Player Matchup

Ymir
Ymir
DJAxiom
Ymir
Level 155
God Stats
10W - 10L
1,496 SR
Queue Stats
184W - 178L
1,428 Elo+
Solo
Agni
Agni
JAY_-_-YAJ
Agni
Level 84
God Stats
16W - 11L
1,608 SR
Queue Stats
48W - 54L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Stanbro1610
Aphrodite
Level 46
God Stats
21W - 35L
1,535 SR
Queue Stats
23W - 37L
1,280 Elo+
Solo
Pele
Pele
Trap-_-Bando00
Pele
Level 45
God Stats
14W - 7L
1,586 SR
Queue Stats
67W - 90L
1,420 Elo+
Party 1
Ishtar
Ishtar
muddyspritz__
Ishtar
Level 45
God Stats
15W - 23L
1,221 SR
Queue Stats
24W - 32L
1,307 Elo+
Solo
Team Averages
Level 75
1,489 SR
1,369 Elo+

VS

Team Averages
Level 55
1,417 SR
1,375 Elo+
Zeus
Zeus
Don Bafo
Zeus
Level 64
God Stats
5W - 10L
1,405 SR
Queue Stats
185W - 208L
1,370 Elo+
Solo
Thanatos
Thanatos
KissMeZeroTwo
Thanatos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,317 Elo+
Party 2
Set
Set
Taiyrn
Set
Level 61
God Stats
0W - 2L
1,233 SR
Queue Stats
12W - 14L
1,353 Elo+
Party 2
Nemesis
Nemesis
ZechsxMarquise
Nemesis
Level 56
God Stats
19W - 18L
1,445 SR
Queue Stats
29W - 22L
1,384 Elo+
Solo
Hercules
Hercules
kind-teams4345
Hercules
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
295W - 304L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DJAxiom
Ymir
14
7 / 2 / 5
9,653
536
14,947
16,127
9,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 2
9,836
546
8,080
7,921
4,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Stanbro1610
Aphrodite
13
0 / 5 / 7
8,804
489
6,175
16,778
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 3 / 7
9,941
552
11,407
15,900
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 2
9,183
510
12,085
17,729
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 4 / 0
8,273
460
6,396
8,229
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
KissMeZeroTwo
Thanatos
14
7 / 6 / 3
8,833
491
14,049
16,481
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
Taiyrn
Set
13
4 / 2 / 7
8,624
479
14,587
15,832
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 6 / 3
7,546
419
7,811
13,505
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
14
1 / 6 / 2
8,478
471
5,530
19,509
17,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
24
Kills
15
15
Deaths
24
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
DJAxiom
Ymir
7
2
5
4.75
L
Zeus
1
4
0
0.25
W
4
0
2
5
L
Thanatos
KissMeZeroTwo
Thanatos
7
6
3
1.42
W
Aphrodite
Stanbro1610
Aphrodite
0
5
7
0.7
L
Set
Taiyrn
Set
4
2
7
3.75
W
8
3
7
3.83
L
2
6
3
0.58
L
Hercules
1
6
2
0.33
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,694
Damage
48,373
74,455
Taken
73,556
41,259
Mitigated
41,506
29,366
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DJAxiom
Ymir
14,947
2,059
0
5,191
16,127
9,269
860
1,564
14,563
55,364
0
L
Zeus
6,396
1,130
0
672
8,229
3,150
0
4,467
3,708
53,815
0
W
8,080
168
165
3,966
7,921
4,339
501
3,194
4,727
75,245
0
L
Thanatos
KissMeZeroTwo
Thanatos
14,049
5,344
0
7,210
16,481
6,941
430
3,832
12,614
0
52,579
W
Aphrodite
Stanbro1610
Aphrodite
6,175
312
3,763
6,964
16,778
14,209
572
497
15,705
34,411
0
L
Set
Taiyrn
Set
14,587
5,992
0
425
15,832
8,520
150
5,720
10,061
0
48,066
W
11,407
5,264
0
4,483
15,900
6,341
0
949
14,951
0
78,802
L
7,811
3,622
0
2,093
13,505
5,221
332
4,563
8,780
0
44,620
L
Hercules
5,530
982
0
5,039
19,509
17,674
0
9,780
9,191
0
56,177
W
12,085
8,591
0
4,834
17,729
7,101
1,276
192
17,321
0
65,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,417
Gold Earned
41,754
438
Minions Killed
357
0
Camps Cleared
0
1,621,491
Distance Traveled
1,732,313
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,653
536
80
4
0
312,280
0
L
Zeus
8,273
460
84
5
0
308,613
0
W
Agni
9,836
546
117
7
0
313,577
3
L
Thanatos
8,833
491
66
4
0
368,603
0
W
Aphrodite
8,804
489
51
3
0
342,787
0
L
Set
8,624
479
69
4
0
360,397
0
W
Pele
9,941
552
96
5
0
339,979
5
L
Nemesis
7,546
419
57
3
0
330,878
0
L
Hercules
8,478
471
81
5
0
363,822
2
W
Ishtar
9,183
510
94
5
0
312,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role