Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ENKI FROM ABZU
Sylvanus
Level 128
God Stats
6W - 8L
1,499 SR
Queue Stats
41W - 52L
1,462 Elo+
Solo
Ishtar
Ishtar
Rinkashiikimo
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,487 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,483 Elo+

VS

Team Averages
Level 108
1,498 SR
1,444 Elo+
Nike
Nike
LizWitAGlizz801
Nike
Level 148
God Stats
2W - 0L
1,330 SR
Queue Stats
22W - 40L
1,387 Elo+
Party 1
Anubis
Anubis
PR_RoYaL_1
Anubis
Level 124
God Stats
13W - 6L
1,600 SR
Queue Stats
157W - 162L
1,447 Elo+
Solo
Charybdis
Charybdis
xx RAZE xx2994
Charybdis
Level 52
God Stats
2W - 1L
1,564 SR
Queue Stats
17W - 11L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 5 / 2
9,610
801
5,698
11,099
4,456
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
12
1 / 5 / 4
8,909
742
6,571
19,523
17,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 8 / 3
9,448
787
9,580
13,726
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 15
9,804
817
7,135
11,263
11,018
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
PR_RoYaL_1
Anubis
13
6 / 4 / 8
10,907
909
11,696
9,394
4,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
xx RAZE xx2994
Charybdis
14
11 / 2 / 7
11,544
962
21,052
9,855
4,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
18
18
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
5
2
0.8
L
Sylvanus
1
5
4
0.6
W
1
2
15
4.25
W
Anubis
PR_RoYaL_1
Anubis
6
4
8
2.5
L
4
8
3
0.69
W
Charybdis
xx RAZE xx2994
Charybdis
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
39,883
44,348
Taken
30,512
27,854
Mitigated
19,528
7,040
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,698
482
350
1,184
11,099
4,456
0
4,350
6,749
25,656
0
L
Sylvanus
6,571
1,424
1,056
3,217
19,523
17,972
0
3,375
16,148
19,530
0
W
7,135
447
0
1,484
11,263
11,018
310
5,360
5,903
0
18,978
W
Anubis
PR_RoYaL_1
Anubis
11,696
672
0
3,470
9,394
4,434
660
4,046
5,348
60,630
0
L
9,580
6,336
0
1,233
13,726
5,426
0
3,991
9,735
0
27,117
W
Charybdis
xx RAZE xx2994
Charybdis
21,052
13,570
75
2,394
9,855
4,076
1,458
3,333
6,522
0
45,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
32,255
85
Minions Killed
152
0
Camps Cleared
0
574,538
Distance Traveled
653,625
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,610
801
39
3
0
201,098
0
L
Sylvanus
8,909
742
24
2
0
201,806
1
W
Nike
9,804
817
21
2
0
235,899
0
W
Anubis
10,907
909
95
8
0
193,230
0
L
Ishtar
9,448
787
22
2
0
171,634
0
W
Charybdis
11,544
962
36
3
0
224,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role