Player Matchup

Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Diamantero11
Heimdallr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 27L
1,505 Elo+
Solo
Nemesis
Nemesis
NoChillSosa
Nemesis
Level 158
God Stats
0W - 3L
1,155 SR
Queue Stats
197W - 256L
1,449 Elo+
Party 2
Ares
Ares
greygod777
Ares
Level 154
God Stats
2W - 4L
1,551 SR
Queue Stats
158W - 162L
1,502 Elo+
Party 2
Team Averages
Level 164
1,441 SR
1,491 Elo+

VS

Team Averages
Level 120
1,579 SR
1,497 Elo+
Guan Yu
Guan Yu
AvariceJV
Guan Yu
Level 142
God Stats
7W - 1L
1,771 SR
Queue Stats
238W - 160L
1,642 Elo+
Party 3
Zeus
Zeus
ImCQ3
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,457 Elo+
Party 1
Neith
Neith
SpookySZN57
Neith
Level 140
God Stats
2W - 2L
1,348 SR
Queue Stats
4W - 3L
1,401 Elo+
Solo
Janus
Janus
TallSubwayCup
Janus
Level 140
God Stats
4W - 3L
1,777 SR
Queue Stats
83W - 82L
1,583 Elo+
Party 3
Mulan
Mulan
TheMickyD
Mulan
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 29L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 0
7,585
843
5,395
7,376
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
 
Discordia
9
0 / 0 / 1
6,176
686
2,010
1,533
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Diamantero11
Heimdallr
15
2 / 3 / 3
7,390
821
7,483
8,596
3,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NoChillSosa
Nemesis
12
0 / 1 / 3
6,282
698
3,579
10,181
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 3
6,914
768
3,995
11,812
10,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AvariceJV
Guan Yu
13
1 / 1 / 7
6,966
774
5,866
9,597
9,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
ImCQ3
Zeus
15
4 / 1 / 4
7,834
870
11,298
4,077
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 5
7,260
807
3,245
6,808
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 3
7,623
847
7,887
7,283
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
TheMickyD
Mulan
12
0 / 3 / 6
6,685
743
5,214
9,206
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
9
9
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
0
0.75
L
Discordia
 
Discordia
0
0
1
0.5
W
Guan Yu
AvariceJV
Guan Yu
1
1
7
4.5
L
Heimdallr
Diamantero11
Heimdallr
2
3
3
1.17
W
Zeus
ImCQ3
Zeus
4
1
4
6
L
Nemesis
NoChillSosa
Nemesis
0
1
3
1.5
W
1
1
5
3.5
W
3
2
3
2.25
W
Mulan
TheMickyD
Mulan
0
3
6
1
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,462
Damage
33,510
39,498
Taken
36,971
22,632
Mitigated
25,779
4,777
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,395
516
300
1,250
7,376
3,221
0
3,264
4,038
28,347
0
L
Discordia
 
Discordia
2,010
0
0
570
1,533
399
0
785
748
11,305
0
W
Guan Yu
AvariceJV
Guan Yu
5,866
824
397
2,736
9,597
9,729
406
2,292
7,305
0
16,773
L
Heimdallr
Diamantero11
Heimdallr
7,483
2,581
0
443
8,596
3,996
0
4,456
4,047
0
30,135
W
Zeus
ImCQ3
Zeus
11,298
1,315
0
659
4,077
1,512
1,376
801
3,276
29,453
0
L
Nemesis
NoChillSosa
Nemesis
3,579
882
0
1,414
10,181
4,914
0
5,220
4,881
0
11,893
W
3,245
815
0
538
6,808
3,045
1,227
1,600
5,052
0
21,389
W
7,887
470
165
701
7,283
3,276
465
2,706
4,577
33,667
0
W
Mulan
TheMickyD
Mulan
5,214
811
200
783
9,206
8,217
155
3,790
5,355
0
16,603
L
3,995
157
0
800
11,812
10,102
0
5,460
6,020
13,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
36,368
169
Minions Killed
204
0
Camps Cleared
0
891,737
Distance Traveled
1,019,425
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,585
843
65
7
0
178,469
2
L
Discordia
6,176
686
18
2
0
105,449
2
W
Guan Yu
6,966
774
23
3
0
227,449
3
L
Heimdallr
7,390
821
47
5
0
172,958
0
W
Zeus
7,834
870
52
6
0
191,434
0
L
Nemesis
6,282
698
23
3
0
226,746
2
W
Neith
7,260
807
40
4
0
215,657
2
W
Janus
7,623
847
64
7
0
184,530
0
W
Mulan
6,685
743
25
3
0
200,355
4
L
Ares
6,914
768
16
2
0
208,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role