Player Matchup

Sun Wukong
Sun Wukong
DavidSunrise
Sun Wukong
Level 125
God Stats
3W - 2L
1,504 SR
Queue Stats
141W - 127L
1,447 Elo+
Party 1
Fenrir
Fenrir
Jurassic_Hunt202
Fenrir
Level 147
God Stats
4W - 8L
1,359 SR
Queue Stats
216W - 195L
1,460 Elo+
Solo
Sol
Sol
KirariDoll
Sol
Level 137
God Stats
11W - 6L
1,552 SR
Queue Stats
16W - 8L
1,579 Elo+
Solo
Fafnir
Fafnir
SapphicClaire
Fafnir
Level 138
God Stats
5W - 6L
1,481 SR
Queue Stats
217W - 194L
1,470 Elo+
Party 1
Anubis
Anubis
Throbbin_Sosage
Anubis
Level 148
God Stats
2W - 1L
1,757 SR
Queue Stats
94W - 86L
1,546 Elo+
Solo
Team Averages
Level 139
1,531 SR
1,501 Elo+

VS

Team Averages
Level 155
1,556 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
RawulPhD
Osiris
Level 176
God Stats
9W - 10L
1,782 SR
Queue Stats
362W - 334L
1,544 Elo+
Solo
Janus
Janus
Shmiggity916
Janus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavidSunrise
Sun Wukong
10
0 / 1 / 3
5,018
836
3,507
6,485
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 1
5,530
922
3,102
7,898
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 2
5,100
850
7,879
5,741
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 5
5,897
983
3,409
6,220
6,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 2 / 1
6,774
1,129
7,065
6,454
3,131
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 2 / 3
6,339
1,057
6,172
4,857
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
 
Fenrir
10
3 / 2 / 4
5,412
902
6,363
8,958
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
 
Scylla
6
0 / 0 / 0
2,884
481
0
0
0
Osiris
RawulPhD
Osiris
11
2 / 1 / 5
5,591
932
5,349
9,656
9,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 8
5,450
908
5,347
5,539
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
10
11
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
2
3
3.25
L
Fenrir
 
Fenrir
3
2
4
2.5
L
Scylla
 
Scylla
0
0
0
0
W
Sun Wukong
DavidSunrise
Sun Wukong
0
1
3
1.5
W
1
4
1
0.38
W
1
3
2
0.67
L
Osiris
RawulPhD
Osiris
2
1
5
4.5
W
0
1
5
2.5
L
0
2
8
2
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
23,231
32,798
Taken
29,010
18,446
Mitigated
16,411
7,896
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,172
2,813
0
125
4,857
2,036
288
2,868
1,989
0
25,169
L
Fenrir
 
Fenrir
6,363
2,200
0
600
8,958
3,033
0
5,516
3,442
0
11,507
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
DavidSunrise
Sun Wukong
3,507
128
0
782
6,485
4,278
0
1,073
5,256
0
7,406
W
3,102
1,025
0
824
7,898
3,075
0
426
7,381
0
15,122
W
7,879
2,664
0
2,006
5,741
1,711
1,174
1,518
4,140
15,944
0
L
Osiris
RawulPhD
Osiris
5,349
780
0
2,442
9,656
9,360
0
5,593
4,063
0
14,425
W
3,409
906
0
2,158
6,220
6,251
0
1,554
4,511
8,825
0
L
5,347
267
0
500
5,539
1,982
0
4,376
1,163
13,098
0
W
7,065
685
0
2,126
6,454
3,131
354
776
5,423
28,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
25,676
136
Minions Killed
92
0
Camps Cleared
0
716,252
Distance Traveled
565,631
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,339
1,057
39
7
0
132,813
2
L
Fenrir
5,412
902
11
2
0
153,888
0
L
Scylla
2,884
481
0
0
0
0
0
W
Sun Wukong
5,018
836
15
3
0
160,303
2
W
Fenrir
5,530
922
26
4
0
143,382
0
W
Sol
5,100
850
19
3
0
139,844
0
L
Osiris
5,591
932
18
3
0
139,967
0
W
Fafnir
5,897
983
11
2
0
143,129
0
L
Janus
5,450
908
24
4
0
138,963
0
W
Anubis
6,774
1,129
65
11
0
129,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role