Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DeceiverIV
Hachiman
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 80L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
brainrotworm
Sun Wukong
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 26L
1,177 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,376 Elo+

VS

Team Averages
Level 76
1,354 SR
1,448 Elo+
Ravana
Ravana
 
Ravana
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
LuridFowl
Ix Chel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,496 Elo+
Solo
Geb
Geb
lastdarkarmstron
Geb
Level 51
God Stats
0W - 3L
1,062 SR
Queue Stats
86W - 117L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 11
9,841
895
10,164
6,376
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DeceiverIV
Hachiman
13
7 / 2 / 9
9,956
905
13,467
10,754
4,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
brainrotworm
Sun Wukong
12
5 / 1 / 9
9,327
848
6,358
10,057
7,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 7 / 0
7,593
690
4,724
10,194
4,975
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
LuridFowl
Ix Chel
10
0 / 7 / 3
7,647
695
6,009
10,248
4,202
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 3 / 1
7,782
707
8,157
13,614
14,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
11
10.5
L
Ravana
 
Ravana
1
7
0
0.14
W
Hachiman
DeceiverIV
Hachiman
7
2
9
5.75
L
Ix Chel
LuridFowl
Ix Chel
0
7
3
0.21
W
Sun Wukong
brainrotworm
Sun Wukong
5
1
9
9.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,989
Damage
18,890
27,187
Taken
34,056
14,002
Mitigated
23,360
12,169
Healing
1,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,164
1,130
4,675
3,804
6,376
2,481
1,034
3,882
2,494
31,751
0
L
Ravana
 
Ravana
4,724
1,267
0
126
10,194
4,975
0
3,252
6,942
0
20,527
W
Hachiman
DeceiverIV
Hachiman
13,467
8,446
0
2,115
10,754
4,288
1,347
5,333
5,421
0
36,285
L
Ix Chel
LuridFowl
Ix Chel
6,009
692
256
602
10,248
4,202
62
1,614
8,634
31,577
0
W
Sun Wukong
brainrotworm
Sun Wukong
6,358
1,777
0
1,575
10,057
7,233
313
4,768
5,289
0
21,923
L
8,157
500
0
182
13,614
14,183
88
5,323
8,291
17,042
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
23,022
105
Minions Killed
78
0
Camps Cleared
0
595,868
Distance Traveled
536,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,841
895
51
5
0
198,658
0
L
Ravana
7,593
690
28
3
0
168,425
0
W
Hachiman
9,956
905
37
3
0
200,570
0
L
Ix Chel
7,647
695
32
3
0
168,205
0
W
Sun Wukong
9,327
848
17
2
0
196,640
0
L
Geb
7,782
707
18
2
0
199,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role