Player Matchup

Lancelot
Lancelot
DavinDeluxe
Lancelot
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 12L
1,025 Elo+
Solo
Yemoja
Yemoja
Misdemeanor27
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
deathgiver07
Ah Muzen Cab
Level 65
God Stats
9W - 2L
1,628 SR
Queue Stats
36W - 37L
1,476 Elo+
Solo
Mercury
Mercury
koyukiotani
Mercury
Level 122
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
supershadow235
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,139 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,316 Elo+

VS

Team Averages
Level 85
1,549 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LordDavi14
Tyr
Level 81
God Stats
1W - 1L
1,744 SR
Queue Stats
178W - 152L
1,508 Elo+
Solo
Thor
Thor
MIZALYcosp
Thor
Level 56
God Stats
79W - 61L
1,525 SR
Queue Stats
198W - 240L
1,432 Elo+
Solo
Bacchus
Bacchus
RubenYur
Bacchus
Level 157
God Stats
2W - 3L
1,474 SR
Queue Stats
130W - 126L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DavinDeluxe
Lancelot
7
1 / 0 / 0
4,152
692
826
2,336
945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
4,038
673
437
1,291
538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
deathgiver07
Ah Muzen Cab
6
0 / 0 / 0
3,793
632
1,139
2,119
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Mercury
koyukiotani
Mercury
6
0 / 0 / 2
4,115
686
365
2,797
730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 0 / 0
4,593
766
2,478
5,460
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
3,712
619
1,569
2,163
545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
 
Cernunnos
4
0 / 1 / 0
3,101
517
479
1,785
413
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 0 / 0
2,843
474
0
290
110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,815
636
1,127
3,879
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RubenYur
Bacchus
5
0 / 0 / 0
3,619
603
966
3,984
2,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Lancelot
DavinDeluxe
Lancelot
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
Bacchus
RubenYur
Bacchus
0
0
0
0
W
Ah Muzen Cab
deathgiver07
Ah Muzen Cab
0
0
0
0
W
Mercury
koyukiotani
Mercury
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,245
Damage
4,141
14,003
Taken
12,101
5,338
Mitigated
4,250
4,995
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
1,569
771
0
0
2,163
545
0
0
2,095
0
20,150
L
Cernunnos
 
Cernunnos
479
167
0
570
1,785
413
0
0
1,785
0
7,282
W
Lancelot
DavinDeluxe
Lancelot
826
191
0
577
2,336
945
0
0
2,336
0
18,414
L
0
0
0
0
290
110
0
0
290
0
2,208
L
1,127
142
0
628
3,879
1,130
0
0
3,806
0
20,738
W
437
149
633
460
1,291
538
334
362
929
8,298
0
L
Bacchus
RubenYur
Bacchus
966
0
0
1,033
3,984
2,052
0
437
3,465
9,486
0
W
Ah Muzen Cab
deathgiver07
Ah Muzen Cab
1,139
709
0
529
2,119
598
323
275
1,844
0
22,587
W
Mercury
koyukiotani
Mercury
365
189
0
1,003
2,797
730
0
0
2,797
0
14,047
W
2,478
545
0
1,793
5,460
2,527
0
329
5,131
0
20,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
17,090
152
Minions Killed
100
0
Camps Cleared
0
621,865
Distance Traveled
472,568
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,712
619
38
6
0
125,931
0
L
Cernunnos
3,101
517
8
1
0
86,003
0
W
Lancelot
4,152
692
33
6
0
133,052
0
L
Tyr
2,843
474
3
1
0
27,235
0
L
Thor
3,815
636
38
6
0
117,856
0
W
Yemoja
4,038
673
12
2
0
120,871
1
L
Bacchus
3,619
603
13
2
0
115,543
0
W
Ah Muzen Cab
3,793
632
44
7
0
100,003
2
W
Mercury
4,115
686
27
5
0
145,419
1
W
Mulan
4,593
766
36
6
0
122,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role