Player Matchup

Bellona
Bellona
Bronze III
ImVacuras
Bellona
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Gold V
RoyalEagle02
Ix Chel
Gold V
Level 148
God Stats
5W - 6L
1,623 SR
Queue Stats
40W - 30L
1,521 MMR
Solo
Anhur
Anhur
Bronze III
Sultea
Anhur
Bronze III
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 49L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,541 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,553 SR
1,538 MMR
Ne Zha
Ne Zha
Silver III
Professor Newb
Ne Zha
Silver III
Level 54
God Stats
1W - 2L
1,530 SR
Queue Stats
14W - 16L
1,527 MMR
Party 1
Odin
Odin
Silver II
StPP Snipes
Odin
Silver II
Level 63
God Stats
7W - 5L
1,640 SR
Queue Stats
35W - 33L
1,470 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
SuperNovahh
Morgan Le Fay
Gold V
Level 162
God Stats
1W - 0L
1,488 SR
Queue Stats
65W - 62L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImVacuras
Bellona
14
0 / 2 / 7
10,922
683
8,694
20,303
19,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
RoyalEagle02
Ix Chel
15
5 / 3 / 3
12,208
763
17,235
15,530
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Sultea
Anhur
14
4 / 7 / 3
12,398
775
5,225
16,236
5,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
VamanaXbalanqueSerqetAtlasHachiman

VS

Bans
ThothSobekAresBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
12,237
765
15,566
12,383
7,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 7
11,873
742
5,792
15,553
23,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SuperNovahh
Morgan Le Fay
15
4 / 4 / 5
12,372
773
22,867
12,016
6,749
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
11
12
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
ImVacuras
Bellona
0
2
7
1.75
W
4
3
6
2.33
L
Ix Chel
RoyalEagle02
Ix Chel
5
3
3
2.17
W
3
2
7
3.25
L
Anhur
Sultea
Anhur
4
7
3
0.79
W
Morgan Le Fay
SuperNovahh
Morgan Le Fay
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
44,225
52,069
Taken
39,952
31,052
Mitigated
37,129
10,500
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ImVacuras
Bellona
8,694
1,403
0
1,441
20,303
19,480
108
9,769
9,147
0
28,129
W
15,566
3,408
0
3,570
12,383
7,113
1,613
6,567
5,816
0
62,698
L
Ix Chel
RoyalEagle02
Ix Chel
17,235
1,428
1,962
4,883
15,530
5,970
609
5,434
9,561
71,969
0
W
5,792
498
0
215
15,553
23,267
23
6,136
9,417
0
18,804
L
Anhur
Sultea
Anhur
5,225
2,068
0
2,214
16,236
5,602
745
5,666
10,244
0
31,895
W
Morgan Le Fay
SuperNovahh
Morgan Le Fay
22,867
1,208
0
1,290
12,016
6,749
1,153
5,335
6,681
73,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
36,482
162
Minions Killed
169
0
Camps Cleared
0
827,797
Distance Traveled
934,320
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,922
683
25
2
0
283,410
0
W
Ne Zha
12,237
765
85
5
0
306,730
0
L
Ix Chel
12,208
763
89
6
0
275,789
0
W
Odin
11,873
742
11
1
0
332,859
0
L
Anhur
12,398
775
48
3
0
268,598
3
W
Morgan Le Fay
12,372
773
73
5
0
294,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role