Player Matchup

Kukulkan
Kukulkan
Dedrick224
Kukulkan
Level 4
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 4L
1,195 Elo+
Party 1
Ymir
Ymir
Demonslayer_Qc
Ymir
Level 104
God Stats
1W - 3L
1,259 SR
Queue Stats
163W - 185L
1,436 Elo+
Party 1
Medusa
Medusa
Dragon_KingQc
Medusa
Level 88
God Stats
21W - 26L
1,471 SR
Queue Stats
96W - 115L
1,395 Elo+
Party 1
Shiva
Shiva
Natuny
Shiva
Level 87
God Stats
1W - 1L
1,300 SR
Queue Stats
75W - 91L
1,410 Elo+
Party 1
Poseidon
Poseidon
SteelClawQc
Poseidon
Level 65
God Stats
25W - 30L
1,358 SR
Queue Stats
93W - 108L
1,398 Elo+
Party 1
Team Averages
Level 70
1,338 SR
1,367 Elo+

VS

Team Averages
Level 44
1,627 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BDCGUTS
Hel
Level 45
God Stats
1W - 4L
1,548 SR
Queue Stats
125W - 125L
1,534 Elo+
Solo
Odin
Odin
FlyingBootyGod
Odin
Level 24
God Stats
5W - 4L
1,875 SR
Queue Stats
20W - 27L
1,485 Elo+
Party 2
Arachne
Arachne
Kyuji504
Arachne
Level 49
God Stats
1W - 2L
1,713 SR
Queue Stats
192W - 231L
1,455 Elo+
Solo
Ganesha
Ganesha
beetlechik
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dedrick224
Kukulkan
13
3 / 1 / 7
8,085
1,155
6,974
3,741
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 9
7,542
1,077
3,298
6,278
7,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 7
7,979
1,140
5,955
5,218
1,807
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Natuny
Shiva
13
0 / 0 / 8
7,349
1,050
6,975
9,230
7,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SteelClawQc
Poseidon
14
5 / 0 / 6
8,705
1,244
8,874
2,681
990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

362

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 1
7,328
1,047
6,670
7,070
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
1 / 2 / 1
7,450
1,064
10,726
8,562
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
6,836
977
2,642
11,004
5,367
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Kyuji504
Arachne
12
1 / 3 / 0
7,090
1,013
5,334
7,781
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
beetlechik
Ganesha
11
0 / 0 / 0
6,362
909
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
11
Kills
2
2
Deaths
11
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Hel
1
2
1
0.75
W
Kukulkan
Dedrick224
Kukulkan
3
1
7
6.5
W
1
0
9
5.5
W
2
1
7
5.5
L
0
4
1
0.13
L
Arachne
Kyuji504
Arachne
1
3
0
0.33
W
Shiva
Natuny
Shiva
0
0
8
4
W
Poseidon
SteelClawQc
Poseidon
5
0
6
8
L
Ganesha
beetlechik
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
25,372
27,148
Taken
34,417
19,637
Mitigated
16,722
4,756
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,670
5,039
0
823
7,070
2,969
0
3,909
3,161
0
30,488
L
Hel
10,726
525
1,216
2,043
8,562
3,869
0
5,299
3,263
28,182
0
W
Kukulkan
Dedrick224
Kukulkan
6,974
487
0
250
3,741
1,388
0
2,369
1,372
20,953
0
W
3,298
240
216
320
6,278
7,770
0
1,793
4,485
9,774
0
W
5,955
2,335
384
612
5,218
1,807
0
2,588
2,630
0
24,166
L
2,642
1,461
0
0
11,004
5,367
0
6,030
4,974
0
7,556
L
Arachne
Kyuji504
Arachne
5,334
4,389
0
908
7,781
4,517
0
3,908
3,873
0
9,406
W
Shiva
Natuny
Shiva
6,975
650
1,491
1,036
9,230
7,682
0
2,277
6,953
0
19,726
W
Poseidon
SteelClawQc
Poseidon
8,874
1,462
327
120
2,681
990
0
1,699
982
26,888
0
L
Ganesha
beetlechik
Ganesha
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
35,066
179
Minions Killed
123
6
Camps Cleared
4
680,773
Distance Traveled
532,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,328
1,047
57
8
2
131,433
0
L
Hel
7,450
1,064
41
6
0
140,609
0
W
Kukulkan
8,085
1,155
50
7
0
128,307
0
W
Ymir
7,542
1,077
7
1
0
137,368
0
W
Medusa
7,979
1,140
42
6
3
129,625
0
L
Odin
6,836
977
11
2
2
126,143
0
L
Arachne
7,090
1,013
14
2
0
134,585
0
W
Shiva
7,349
1,050
37
5
2
150,466
0
W
Poseidon
8,705
1,244
43
6
1
135,007
0
L
Ganesha
6,362
909
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role