Player Matchup

Olorun
Olorun
EW202
Olorun
Level 94
God Stats
9W - 11L
1,532 SR
Queue Stats
238W - 226L
1,476 Elo+
Party 3
Ravana
Ravana
IRK-Bubblyboy345
Ravana
Level 47
God Stats
4W - 1L
1,791 SR
Queue Stats
35W - 25L
1,607 Elo+
Party 2
Neith
Neith
IRK-Eclipse123
Neith
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 30L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IRK-Exodus234
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,561 Elo+
Party 2
Bakasura
Bakasura
SNUGGLE5TRUGGL3
Bakasura
Level 121
God Stats
33W - 18L
1,533 SR
Queue Stats
701W - 675L
1,463 Elo+
Party 3
Team Averages
Level 82
1,571 SR
1,525 Elo+

VS

Team Averages
Level 120
1,497 SR
1,519 Elo+
Neith
Neith
DxArsi
Neith
Level 106
God Stats
1W - 4L
1,708 SR
Queue Stats
92W - 102L
1,574 Elo+
Party 1
Athena
Athena
HaidanOE
Athena
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,516 Elo+
Solo
Ishtar
Ishtar
LiL_Homie_14
Ishtar
Level 149
God Stats
11W - 21L
1,372 SR
Queue Stats
409W - 437L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
Silmick2000
Baron Samedi
Level 124
God Stats
18W - 17L
1,536 SR
Queue Stats
489W - 450L
1,525 Elo+
Solo
Persephone
Persephone
Subiewoo
Persephone
Level 106
God Stats
2W - 7L
1,370 SR
Queue Stats
27W - 38L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EW202
Olorun
16
4 / 7 / 2
10,580
529
10,961
17,968
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 4
9,623
481
4,997
13,967
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 6
9,512
476
15,267
16,216
6,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
IRK-Exodus234
Kumbhakarna
14
2 / 1 / 4
9,904
495
4,616
18,370
17,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
9 / 1 / 2
13,975
699
17,320
17,317
9,060
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DxArsi
Neith
13
2 / 0 / 2
9,255
463
6,166
5,393
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
HaidanOE
Athena
16
2 / 2 / 11
10,050
503
10,505
22,953
12,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
15
2 / 7 / 2
9,378
469
12,677
14,444
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Silmick2000
Baron Samedi
13
2 / 3 / 7
8,930
447
10,354
19,927
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Subiewoo
Persephone
15
9 / 6 / 4
10,776
539
20,854
15,111
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
19
Kills
17
17
Deaths
18
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
DxArsi
Neith
2
0
2
3
W
Olorun
EW202
Olorun
4
7
2
0.71
L
Athena
HaidanOE
Athena
2
2
11
3.75
W
3
4
4
1.25
W
1
4
6
1
W
Kumbhakarna
IRK-Exodus234
Kumbhakarna
2
1
4
4
L
Ishtar
2
7
2
0.43
W
Bakasura
9
1
2
10
L
Baron Samedi
Silmick2000
Baron Samedi
2
3
7
1.83
L
Persephone
Subiewoo
Persephone
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,161
Damage
60,556
83,838
Taken
77,828
47,294
Mitigated
54,050
25,489
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DxArsi
Neith
6,166
2,640
0
3,041
5,393
2,579
926
184
5,209
0
71,040
W
Olorun
EW202
Olorun
10,961
4,410
120
2,019
17,968
6,596
2,216
15,165
2,803
75,828
0
L
Athena
HaidanOE
Athena
10,505
3,577
0
5,702
22,953
12,003
0
5,773
16,830
62,348
0
W
4,997
1,819
0
1,172
13,967
7,007
0
7,590
6,377
0
64,353
W
15,267
7,529
0
7,188
16,216
6,802
573
6,686
9,530
0
78,055
W
Kumbhakarna
IRK-Exodus234
Kumbhakarna
4,616
492
364
5,821
18,370
17,829
243
9,301
9,069
32,383
0
L
Ishtar
12,677
6,945
169
732
14,444
8,622
939
822
12,940
0
68,963
W
Bakasura
17,320
12,060
0
8,805
17,317
9,060
3,205
2,971
14,346
0
127,122
L
Baron Samedi
Silmick2000
Baron Samedi
10,354
850
1,144
6,867
19,927
23,399
203
3,727
16,060
38,003
0
L
Persephone
Subiewoo
Persephone
20,854
1,809
0
2,107
15,111
7,447
38
5,056
9,755
83,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,594
Gold Earned
48,389
576
Minions Killed
456
0
Camps Cleared
0
1,947,763
Distance Traveled
1,717,734
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,255
463
118
6
0
211,683
3
W
Olorun
10,580
529
117
6
0
356,678
0
L
Athena
10,050
503
97
5
0
461,033
6
W
Ravana
9,623
481
90
5
0
384,766
0
W
Neith
9,512
476
99
5
0
355,416
0
W
Kumbhakarna
9,904
495
36
2
0
399,471
2
L
Ishtar
9,378
469
98
5
0
295,222
3
W
Bakasura
13,975
699
234
12
0
451,432
0
L
Baron Samedi
8,930
447
37
2
0
370,547
3
L
Persephone
10,776
539
106
5
0
379,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role