Player Matchup

Atlas
Atlas
AbyssalCheshire
Atlas
Level 137
God Stats
1W - 0L
1,604 SR
Queue Stats
55W - 54L
1,553 Elo+
Party 1
Zeus
Zeus
AchayBiNa3na3
Zeus
Level 108
God Stats
9W - 6L
1,775 SR
Queue Stats
237W - 245L
1,525 Elo+
Solo
Hera
Hera
BiDAEnemy
Hera
Level 27
God Stats
3W - 0L
1,721 SR
Queue Stats
26W - 31L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Masood617
Sun Wukong
Level 171
God Stats
2W - 2L
1,135 SR
Queue Stats
280W - 265L
1,533 Elo+
Party 1
Janus
Janus
Nissaia
Janus
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 85L
1,682 Elo+
Party 1
Team Averages
Level 106
1,547 SR
1,560 Elo+

VS

Team Averages
Level 93
1,514 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Maxcalibur
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Opanv
Danzaburou
Level 25
God Stats
1W - 2L
1,755 SR
Queue Stats
60W - 74L
1,446 Elo+
Solo
He Bo
He Bo
dok_havulon
He Bo
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
42W - 48L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 11
5,552
1,110
2,133
6,572
5,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
7 / 1 / 3
6,158
1,232
6,581
3,600
1,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
12
1 / 1 / 9
6,230
1,246
3,110
3,366
1,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
Masood617
Sun Wukong
10
2 / 1 / 8
5,505
1,101
3,847
4,587
2,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Nissaia
Janus
10
3 / 1 / 7
5,904
1,181
2,654
3,102
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 2 / 2
6,766
1,353
6,330
4,026
1,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
10
0 / 4 / 4
4,984
997
3,848
5,956
2,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Izanami
Maxcalibur
Izanami
8
1 / 4 / 3
4,917
983
1,918
5,372
2,056
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Opanv
Danzaburou
10
0 / 3 / 3
4,912
982
2,377
4,135
1,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
1,324
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
13
Kills
5
6
Deaths
13
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
2
2.5
L
Ne Zha
 
Ne Zha
0
4
4
0.5
W
0
2
11
2.75
W
7
1
3
8.5
W
Hera
1
1
9
5.5
W
Sun Wukong
Masood617
Sun Wukong
2
1
8
6
L
Izanami
Maxcalibur
Izanami
1
4
3
0.63
W
Janus
Nissaia
Janus
3
1
7
6.5
L
Danzaburou
Opanv
Danzaburou
0
3
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,325
Damage
14,473
21,227
Taken
19,489
12,246
Mitigated
7,803
5,693
Healing
2,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,330
134
233
999
4,026
1,635
0
2,750
1,272
15,727
0
L
Ne Zha
 
Ne Zha
3,848
404
342
631
5,956
2,525
0
4,559
1,303
0
7,560
W
2,133
612
112
873
6,572
5,993
65
1,928
4,644
4,021
0
W
6,581
901
523
617
3,600
1,237
210
754
2,846
7,037
0
W
Hera
3,110
664
624
817
3,366
1,349
399
1,724
1,642
15,593
0
W
Sun Wukong
Masood617
Sun Wukong
3,847
614
471
644
4,587
2,500
251
692
3,895
0
6,794
L
Izanami
Maxcalibur
Izanami
1,918
1,299
0
11
5,372
2,056
0
4,129
1,211
0
2,884
W
Janus
Nissaia
Janus
2,654
534
360
652
3,102
1,167
38
1,232
1,870
5,770
0
L
Danzaburou
Opanv
Danzaburou
2,377
648
0
150
4,135
1,587
0
2,870
1,225
0
6,960
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
22,903
57
Minions Killed
40
0
Camps Cleared
0
501,182
Distance Traveled
356,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,766
1,353
28
6
0
91,554
0
L
Ne Zha
4,984
997
2
0
0
89,784
0
W
Atlas
5,552
1,110
0
0
0
97,115
0
W
Zeus
6,158
1,232
4
1
0
112,315
0
W
Hera
6,230
1,246
32
6
0
97,540
0
W
Sun Wukong
5,505
1,101
8
2
0
93,246
0
L
Izanami
4,917
983
1
0
0
83,792
0
W
Janus
5,904
1,181
13
3
0
100,966
0
L
Danzaburou
4,912
982
9
2
0
91,311
0
L
He Bo
1,324
265
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role