Player Matchup

Chang'e
Chang'e
BernkasteL9978
Chang'e
Level 116
God Stats
9W - 11L
1,482 SR
Queue Stats
261W - 291L
1,456 Elo+
Party 2
Ratatoskr
Ratatoskr
NickA283
Ratatoskr
Level 78
God Stats
7W - 15L
1,508 SR
Queue Stats
8W - 19L
1,356 Elo+
Party 2
Ymir
Ymir
OldUncleClinty
Ymir
Level 118
God Stats
13W - 15L
1,539 SR
Queue Stats
603W - 600L
1,498 Elo+
Party 3
Amaterasu
Amaterasu
RoninIXI
Amaterasu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,490 Elo+
Party 2
Skadi
Skadi
UnholyJ3wBun
Skadi
Level 105
God Stats
7W - 8L
1,539 SR
Queue Stats
745W - 733L
1,478 Elo+
Party 3
Team Averages
Level 111
1,514 SR
1,456 Elo+

VS

Team Averages
Level 127
1,637 SR
1,527 Elo+
Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HanzoGo24
Da Ji
Level 141
God Stats
2W - 3L
1,734 SR
Queue Stats
106W - 83L
1,589 Elo+
Solo
Geb
Geb
Jenos143
Geb
Level 104
God Stats
15W - 9L
1,558 SR
Queue Stats
301W - 247L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Mrpolishguy
Danzaburou
Level 128
God Stats
34W - 20L
1,599 SR
Queue Stats
140W - 140L
1,510 Elo+
Party 1
Anubis
Anubis
NineArtsDragun
Anubis
Level 144
God Stats
5W - 1L
1,792 SR
Queue Stats
95W - 91L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,039
449
1,513
5,615
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
NickA283
Ratatoskr
6
2 / 2 / 1
4,627
514
2,819
4,775
1,104
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 3 / 1
4,699
522
1,833
8,371
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
RoninIXI
Amaterasu
7
2 / 2 / 0
4,884
543
2,908
6,169
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 3 / 2
3,980
442
3,339
5,500
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 0
6,025
669
3,294
5,897
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
HanzoGo24
Da Ji
8
3 / 0 / 1
5,595
622
1,283
4,189
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 7
5,870
652
2,290
6,363
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Mrpolishguy
Danzaburou
9
3 / 1 / 4
5,946
661
5,920
6,386
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
5 / 1 / 4
6,568
730
8,862
6,912
3,453
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
0
1
L
0
4
1
0.13
W
Da Ji
HanzoGo24
Da Ji
3
0
1
3.5
W
1
1
7
4.5
W
Danzaburou
Mrpolishguy
Danzaburou
3
1
4
5
L
Ratatoskr
NickA283
Ratatoskr
2
2
1
1.25
W
5
1
4
7
L
1
3
1
0.5
L
Amaterasu
RoninIXI
Amaterasu
2
2
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,412
Damage
21,649
30,430
Taken
29,747
12,307
Mitigated
17,645
6,990
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,294
1,006
0
1,493
5,897
6,253
0
0
5,897
0
34,710
L
1,513
72
120
735
5,615
1,028
0
3,873
1,742
15,341
0
W
Da Ji
HanzoGo24
Da Ji
1,283
174
0
490
4,189
1,319
0
67
4,122
0
21,434
W
2,290
153
0
2,645
6,363
4,385
52
822
5,541
17,926
0
W
Danzaburou
Mrpolishguy
Danzaburou
5,920
3,329
0
3,107
6,386
2,235
2,513
550
5,836
0
32,684
L
Ratatoskr
NickA283
Ratatoskr
2,819
1,065
0
725
4,775
1,104
0
2,168
2,607
0
15,894
W
8,862
961
0
4,031
6,912
3,453
1,750
1,907
5,005
45,916
0
L
1,833
264
189
2,490
8,371
5,874
0
3,734
4,637
11,744
0
L
Amaterasu
RoninIXI
Amaterasu
2,908
1,007
0
2,202
6,169
2,580
0
0
5,727
0
18,355
L
3,339
1,066
0
529
5,500
1,721
0
1,377
4,123
0
22,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,229
Gold Earned
30,004
130
Minions Killed
234
0
Camps Cleared
0
733,738
Distance Traveled
842,058
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,025
669
53
6
0
157,062
0
L
Chang'e
4,039
449
22
2
0
115,769
2
W
Da Ji
5,595
622
36
4
0
204,226
2
W
Geb
5,870
652
20
2
0
180,555
3
W
Danzaburou
5,946
661
55
6
0
157,922
0
L
Ratatoskr
4,627
514
36
4
0
179,548
0
W
Anubis
6,568
730
70
8
0
142,293
0
L
Ymir
4,699
522
18
2
0
147,523
2
L
Amaterasu
4,884
543
29
3
0
155,936
1
L
Skadi
3,980
442
25
3
0
134,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role