Player Matchup

Hachiman
Hachiman
Deeezinator
Hachiman
Level 87
God Stats
2W - 3L
1,570 SR
Queue Stats
154W - 186L
1,457 Elo+
Party 1
Chaac
Chaac
Kasvaca
Chaac
Level 141
God Stats
1W - 2L
1,262 SR
Queue Stats
162W - 145L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
OniRakshasa
Baron Samedi
Level 118
God Stats
7W - 5L
1,543 SR
Queue Stats
349W - 332L
1,513 Elo+
Solo
Janus
Janus
PowerlessSnow
Janus
Level 126
God Stats
4W - 3L
1,454 SR
Queue Stats
95W - 132L
1,431 Elo+
Party 1
Nemesis
Nemesis
Tac0Te3sday
Nemesis
Level 108
God Stats
1W - 3L
1,270 SR
Queue Stats
154W - 193L
1,407 Elo+
Party 1
Team Averages
Level 116
1,420 SR
1,477 Elo+

VS

Team Averages
Level 104
1,497 SR
1,450 Elo+
Persephone
Persephone
Aztreia
Persephone
Level 57
God Stats
1W - 1L
1,120 SR
Queue Stats
2W - 10L
1,165 Elo+
Solo
Nu Wa
Nu Wa
BoS Hyqe
Nu Wa
Level 160
God Stats
34W - 27L
1,718 SR
Queue Stats
544W - 509L
1,542 Elo+
Solo
Awilix
Awilix
Jroydafatman
Awilix
Level 142
God Stats
3W - 1L
1,657 SR
Queue Stats
60W - 85L
1,471 Elo+
Solo
Neith
Neith
ScrewCoppa
Neith
Level 18
God Stats
2W - 2L
1,709 SR
Queue Stats
6W - 13L
1,483 Elo+
Party 2
Fenrir
Fenrir
shaddycarrot
Fenrir
Level 141
God Stats
1W - 1L
1,279 SR
Queue Stats
40W - 31L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deeezinator
Hachiman
4
0 / 1 / 1
4,088
409
1,846
2,492
574
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Kasvaca
Chaac
10
3 / 2 / 0
6,420
642
2,535
6,884
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
OniRakshasa
Baron Samedi
9
2 / 4 / 0
5,625
563
3,878
12,646
6,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 3
5,776
578
4,231
7,216
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tac0Te3sday
Nemesis
11
4 / 3 / 1
6,664
666
5,643
7,377
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aztreia
Persephone
10
1 / 2 / 0
5,582
558
1,770
6,751
1,860
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
BoS Hyqe
Nu Wa
10
1 / 2 / 2
5,968
597
6,211
4,186
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
11
6 / 3 / 0
6,383
638
5,265
9,155
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
1 / 3 / 1
5,015
502
3,324
5,243
1,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
8
2 / 0 / 5
5,547
555
4,401
8,979
4,030
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
10
Kills
11
12
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aztreia
Persephone
1
2
0
0.5
W
Nu Wa
BoS Hyqe
Nu Wa
1
2
2
1
L
Hachiman
Deeezinator
Hachiman
0
1
1
0.5
W
Awilix
6
3
0
2
L
Chaac
Kasvaca
Chaac
3
2
0
1.5
L
Baron Samedi
OniRakshasa
Baron Samedi
2
4
0
0.5
L
1
2
3
1.25
W
Neith
1
3
1
0.5
L
Nemesis
Tac0Te3sday
Nemesis
4
3
1
1.5
W
Fenrir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,133
Damage
20,971
36,615
Taken
34,314
14,748
Mitigated
12,075
8,842
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aztreia
Persephone
1,770
173
0
2,934
6,751
1,860
66
0
6,699
28,526
0
W
Nu Wa
BoS Hyqe
Nu Wa
6,211
3,412
0
1,000
4,186
1,379
328
2,352
1,834
49,279
0
L
Hachiman
Deeezinator
Hachiman
1,846
1,387
0
1,002
2,492
574
0
210
2,282
0
10,146
W
Awilix
5,265
2,086
0
1,408
9,155
3,399
0
2,617
6,538
0
35,520
L
Chaac
Kasvaca
Chaac
2,535
108
0
1,460
6,884
3,374
10
1,891
4,993
0
41,796
L
Baron Samedi
OniRakshasa
Baron Samedi
3,878
634
918
2,501
12,646
6,035
0
3,870
8,749
20,565
0
L
4,231
270
0
1,511
7,216
2,303
0
1,466
5,749
45,280
0
W
Neith
3,324
1,668
0
1,271
5,243
1,407
847
604
4,639
0
23,755
L
Nemesis
Tac0Te3sday
Nemesis
5,643
2,687
0
1,450
7,377
2,462
0
516
6,861
0
42,972
W
Fenrir
4,401
1,519
0
1,967
8,979
4,030
193
2,536
6,443
0
15,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
28,495
273
Minions Killed
229
0
Camps Cleared
0
861,783
Distance Traveled
973,626
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,582
558
44
4
0
172,888
0
W
Nu Wa
5,968
597
76
8
0
181,415
2
L
Hachiman
4,088
409
12
1
0
41,647
0
W
Awilix
6,383
638
56
6
0
233,235
0
L
Chaac
6,420
642
77
8
0
205,625
0
L
Baron Samedi
5,625
563
17
2
0
190,171
0
L
Janus
5,776
578
87
9
0
199,529
0
W
Neith
5,015
502
34
3
0
164,388
0
L
Nemesis
6,664
666
80
8
0
224,811
0
W
Fenrir
5,547
555
19
2
0
221,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role