Player Matchup

The Morrigan
The Morrigan
ChromieHomie69
The Morrigan
Level 44
God Stats
5W - 1L
1,831 SR
Queue Stats
234W - 269L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Hungy97
Kukulkan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,476 Elo+
Solo
Sol
Sol
Kilborn13
Sol
Level 118
God Stats
4W - 2L
1,326 SR
Queue Stats
138W - 128L
1,436 Elo+
Party 2
Artemis
Artemis
Reaper41417
Artemis
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
205W - 200L
1,454 Elo+
Party 2
Artio
Artio
xXGR33NFURYXx
Artio
Level 132
God Stats
5W - 4L
1,500 SR
Queue Stats
510W - 527L
1,500 Elo+
Solo
Team Averages
Level 95
1,531 SR
1,455 Elo+

VS

Team Averages
Level 101
1,461 SR
1,502 Elo+
Tiamat
Tiamat
Coltimatum
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,485 Elo+
Solo
Set
Set
Its_Axel_Thoe
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
Xx4v3nk4zxX
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
deefaye
Cabrakan
Level 158
God Stats
0W - 2L
1,304 SR
Queue Stats
295W - 290L
1,504 Elo+
Solo
Artio
Artio
hectorcruz1234
Artio
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 165L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChromieHomie69
The Morrigan
16
7 / 2 / 13
9,816
818
9,898
9,105
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Hungy97
Kukulkan
17
6 / 2 / 24
10,430
869
19,536
8,016
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 20
11,089
924
19,194
8,257
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Reaper41417
Artemis
17
7 / 2 / 23
10,545
879
18,146
9,116
4,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 1 / 27
10,910
909
6,910
16,034
19,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coltimatum
Tiamat
15
0 / 2 / 3
7,413
618
5,523
7,914
4,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 8 / 2
9,292
774
9,090
15,672
11,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
14
2 / 10 / 3
8,305
692
6,903
14,620
6,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
deefaye
Cabrakan
15
1 / 6 / 2
8,036
670
4,529
20,042
20,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 7
9,118
760
7,945
22,815
18,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
25
33
Kills
8
9
Deaths
33
107
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ChromieHomie69
The Morrigan
7
2
13
6.75
L
Tiamat
Coltimatum
Tiamat
0
2
3
0.75
W
Kukulkan
Hungy97
Kukulkan
6
2
24
9
L
4
8
2
0.63
W
10
2
20
10
W
Artemis
Reaper41417
Artemis
7
2
23
9.25
L
Ne Zha
2
10
3
0.35
L
Cabrakan
deefaye
Cabrakan
1
6
2
0.33
L
1
7
7
0.64
W
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,684
Damage
33,990
50,528
Taken
81,063
37,342
Mitigated
62,169
24,994
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ChromieHomie69
The Morrigan
9,898
1,094
1,464
2,903
9,105
4,837
1,111
2,779
6,326
20,864
0
L
Tiamat
Coltimatum
Tiamat
5,523
190
500
2,150
7,914
4,660
0
5,746
2,162
18,861
0
W
Kukulkan
Hungy97
Kukulkan
19,536
2,039
1,484
902
8,016
4,634
1,266
3,657
4,359
37,127
0
L
9,090
2,947
116
1,092
15,672
11,294
0
10,927
4,627
0
25,032
W
19,194
7,040
1,633
2,814
8,257
3,960
4,288
1,899
6,358
41,056
0
W
Artemis
Reaper41417
Artemis
18,146
9,306
561
331
9,116
4,745
2,036
3,881
5,235
0
27,096
L
Ne Zha
6,903
1,515
126
313
14,620
6,949
0
9,489
5,073
0
14,489
L
Cabrakan
deefaye
Cabrakan
4,529
302
1,034
4,741
20,042
20,976
0
12,133
7,792
11,048
0
L
7,945
769
2,819
4,266
22,815
18,290
0
16,817
5,871
19,951
1,537
W
6,910
558
7,124
5,778
16,034
19,166
54
4,305
11,729
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
42,164
155
Minions Killed
96
0
Camps Cleared
0
1,070,891
Distance Traveled
908,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,816
818
14
1
0
180,790
0
L
Tiamat
7,413
618
29
2
0
193,383
0
W
Kukulkan
10,430
869
51
4
0
221,385
0
L
Set
9,292
774
26
2
0
189,360
0
W
Sol
11,089
924
47
4
0
208,868
0
W
Artemis
10,545
879
25
2
0
206,043
0
L
Ne Zha
8,305
692
8
1
0
165,246
0
L
Cabrakan
8,036
670
20
2
0
178,989
0
L
Artio
9,118
760
13
1
0
182,000
0
W
Artio
10,910
909
18
2
0
253,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role