Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Dillymos04
Vamana
Level 124
God Stats
2W - 4L
1,503 SR
Queue Stats
221W - 228L
1,442 Elo+
Party 3
Da Ji
Da Ji
Scion_V3
Da Ji
Level 139
God Stats
1W - 0L
1,748 SR
Queue Stats
3W - 3L
1,782 Elo+
Party 2
Xing Tian
Xing Tian
born_again35
Xing Tian
Level 117
God Stats
10W - 11L
1,483 SR
Queue Stats
213W - 224L
1,472 Elo+
Party 3
Ymir
Ymir
xShirozux
Ymir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 114
1,547 SR
1,539 Elo+

VS

Team Averages
Level 91
1,584 SR
1,560 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Gwyndolins_Taint
Ravana
Level 108
God Stats
3W - 1L
1,919 SR
Queue Stats
103W - 79L
1,571 Elo+
Party 1
Ymir
Ymir
TroubleG0D
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,436 Elo+
Solo
King Arthur
King Arthur
XraftyK
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,506 Elo+
Solo
Hachiman
Hachiman
freshtroop
Hachiman
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 0
5,883
490
1,941
3,108
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Dillymos04
Vamana
13
2 / 1 / 1
7,781
648
4,222
8,150
5,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Scion_V3
Da Ji
13
4 / 1 / 2
7,764
647
4,674
8,824
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
born_again35
Xing Tian
11
1 / 3 / 2
6,415
535
4,889
10,849
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
0 / 1 / 0
5,383
449
1,321
4,344
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 4 / 2
7,222
602
7,318
8,066
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,893
491
4,945
7,265
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,791
483
1,304
5,742
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

King Arthur
XraftyK
King Arthur
8
0 / 2 / 0
5,434
453
3,656
7,892
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
freshtroop
Hachiman
1
0 / 0 / 0
2,464
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
Anubis
 
Anubis
4
4
2
1.25
W
Vamana
Dillymos04
Vamana
2
1
1
2.5
L
1
1
2
2
W
Da Ji
Scion_V3
Da Ji
4
1
2
5
L
1
1
0
1
L
King Arthur
XraftyK
King Arthur
0
2
0
0
W
Xing Tian
born_again35
Xing Tian
1
3
2
0.67
L
Hachiman
freshtroop
Hachiman
0
0
0
0
W
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,047
Damage
17,223
35,275
Taken
28,965
16,337
Mitigated
18,330
7,459
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,941
1,431
0
1,795
3,108
1,138
622
875
2,233
0
36,100
L
Anubis
 
Anubis
7,318
884
0
1,625
8,066
4,071
0
3,157
4,909
44,756
0
W
Vamana
Dillymos04
Vamana
4,222
2,209
0
1,336
8,150
5,179
588
116
8,034
0
66,626
L
4,945
1,506
0
2,871
7,265
3,475
0
1,772
5,493
0
37,681
W
Da Ji
Scion_V3
Da Ji
4,674
1,311
0
750
8,824
3,296
0
1,243
7,581
0
53,680
L
1,304
409
0
548
5,742
4,744
0
1,281
4,461
25,494
0
L
King Arthur
XraftyK
King Arthur
3,656
808
0
1,350
7,892
6,040
0
0
7,892
0
27,673
W
Xing Tian
born_again35
Xing Tian
4,889
142
0
2,897
10,849
3,977
0
5,032
5,817
35,801
0
L
Hachiman
freshtroop
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
1,321
0
0
681
4,344
2,747
0
1,356
2,988
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
26,804
367
Minions Killed
231
0
Camps Cleared
0
1,067,423
Distance Traveled
796,130
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,883
490
65
5
0
192,855
0
L
Anubis
7,222
602
72
6
0
203,359
0
W
Vamana
7,781
648
117
10
0
213,711
0
L
Ravana
5,893
491
63
5
0
237,504
0
W
Da Ji
7,764
647
100
8
0
249,276
0
L
Ymir
5,791
483
53
4
0
184,202
0
L
King Arthur
5,434
453
43
4
0
171,065
1
W
Xing Tian
6,415
535
58
5
0
240,390
0
L
Hachiman
2,464
205
0
0
0
0
0
W
Ymir
5,383
449
27
2
0
171,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role