,478
1,354
8,314
5,057
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
14
0 / 0 / 11
8,429
1,204
8,413
6,638
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
14
14
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Dandman28
Ah Muzen Cab
0
1
2
1
W
Amaterasu
ENGY Psycho
Amaterasu
1
1
5
3.5
W
Nu Wa
Faiferss
Nu Wa
6
1
6
9
W
0
0
9
4.5
W
Heimdallr
KingROM1604
Heimdallr
7
1
5
9.5
L
Scylla
Makiyoto
Scylla
1
4
1
0.38
L
0
0
0
0
W
Atlas
0
0
11
5.5
L
1
7
0
0.14
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,378
Damage
31,992
36,872
Taken
25,880
14,401
Mitigated
14,130
639
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Dandman28
Ah Muzen Cab
5,751
2,423
0
0
8,715
3,737
0
5,584
3,131
0
18,860
W
Amaterasu
ENGY Psycho
Amaterasu
3,853
1,600
99
1,285
3,993
2,040
0
524
3,469
0
13,661
W
Nu Wa
Faiferss
Nu Wa
8,185
4,107
0
0
2,599
775
0
365
2,234
17,616
0
W
3,227
525
0
1,788
7,593
4,595
0
1,370
6,223
12,496
0
W
Heimdallr
KingROM1604
Heimdallr
8,314
3,823
165
865
5,057
2,166
0
689
4,368
0
22,284
L
Scylla
Makiyoto
Scylla
3,477
960
0
12
7,102
2,942
0
3,284
3,818
13,757
0
L
0
0
0
0
514
211
0
514
0
0
0
W
Atlas
8,413
4,199
147
467
6,638
4,554
0
529
6,109
23,199
0
L
3,829
649
0
260
11,089
3,613
0
6,750
4,339
0
12,085
L
8,321
1,400
140
227
9,452
3,898
0
3,693
5,759
0
34,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
41,692
121
Minions Killed
150
3
Camps Cleared
9
518,286
Distance Traveled
700,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,434
1,062
32
5
1
118,252
0
W
Amaterasu
7,699
1,100
19
3
6
122,871
0
W
Nu Wa
8,622
1,232
28
4
1
125,963
0
W
Geb
7,464
1,066
38
5
1
152,485
1
W
Heimdallr
9,478
1,354
38
5
1
145,895
0
L
Scylla
7,404
1,058
26
4
0
132,238
0
L
Terra
4,840
691
0
0
0
0
0
W
Atlas
8,429
1,204
27
4
0
153,019
0
L
Da Ji
7,141
1,020
22
3
1
97,272
0
L
Loki
7,647
1,092
41
6
1
170,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role