Player Matchup

Ares
Ares
ChoochDaBooch
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Awilix
Awilix
Djkool52
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Xing Tian
Xing Tian
DraconicST
Xing Tian
Level 107
God Stats
1W - 2L
1,583 SR
Queue Stats
130W - 107L
1,557 Elo+
Solo
Horus
Horus
JEMS94
Horus
Level 29
God Stats
1W - 3L
1,166 SR
Queue Stats
128W - 120L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Wright_Chicken
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Team Averages
Level 47
1,450 SR
1,374 Elo+

VS

Team Averages
Level 91
1,643 SR
1,563 Elo+
Ravana
Ravana
Allsaya
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 114L
1,533 Elo+
Solo
Atlas
Atlas
FSDemon89
Atlas
Level 100
God Stats
12W - 2L
1,779 SR
Queue Stats
295W - 190L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
N0TS0SUPERMARI0
Cu Chulainn
Level 99
God Stats
14W - 10L
1,611 SR
Queue Stats
372W - 231L
1,568 Elo+
Party 1
Terra
Terra
SugeWhite13
Terra
Level 87
God Stats
6W - 3L
1,854 SR
Queue Stats
330W - 211L
1,586 Elo+
Party 1
Artemis
Artemis
sharpBlunt
Artemis
Level 108
God Stats
3W - 3L
1,470 SR
Queue Stats
425W - 292L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
7,094
788
2,536
12,841
14,804
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Djkool52
Awilix
12
0 / 6 / 3
6,372
708
1,942
10,745
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
DraconicST
Xing Tian
13
0 / 4 / 7
7,232
804
3,434
11,967
17,466
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
JEMS94
Horus
14
4 / 5 / 3
8,108
901
7,589
12,336
12,135
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 4
7,413
824
8,979
12,161
7,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Allsaya
Ravana
14
5 / 3 / 13
8,477
942
7,050
6,719
4,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
FSDemon89
Atlas
13
3 / 2 / 15
8,186
910
9,723
9,144
9,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
N0TS0SUPERMARI0
Cu Chulainn
16
8 / 2 / 15
9,650
1,072
14,966
12,321
17,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 25
9,357
1,040
5,944
11,852
13,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
sharpBlunt
Artemis
16
9 / 2 / 13
9,523
1,058
18,641
8,686
5,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
9
Kills
26
26
Deaths
10
23
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ravana
Allsaya
Ravana
5
3
13
3.83
L
2
5
6
1
L
Awilix
Djkool52
Awilix
0
6
3
0.25
L
Xing Tian
DraconicST
Xing Tian
0
4
7
0.88
W
Atlas
FSDemon89
Atlas
3
2
15
5.25
L
Horus
JEMS94
Horus
4
5
3
1.1
W
Cu Chulainn
N0TS0SUPERMARI0
Cu Chulainn
8
2
15
7.75
W
1
1
25
13.5
L
3
6
4
0.83
W
Artemis
sharpBlunt
Artemis
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,480
Damage
56,324
60,050
Taken
48,722
57,274
Mitigated
51,740
8,427
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Allsaya
Ravana
7,050
2,097
0
1,064
6,719
4,781
1,596
2,221
4,498
0
12,189
L
2,536
224
0
266
12,841
14,804
0
3,127
9,389
5,250
0
L
Awilix
Djkool52
Awilix
1,942
860
0
0
10,745
5,532
0
2,120
8,390
0
5,736
L
Xing Tian
DraconicST
Xing Tian
3,434
437
654
1,689
11,967
17,466
0
2,778
8,898
9,230
0
W
Atlas
FSDemon89
Atlas
9,723
3,749
1,007
650
9,144
9,965
899
2,528
6,616
19,233
414
L
Horus
JEMS94
Horus
7,589
3,130
1,088
1,938
12,336
12,135
0
4,358
7,714
0
16,135
W
Cu Chulainn
N0TS0SUPERMARI0
Cu Chulainn
14,966
949
654
1,390
12,321
17,445
496
2,773
9,548
0
27,162
W
5,944
713
7,119
4,460
11,852
13,784
794
4,408
7,444
16,538
0
L
8,979
810
584
2,208
12,161
7,337
0
2,870
9,197
19,622
0
W
Artemis
sharpBlunt
Artemis
18,641
7,949
328
1,269
8,686
5,765
3,235
3,019
5,667
0
34,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
45,193
72
Minions Killed
116
0
Camps Cleared
0
695,036
Distance Traveled
886,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,477
942
12
1
0
174,325
0
L
Ares
7,094
788
2
0
0
156,440
0
L
Awilix
6,372
708
8
1
0
142,808
0
L
Xing Tian
7,232
804
13
1
0
146,826
0
W
Atlas
8,186
910
4
0
0
153,610
0
L
Horus
8,108
901
27
3
0
133,059
0
W
Cu Chulainn
9,650
1,072
26
3
0
203,684
0
W
Terra
9,357
1,040
29
3
0
198,664
0
L
Ah Puch
7,413
824
22
2
0
115,903
0
W
Artemis
9,523
1,058
45
5
0
156,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role